++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins!)++

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thehippo8
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Post by thehippo8 »

Little Witt wrote:Unless Rish can find a replacement I think I might drop outta this one. You can remove me by lynch or replacement or night. I will try and stay aware of this thread and post when needed so not to slow the game, but I do intend on dropping this one.

Shame about that ... vote Little Witt ... no point in prolonging it ... care to declare who you were before you go? May as well give us some flavour?
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Gustaf Wasa
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Post by Gustaf Wasa »

Actually, we are probably better off lynching jonty. If he does have that power to place votes on someone else, he can use it to lynch Little Witt. Then jonty is cleared of suspicion and Little Witt can leave the game, two birds with one stone. If he doesn't have the power, then the stone lands hard on a Mafioso's head instead.

vote jonty
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thehippo8
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Post by thehippo8 »

Gustaf Wasa wrote:Actually, we are probably better off lynching jonty. If he does have that power to place votes on someone else, he can use it to lynch Little Witt. Then jonty is cleared of suspicion and Little Witt can leave the game, two birds with one stone. If he doesn't have the power, then the stone lands hard on a Mafioso's head instead.

vote jonty

You have a point here, although jonty does seem third partyish to me. Regardless, whether he is third party or scum he seems to not be town to me so I'd be happy to go along with that plan. I would happily hammer but want others to get in here and comment. I will unvote for now ... let's see whether anyone else has anything to say!
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new guy1
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Post by new guy1 »

I can agree with that plan. Since he only has one vote and 5 are required to lynch, Vote jonty.
Just_essence
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Post by Just_essence »

I guess the onus is back on jonty, a case nervously closed but never really resolved.
Vote jonty125
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Post by Just_essence »

EBWOP:
Sorry, forgot to bold the vote.
Vote jonty125
Nebuchadnezer
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Post by Nebuchadnezer »

Ah, hell, this game has been slow all along. Let's actually do something and see what happens.

vote Jonty

Here's hoping Jonty makes a good choice!
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rishaed
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Post by rishaed »

Mod Note: I would rather not that you try to vote a lynch on someone who is inactive so Witt will be removed from play until I find his replacement. The Vote count will come shortly.
Vote Count:
Jonty125 (4) - Just_Essence, Nebuchadnezer, NG1, Gustaf Wasa2.0 (L-1).
With 8 alive it takes 5 to lynch. Deadline is on the 27th.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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thehippo8
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Post by thehippo8 »

As promised ... hammer vote jonty
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rishaed
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Post by rishaed »

Jonty125 has been lynched. I will post scene sometime tomorrow.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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rishaed
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Post by rishaed »

I meant later today. :oops:
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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rishaed
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Post by rishaed »

The small group gathered again today, and once more it would lose someone. He had been speaking quite a bit, but eventually became sleepy and took his afternoon nap. Without even waking him up the group rushed him and threw him out of the third floor window.
jonty125 Edward Jones Town Poet has been lynched.
Night 3 Begins. Deadline is the 24th.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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rishaed
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Re: ++No Handlebars [7/11]Night 3: Poetry is Dead++

Post by rishaed »

A phone call was made in the middle of the night. It's done. Without a casualty, without a trace. For them all supposedly being experts in their field it was surprisingly easy. Not even the doctor could help them. They vanished without a trace to be ready for the next assignment. Nobody heard from them again.
Pancakemix Sam Crawley Town Doc has been killed.
Just_Essence The Great Theo Town Magician
Gustaf Wasa Thomas O'Mally Town Gambler
have been endgamed.
Witt Depressed Dave The Wandering Drunk 3rd Party Survivor has won.
Nebuchadnezer Rabbitfoot Mafia Hacker
New Guy1 Left Ear Mafia Explosives Expert
thehippo8 John Jacob Schmidt Mafia Jailkeeper
have won.
Role PM's are out shortly.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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new guy1
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Re: ++No Handlebars [7/11]Night 3: Poetry is Dead++

Post by new guy1 »

Sweet :P Good game everyone, and good modding for your first game rishaed!
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rishaed
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Re: ++No Handlebars [7/11]Night 3: Poetry is Dead++

Post by rishaed »

[spoiler=Little Witt]Hello Little Witt, you are Depressed Dave the Wandering Drunkard Third Party Survivor.
You will invoke random actions in the night, however you will not remember what actions you do.
Your list of actions will be displayed here and last only that Day/Night phase: Doc, Roleblock, Mason two random people, Cupid (make lovers), or busdrive.
Invincibility:You are immune against all Night actions.
You win if you survive to Endgame.
If you understand your role go confirm in the thread.[/spoiler]

[spoiler=Newguy1]Hello NewGuy1, you are Left Ear Mafia Explosives Expert.
As the Mafia you have a Factional Kill, please decide among yourselves who should perform it.
Your night action is to Plant Explosives. You may place the BOMB perk on any living player in the game. This player if lynched or NK’d will kill the hammering player or person who NK’s them. You may only have explosives on ONE player in the game at any given time, so if you choose to plant explosives on Player Y then the explosives on player Z disappear.
Detonate (Day/Night):However If you want you may in either the Day/Night phase detonate the planted explosives. (If used during the day, it will consume your Night Action).
Your Buddies are :Nebuchadnezer and Vodean
You win when Mafia outnumber or are equal to town. Thus you can control the lynch.
If you understand your role go confirm in the thread.[/spoiler]

[spoiler=Just_Essence]Hello Just_Essence, you are The Great Theo Town Magician. Your Night Actions are:
Perform Illusion: To Copy another living player’s role.
Once copied you may use that role as much as you would like to.
Call an Assistant: Change another players Night action to a desired Night action.
Being a great Magician you also have the Passive perk of an Out-of Body Experience: If another player visits you on the night that you are NK’d then you see all actions and players that visit you. (The NK fails)
You Win when all threats to town are eliminated.
If you understand your role please go confirm in the thread.[/spoiler]

[spoiler=Gustaf Wasa]Hello Gustaf Wasa, you are Mike Ward Town Watcher. You may choose one player to watch in the night and will see all players visiting that target.
You win when all threats to Town are eliminated.
If you understand your role please confirm in the thread.[/spoiler]

[spoiler=Nebuchadnezer]Hello Nebuchadnezer, you are Rabbitfoot Mafia Hacker.
As the Mafia you have a Factional Kill, please decide among yourselves who should perform it.
You may select on player and see their Night Actions in the night.
Your Buddies are: New Guy1 and Vodean
You win when Mafia outnumber or are equal to town. You can control the lynch.
If you understand your role please confirm in the thread.[/spoiler]

[spoiler=thehippo8]Hello thehippo8, you are John Jacob Schmidt Mafia Jailkeeper.
As the Mafia you have a Factional kill, please decide among yourselves who should perform it.
You may Jail one person in the night. Roleblocking their actions and all actions effecting them.
Your buddies are:Nebuchadnezer and New Guy1
You win when Mafia outnumbers or equals the Town. Thus controlling the lynch.
If you understand your role please confirm in the thread.[/spoiler]

[spoiler=aage]Hello Aage, You are Echo Town JOAT.
You may Choose from one of the Following powers each night:
Doc, Track, Busdrive, or Vig.
You also have Perfect Camo: All actions done by you are not shown, and shows as if you did not perform a night action.
You Win when all threats to town are eliminated.
Go confirm in the thread once you understand your role PM.[/spoiler]

[spoiler=jonty125]Hello Jonty125, You are Edward Jones Town Poet.
Read your Poetic Masterpiece (1-shot): At anytime during the day you may PM me to use your ability, and I will have a random number of votes chosen from a random number of players. These votes will go on the Lynchee of your choosing and will show up as ???. Once placed these votes cannot be moved so use this carefully. This could sway everybody or nobody, and does not have a minimum amount of players it sways.
You Win when all threats to town are eliminated.
Go confirm in the thread once you understand your role PM.[/spoiler]

[spoiler=Some7hingclever]Hello Some7hingclever, You are Himeji Town Airhead.
You will randomly block a Day/Night action. IF you have not blocked a Day action already, then you will block a Night action, I will let you know who you blocked afterwards by PM.
You win if all threats to town are eliminated.
Go confirm in the thread once you understand your role PM.
(Tweaked as Random Day and Choice in the Night).[/spoiler]

[spoiler=Pancakemix]Hello Pancakemix, You are Sam Crawley Town Doc.
You may choose one person to protect from a NK during the night.
You win when all threats to town are eliminated.
Go confirm in the thread once you understand your role PM.[/spoiler]

[spoiler=Nendreel]Hello Nendreel, You are Thomas O’Mally Town Gambler.
You have a 50% chance of avoiding a NK, as well as a 25% chance to kill them if you avoid it.
If a NK goes through on you, something good will happen at the same time. (Ex: IF a reviver is in the game they will be directed to you and Res. You)
You win if all threats to town are eliminated.
Go Confirm in the thread once you understand your Role PM.[/spoiler]
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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rishaed
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Re: ++No Handlebars [7/11]Night 3: Poetry is Dead++

Post by rishaed »

new guy1 wrote:Sweet :P Good game everyone, and good modding for your first game rishaed!

You don't know how lucky you were. Hippo should have gotten himself lynched when he claimed that he tracked aage to Jonty. For around two reasons at least. Speed lynching Jonty worked out quite well for you guys as well. I'm sort of disappointed in Witt's role. :cry: :cry: I feel that it wasn't played to its full potential, :evil: he should have been trying to draw the NK. And if he was clever enough he could have avoided the lynch because I was typing the Night scenes from his perspective. I must say that Mafia got extremely lucky in avoiding just about every landmine that there was in Town (Nen, Witt, J_E), and nailing the investigative rolls early on. :roll:
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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rishaed
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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Post by rishaed »

No Handlebars Mafia Night Actions
[spoiler=Night 1]Just_Essence Uses Illusion on Gustaf Wasa (Gains Watcher ability)
Hippo Jails aage
Aage vigs S7C (Jailed)
Neb observes Nendreel
NG1 Kills Gustaf Wasa and Plants bomb on S7C
LittleWitt acts as a cupid between PCM and Nendreel
Gustaf watches Neb.
S7C blocks PCM
PCM docs Nendreel
Nendreel/Jonty do not do anything.[/spoiler]
[spoiler=Night 2]Just_Essence calls Hippo to vig Aage.
Aage vigs S7C
Little_Witt makes NG1 and Hippo lovers.
S7C blocks NG1
Neb kills aage.
PCM does nothing.
Nendreel/Jonty do nothing.
Hippo kills Aage.
New Guy1 detonates S7C (blocked)
(if deadlined Neb would have killed PCM)[/spoiler]
[spoiler=N3 Actions]PCM docs Gustaf 2.0
Witt makes Just_Essence and Gustaf 2.0 lovers…
Just_Essence Calls PCM to vig Nebuchadnezer
Hippo Jails Just_Essence
Neb kills PCM
New Guy plants bomb on Gustaf.
Gustaf Does Nothing.[/spoiler]
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Just_essence
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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Post by Just_essence »

Damn, I suspected thehippo8 and Nebuchadnezar (hippo after I vig-killed aage) but I acted on it too late.
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thehippo8
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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Post by thehippo8 »

It was a calculated risk and not entirely a lie. I did watch him, I just did so from the comfort of a couch while he sat in a cage. I tracked him to the cage as I put him there. I also roleblocked him etc etc. I figured I had a fair license to say all sorts of nonsense. Town accepted my tracker statement without question but then let me get away without saying what I did in night two! That's where it could easily have unravelled for me! Lesson, if someone claims make sure that they follow through each day thereafter, analyse what they say and if it doesn't add up nail them!

FP by JE
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Just_essence
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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Post by Just_essence »

FP by JE? What?
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thehippo8
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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Post by thehippo8 »

fastposted by just_essence
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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Post by Just_essence »

Ah, I see.
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Little Witt
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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Post by Little Witt »

Sorri about that town, I thought I knew what I was looking for do to help you guys. I really screwed up. Me not being as active in this game really killed us. My bad, will try better next time :/

great job mafia you guys had some good streaks here, never though this game would end this quickly.

Rish from what I understood from my roll was that all I had was my vote, and that I had to sleep and one of those things would be randomly picked. Did I do cupid n1? I should have asked for more info from you. To be honest now that I like at the importance of my roll, I think that I could have stopped or at lest slowed the mafia down and could have helped town out more.
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rishaed
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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Post by rishaed »

Yeah you performed Cupid on every night >.>. I mean Random.org wasn't really helping change your night action. You had the nice Invincible perk, so drawing Night actions wouldn't hurt you at all I mean, none of the would have effected you, the only thing you had to really do was to avoid the lynch, but by being inactive you really didn't attract the necessary attn. you needed to draw the Mafia's Night kill.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Post by Nebuchadnezer »

At first, I thought the we (mafia) were overpowered, but looking at the town roles, I think we really did get lucky. I was even pushing for Little Witt to be targeted with our nightkill on the last night...which would have been trouble.

Thanks Rishaed for the game!
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