mattattam wrote:I think there should be a revote with the top 3 choices from this one. 6 is a lot to pick from to declare a winner. Just the amount of votes from the least popular map are enough to make the 2nd most popular #1. I say this with no bias either. I voted for E
I don't think we want that, we're already halfway though May
Re: April Gameplay Competition
Posted: Wed May 12, 2010 4:37 pm
by Rih0
Yeah, I was thinking about that... Maybe we could do some more development on the maps, while the vote is on, even because, it will be needed. Maybe some grafic improvements can help maps like bay of pigs and convoy battle. while that, gameplay improvements can help culloden, and some small adjustments shall help the other maps. Even because, it will be a lot easyer to advance those maps through the foundry if they lose this competition.
Another option is to develop all of them toghether and launch an April map Pack
Re: April Gameplay Competition
Posted: Wed May 12, 2010 6:04 pm
by fumandomuerte
Rih0 wrote:Another option is to develop all of them toghether and launch an April map Pack
That would be awesome!
Re: April Gameplay Competition
Posted: Wed May 12, 2010 9:54 pm
by squishyg
I voted for The Battle of Culloden b/c I really like the challenge of the attack directions. I like maps that make you stop and think and get you out of a mindless state.
Re: April Gameplay Competition
Posted: Thu May 20, 2010 3:52 pm
by thenobodies80
POLL RESULT
Which submission should win? Poll ended at 14 May 2010, 02:14
Entry A: The Battle of Culloden....17......9% Entry B: The Battle of Gallipolli....39....21% Entry C: Convoy Battle ONS-5......18....10% Entry D: WWII Norway: Operation Weserübung....34....19% Entry E: Natura....48....26% Entry F: Bay of Pigs....26....14%
Total votes : 182
Re: April Gameplay Contest
Posted: Thu May 20, 2010 3:52 pm
by thenobodies80
Hello Foundry goers!
After a week of voting, the poll is now ended. Obviously the whole Foundry Team would like to thank everyone who have taken part.
It doesn't seem that we have a landslide victory, but rather three favorite maps. For this reason the Boys in blue want to run a final 7-days poll to see which, between the three most voted maps, will take the final victory!
The last race between the three finalists of the April Gameplay Competition starts now:
Entry B: The Battle of Gallipolli Entry D: WWII Norway: Operation Weserübung Entry E: Natura
Full details of each submission are contained below:
I just noticed now! Sorry to inform it late, but when I was updating my map(entry D), it hapenned an error. I forgot to add 2 crucial routes connecting britsh fleet 5 to Kristionsond and to Oslo, as you can see on version 1.0. Im just afraid I wont be able to fix it so soon(I reinstaled my pc and cannot find photoshop). I`ll keep it the way it is on the contest(hope the voters wont check this detail). When it finishes(and when I find my photoshop), I'll fix the map.
Re: April Gameplay Contest
Posted: Thu May 27, 2010 6:28 pm
by Industrial Helix
Close race... To be honest I'd like to see all three made into maps.
Re: April Gameplay Contest
Posted: Thu May 27, 2010 8:45 pm
by ender516
Industrial Helix wrote:Close race... To be honest I'd like to see all three made into maps.
Seconded!
Re: April Gameplay Contest
Posted: Wed Jun 02, 2010 5:42 am
by Dragonah
ender516 wrote:
Industrial Helix wrote:Close race... To be honest I'd like to see all three made into maps.
Seconded!
Thirded! (is that even a word?)
Re: April Gameplay Contest
Posted: Tue Jun 08, 2010 5:45 pm
by MrBenn
Poll Result wrote:Which submission should win? Poll ended at Thu May 27, 2010 9:51 pm
This has proved to be an incredibly close-run contest, with final result is hung in the balance...
After much thought and deliberation, I have decided to announce a cartographic coalition, with three parties taking a share of the spoils. The three winners will each receive 3 months worth of premium membership, and an official CC Contest medal. Please join with me in extending warm congratulations to [player]Industrial Helix[/player] (Gallipolli), [player]Rih0[/player] (WWII Norway) and [player]00iCon[/player] (Natura)
Honourable mention should also go [player]shakeycat[/player] (Culloden), [player]General Brock II[/player] (Convoy Battle ONS-5), and [player]Wolffystyle[/player] (Bay of Pigs) for their contribution to the competition. All six finalists will be permitted to continue development of their competition maps in the Gameplay Workshop, and may be subject to future graphics contests (should the developers so desire).
I look forward to seeing all these maps develop, and hope they flourish in the foundry!
--MrBenn
Re: April Gameplay Contest
Posted: Tue Jun 08, 2010 5:53 pm
by natty dread
Congrats guys. All the finalists look interesting, looking forward to seeing how they develop graphically...
Re: April Gameplay Contest
Posted: Tue Jun 08, 2010 6:58 pm
by 00iCon
Thank you SO MUCH! The premium came at the perfect time!(to ruin my exam scores) I'm looking forward to developing my map further!