Gallic wars(last update: July 3rd 2013)
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Re: Gallic wars(last update: June 23rd 2013)
i like the wood bottom better it seems to cut up and highlight Capital tribes - River and trees line - makes it pop more, feels better to me.
Re: Gallic wars(last update: June 23rd 2013)
If you clean up the wood it could look nice. Also your rivers look very choppy. Maybe you can redraw those, or smooth them out.
Your bonus borders... the darker lines are also choppy. Try smoothing those out. Cleaner is better.
Your bonus borders... the darker lines are also choppy. Try smoothing those out. Cleaner is better.
Highest Rank: 26 Highest Score: 3480


- mcshanester29
- Posts: 8662
- Joined: Tue Sep 07, 2010 3:09 pm
- Gender: Male
- Location: ID, USA
Re: Gallic wars(last update: June 24rd 2013)
I also agree that the wood looks the best if its cleaned up a bit!! The battle markers look a bit fuzzy as well as the tree/hedge borders
Re: Gallic wars(last update: June 24rd 2013)
mcshanester29 wrote:I also agree that the wood looks the best if its cleaned up a bit!! The battle markers look a bit fuzzy as well as the tree/hedge borders
will work on the wood tomorrow. making decent shadows to try and create some perspective is harder than it seemed at first.
And about the battle markers, they are vague cuz they are so small. Prettylooking pics at pictogramsize are a thoughy. But if you want I can try something else like a roman shield or a helmet. but that'll be for tomorrow too.
Lastly the hedges, I'll try and see whether I can make some hills/mountains, maybe that'll look better. It might fit better in the Alps anyway.
Re: Gallic wars(last update: June 24rd 2013)
What program are you using? If it is photoshop I can help you out.
Highest Rank: 26 Highest Score: 3480


Re: Gallic wars(last update: June 24rd 2013)
Bruceswar wrote:What program are you using? If it is photoshop I can help you out.
GIMP
Re: Gallic wars(last update: June 24rd 2013)
Seamus76 can help you if you get into a bind!
Highest Rank: 26 Highest Score: 3480


Re: Gallic wars(last update: June 24rd 2013)
Bruceswar wrote:Seamus76 can help you if you get into a bind!
well if he offers to help, I have no problem with it.
But I'm not gonna disturb him myself. I'm sure he's got plenty to do already.
Re: Gallic wars(last update: June 24rd 2013)
waauw wrote:Bruceswar wrote:Seamus76 can help you if you get into a bind!
well if he offers to help, I have no problem with it.
But I'm not gonna disturb him myself. I'm sure he's got plenty to do already.
Just saying he knows gimp pretty well.
Highest Rank: 26 Highest Score: 3480


Re: Gallic wars(last update: June 24rd 2013)
Here's some changes I made meanwhile:
[bigimg]http://i40.tinypic.com/95wsap.png[/bigimg]
still have to see if I can find something different as a battle-icon and need to draw some mountains and redraw the trees. But what do you think of the wood now?
- smoothed out some borders and some rivers
- tried to change the wood a bit
[bigimg]http://i40.tinypic.com/95wsap.png[/bigimg]
still have to see if I can find something different as a battle-icon and need to draw some mountains and redraw the trees. But what do you think of the wood now?
Re: Gallic wars(last update: June 26th 2013)
It is still overlapping in the middle. Can you not shorten the small lat of wood so it does stick out next to e-gaul?
Highest Rank: 26 Highest Score: 3480


Re: Gallic wars(last update: June 26th 2013)
Bruceswar wrote:It is still overlapping in the middle. Can you not shorten the small lat of wood so it does stick out next to e-gaul?
oh right, will fix it, thx!
Re: Gallic wars(last update: June 26th 2013)
changes:
[bigimg]http://i40.tinypic.com/2wfqz2r.png[/bigimg]
watcha think?
- trees ==> mountains
- banners ==> helmets
- shortened the width of the uppercorner wood
[bigimg]http://i40.tinypic.com/2wfqz2r.png[/bigimg]
watcha think?
Re: Gallic wars(last update: June 29th 2013)
I love the helmets
- dolomite13
- Posts: 1379
- Joined: Mon Aug 18, 2008 5:54 pm
Re: Gallic wars(last update: June 29th 2013)
The boxes with letters on the right if the unit rectangles might be better on the left as the unit numbers will run off the right side in games with where units grow above 3 digits. That does happen more often than you might think.
Overall love the concept for this map and look forward to playing it.
=D13=
Overall love the concept for this map and look forward to playing it.
=D13=
Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
Re: Gallic wars(last update: June 29th 2013)
dolomite13 wrote:The boxes with letters on the right if the unit rectangles might be better on the left as the unit numbers will run off the right side in games with where units grow above 3 digits. That does happen more often than you might think.
Overall love the concept for this map and look forward to playing it.
=D13=
Hadn't thought about that, thx!
Re: Gallic wars(last update: June 29th 2013)
ok put them to the left
[bigimg]http://i40.tinypic.com/xqgdb4.png[/bigimg]
[bigimg]http://i40.tinypic.com/xqgdb4.png[/bigimg]
Re: Gallic wars(last update: June 29th 2013)
you still need to fix the wood... but looking better.
Highest Rank: 26 Highest Score: 3480


Re: Gallic wars(last update: June 29th 2013)
ya, and Bruce would know about wood - he helped me out with his wood when I was lacking too..
- mcshanester29
- Posts: 8662
- Joined: Tue Sep 07, 2010 3:09 pm
- Gender: Male
- Location: ID, USA
Re: Gallic wars(last update: June 29th 2013)
I like the updates you have done. The helmets look a lot better as well as using mountains instead of hedges for impassable borders.
The bridge above Aduatuca is off as its not crossing the river.
The bridge above Aduatuca is off as its not crossing the river.
Re: Gallic wars(last update: June 29th 2013)
i thought the scrolls looked better than the wood. i am seeing a map in a wooden frame, with scrolls of additional info unfurled on it.
my impression of the Roman times was info was contained in scrolls, not stacked in bulky wooden frames.
my impression of the Roman times was info was contained in scrolls, not stacked in bulky wooden frames.
Re: Gallic wars(last update: June 29th 2013)
Want to keep it Roman'esk - then veto the wood and use columns and stone work...
Re: Gallic wars(last update: June 29th 2013)
Aleena wrote:Want to keep it Roman'esk - then veto the wood and use columns and stone work...
why would a map be framed by stone?
Re: Gallic wars(last update: June 29th 2013)
This is what I meant by being frames in stone - to me it feels more like roman then wood.
This is just a rough example..

This is just a rough example..

Re: Gallic wars(last update: June 29th 2013)
Aleena wrote:This is what I meant by being frames in stone - to me it feels more like roman then wood.
This is just a rough example..
ok, impressive concept.
i was thinking of something like a map table with scrolls opened and laid on out it.