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Re: Peru V 5.0

Posted: Fri Jan 28, 2011 3:22 pm
by RedBaron0
[moved back] :)

Re: Peru V 5.0

Posted: Sat Feb 05, 2011 10:40 am
by Industrial Helix
Is there an update on this one? First that that appears to me is that we need bridges.

Re: Peru V 4.6

Posted: Sun Feb 06, 2011 1:28 pm
by iancanton
the land is still look very flat.
iancanton wrote:to help a little bit with this, try putting a mountain at the start of each river, to suggest that the water flows from high ground to lower ground. one mountain (nevado mismi, which is the most distant source of the river amazon) will be where cuzco and puno meet arequipa, while the other mountain will be where north loreto and san martin meet amazonas region. these mountains will also help to form a visual barrier at the start of each river.

http://www.earthtimes.org/articles/news/73784.html

white caps on some of the mountains will give an illusion of height. also try a tree-like texture in the jungle, perhaps like the one in siege!, to remove the flatness.

ian. :)


in the legend, amend regional bonuses to zone bonuses. in peru, regiónes are areas such as arequipa or amazonas, not the bonus zones listed.

http://www.latinotravel.com.pe/regiones.htm

ian. :)

Re: Peru V 5.0

Posted: Thu Mar 03, 2011 8:26 pm
by isaiah40
[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;-)

Re: Peru V 5.0

Posted: Fri Apr 29, 2011 1:32 am
by Falkomagno
lets' put this one in beta...is a nice map

Re: Peru V 5.0

Posted: Fri Apr 29, 2011 4:55 am
by natty dread
Falkomagno wrote:lets' put this one in beta...is a nice map


Without a large map? No chance.