Pi-School Beta Release Event!

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Captn B
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Re: Pi-School Beta Release Event!

Post by Captn B »

Strange of CC to require 31 Pi coins in the promotion of the new map. Why not promote it by, I don't know, letting people play on the new map in the "goal tournament"? This would be rather preferable, than to limit it to some completely arbitrary gifting of Pi coins.

I'm scratching my head on this one!

Also, on the Tournament Schedule page (https://www.conquerclub.com/public.php? ... vent_id=95) there is no way to join the games listed. lol

Argh!
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2dimes
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Re: Pi-School Beta Release Event!

Post by 2dimes »

It only says the coins are rare. I have four and I don't even know how I got two of them.
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hopalong
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Re: Pi-School Beta Release Event!

Post by hopalong »

i think they wanted 314 points as the entry point (to stick with the Pi theme - git it?) but it was a bit too high. 31 is probably also in range for past entry fees for similar events.

Captn B wrote:Strange of CC to require 31 Pi coins in the promotion of the new map. Why not promote it by, I don't know, letting people play on the new map in the "goal tournament"? This would be rather preferable, than to limit it to some completely arbitrary gifting of Pi coins.

I'm scratching my head on this one!

Also, on the Tournament Schedule page (https://www.conquerclub.com/public.php? ... vent_id=95) there is no way to join the games listed. lol

Argh!
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shoop76
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Re: Pi-School Beta Release Event!

Post by shoop76 »

where´s the banner for the scoreboard?
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Mad777
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Re: Pi-School Beta Release Event!

Post by Mad777 »

shoop76 wrote:where´s the banner for the scoreboard?


Since the End time was 9am it then hidden, you can always find Event Stuff here:

viewtopic.php?f=1&t=226848

...or here and click "Past" tab 8-)

https://www.conquerclub.com/public.php?mode=events
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Re: Pi-School Beta Release Event!

Post by Dukasaur »

I had the opportunity to ask the mapmaker a few questions.

How did you come up with this map?

HitRed wrote:I wanted to create a map that everyone could relate to. Calculators are part of our lives at home, work and school. The layout and colorful keys seemed a perfect fit for a map. Then, I just needed to find a goal that was interesting enough. One set of numbers stood out above all, Pi.


What is the basic strategy of the map?

HitRed wrote:The basic strategy of Pi-School is to capture Pi "3.14159265" in the calculator display. The display can be attacked by 17 different buttons...and a total of 58 different ways! That's a lot of attack options. If one way is blocked simply try another.


How did you find your way through the process?

HitRed wrote:The process of making a map is one of learning. The Map Foundry is a resource library. All the information I needed was contained in the section Tools and Guides. From there I studied previous maps and more importantly map threads. I even looked at the maps that failed to launch to learn what to avoid. The foundry currently has just a few members but they are insightful and highly skilled. Also, the community at large occasionally added their thoughts and ideas. All this helped polish Pi-School and make it the map you see today. From original post to live Beta took 21 months. This time was important as we were trying to blend: creativity, game-play, graphics and XML.

I hope everyone enjoys CC's latest map, Pi-School!

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Dukasaur
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Re: Pi-School Beta Release Event!

Post by Dukasaur »

shoop76 wrote:where´s the banner for the scoreboard?

Once events reach their stop time, they vanish from the Central Command page, but they can always be accessed from the Community Tab at the top of the page.

https://www.conquerclub.com/public.php?mode=community


I've also added a link to the scoreboard in the post at the beginning of this thread.

https://www.conquerclub.com/public.php?mode=event&event_id=95
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Re: Pi-School Beta Release Event!

Post by shoop76 »

Mad777 wrote:
shoop76 wrote:where´s the banner for the scoreboard?


Since the End time was 9am it then hidden, you can always find Event Stuff here:

viewtopic.php?f=1&t=226848

...or here and click "Past" tab 8-)


Thanks Mad. Is this event now finished? I know you didn´t organize this event, but a lot things seem unclear and it looks like certain things were not thought out.
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Re: Pi-School Beta Release Event!

Post by HitRed »

It was clearly posted players need 31 tokens to get into the tournament. I saw the tournament specifics. Players actually paid tokens and got the PIE SYMBOL. So clearly the 9 that got the PIE SYMBOL thought they were "in". I stayed up till 2:00 AM to qualify.


We still have the list. This should be corrected.


HitRed
Last edited by HitRed on Fri Mar 15, 2019 1:59 pm, edited 12 times in total.
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Re: Pi-School Beta Release Event!

Post by Fyrdraca »

Where can we find games that will give pi tokens? I found the empty tourneys but I don’t imagine they get filled since they all have 0 players joined.
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Re: Pi-School Beta Release Event!

Post by shoop76 »

Fyrdraca wrote:Where can we find games that will give pi tokens? I found the empty tourneys but I don’t imagine they get filled since they all have 0 players joined.


The event at 0900 CC time. I mentioned yesterday in this thread that it was too short but no one bothered to reply. The main tournament also has 12 players starting round 3 playing 2 player games with 4 people advancing, but also got no reply to that.
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Re: Pi-School Beta Release Event!

Post by shoop76 »

https://www.conquerclub.com/player.php?mode=autotournament&tournament_id=7545

Actually they have totally changed it with no mention of anything.
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Re: Pi-School Beta Release Event!

Post by shoop76 »

https://www.conquerclub.com/player.php?mode=autotournament&tournament_id=7545

Actually they have totally changed it with no mention of anything.
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Re: Pi-School Beta Release Event!

Post by IcePack »

shoop76 wrote:https://www.conquerclub.com/player.php?mode=autotournament&tournament_id=7545

Actually they have totally changed it with no mention of anything.


Yeah they had the wrong map and didn’t bother to say that they fixed it, someone else had to. The question now is can that even be filled? 9/12, and the event is over so my assumption would be that they stopped handing out pi coins. So...will it even start?
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Re: Pi-School Beta Release Event!

Post by Dukasaur »

IcePack wrote:
shoop76 wrote:https://www.conquerclub.com/player.php?mode=autotournament&tournament_id=7545

Actually they have totally changed it with no mention of anything.


Yeah they had the wrong map and didn’t bother to say that they fixed it, someone else had to. The question now is can that even be filled? 9/12, and the event is over so my assumption would be that they stopped handing out pi coins. So...will it even start?


Will try for a resolution here.
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Re: Pi-School Beta Release Event!

Post by shoop76 »

IcePack wrote:
shoop76 wrote:https://www.conquerclub.com/player.php?mode=autotournament&tournament_id=7545

Actually they have totally changed it with no mention of anything.


Yeah they had the wrong map and didn’t bother to say that they fixed it, someone else had to. The question now is can that even be filled? 9/12, and the event is over so my assumption would be that they stopped handing out pi coins. So...will it even start?


It was 24 players. I don't think most people realized that tokens only deopped for 26 hours.
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Re: Pi-School Beta Release Event!

Post by Dukasaur »

shoop76 wrote:
IcePack wrote:
shoop76 wrote:https://www.conquerclub.com/player.php?mode=autotournament&tournament_id=7545

Actually they have totally changed it with no mention of anything.


Yeah they had the wrong map and didn’t bother to say that they fixed it, someone else had to. The question now is can that even be filled? 9/12, and the event is over so my assumption would be that they stopped handing out pi coins. So...will it even start?


It was 24 players. I don't think most people realized that tokens only deopped for 26 hours.


Yeah, it was scheduled as a one-day event.

I've asked BW to keep dropping tokens for completed games on the Pi-School map. He doesn't always agree with me, but we'll see. My proposal is there should be no more random drops, but completed games on the map should drop additional tokens.
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Re: Pi-School Beta Release Event!

Post by shoop76 »

Dukasaur wrote:
shoop76 wrote:
IcePack wrote:
shoop76 wrote:https://www.conquerclub.com/player.php?mode=autotournament&tournament_id=7545

Actually they have totally changed it with no mention of anything.


Yeah they had the wrong map and didn’t bother to say that they fixed it, someone else had to. The question now is can that even be filled? 9/12, and the event is over so my assumption would be that they stopped handing out pi coins. So...will it even start?


It was 24 players. I don't think most people realized that tokens only deopped for 26 hours.


Yeah, it was scheduled as a one-day event.

I've asked BW to keep dropping tokens for completed games on the Pi-School map. He doesn't always agree with me, but we'll see. My proposal is there should be no more random drops, but completed games on the map should drop additional tokens.


That's a good idea though games on this map can take long to finish.
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Re: Pi-School Beta Release Event!

Post by Elaterate »

12 out of 12 signed up now :)
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HitRed
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Re: Pi-School Beta Release Event!

Post by HitRed »

Elaterate wrote:12 out of 12 signed up now :)


Who will Rule the School? :ugeek:
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Re: Pi-School Beta Release Event!

Post by Fewnix »

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Whether you like pie, pizza or you’re just a big fan of Babylonian equation – it’s Pi Day!

Besides a day to eat and celebrate, today is also Einstein’s birthday (he’d be turning 138 years old) and today marks the one year anniversary of death of Stephan Hawkins and Google announced they were able to compute Pi to 31.4 trillion decimal places, setting a new Guinness World Record Thursday morning

https://www.trailtimes.ca/news/happy-pi ... g-connect/
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Re: Pi-School Beta Release Event!

Post by DBandit70 »

HitRed wrote:
Elaterate wrote:12 out of 12 signed up now :)


Who will Rule the School? :ugeek:



darn have play against you in the first round hit
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Re: Pi-School Beta Release Event!

Post by Dukasaur »

shoop76 wrote:
Dukasaur wrote:
shoop76 wrote:
IcePack wrote:
shoop76 wrote:https://www.conquerclub.com/player.php?mode=autotournament&tournament_id=7545

Actually they have totally changed it with no mention of anything.


Yeah they had the wrong map and didn’t bother to say that they fixed it, someone else had to. The question now is can that even be filled? 9/12, and the event is over so my assumption would be that they stopped handing out pi coins. So...will it even start?


It was 24 players. I don't think most people realized that tokens only deopped for 26 hours.


Yeah, it was scheduled as a one-day event.

I've asked BW to keep dropping tokens for completed games on the Pi-School map. He doesn't always agree with me, but we'll see. My proposal is there should be no more random drops, but completed games on the map should drop additional tokens.


That's a good idea though games on this map can take long to finish.


Well he went with the more common expedient of lowering the number of entrants. Oh well.
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Re: Pi-School Beta Release Event!

Post by DBandit70 »

I really like the map I do not see anything that would have to be changed.
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Re: Pi-School Beta Release Event!

Post by Symmetry »

DBandit70 wrote:I really like the map I do not see anything that would have to be changed.


That's exactly why the the number of people reviewing it was limited in so many ways.
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