50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (103/136)

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WorldCup4James
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50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (103/136)

Post by WorldCup4James »

[bigimg]http://i973.photobucket.com/albums/ae214/Pitt-Fan/50ModernMapsSignature.jpg?t=1277071029[/bigimg]

Font in Red (disregard red division font) indicate important changes from the original post.

50 Modern Maps:
From City to the Globe

PLEASE, WHEN JOINING, POST:
YOUR PREFERRED SETTINGS YOU WOULD LIKE TO APPLY TO EVERY KIND OF MAP
Freemiums, only one game slot will need to be kept open for this tournament. The tournament won't begin for a while, so no worries for now.
Tournament features multiple game modes (1v1 and 4-6 singles game)

The 50 Modern Maps Tournament will feature nearly every contemporary, world map on Conquer Club for all six inhabited continents. Upon joining as one of the 136 players, you will begin in a small map of your choice, such as NYC or San Marino, and advance, playing on larger and larger maps such as Asia or South America, until reaching the Global Finale. The tournament consists of 6 leagues, representing the continents. All leagues begin with 1 vs. 1 divisional play, with double elimination, meaning once you lose twice in divisional play, you are eliminated from the tournament. Each division will have 4 players.All 1 vs. 1 matchups will be decided by rank, with the highest ranked player playing the lowest ranked player.
If you manage to advance to the next stages, you will be playing 3-6 player singles games, eventually, with great skill, reaching the top-tier game, the Global Finale.
The more specific details (like how many players advance in each stage, or the size of the singles games) vary between leagues, so check out how the advancement works for the league you desire (the leagues are listed below in the spoilers)
The settings for each game shall be determined by the player with the higher rank. All ranks will be locked in when games are created.
Be sure that, when joining, you post your preferred settings that you would like to apply to every kind of map.
Each league offers different advantages: The North American and the European Leagues will be the toughest leagues, so experienced players aiming for a challenge should go for these leagues. However, more players will advance to the Global Finale from these leagues because there is stiffer competition.
In the beginning you must choose one of the divisions listed in italics in each of the six leagues below as your starting map. They can also be found italicized in each league. This will be your division. There are 34 divisions in all. You will play in the corresponding map (for example, if you are in the NYC division, you will play on the NYC map during divisional, 1 vs. 1 games).
Since there are 50 maps being used, it would be greatly appreciated if you tell people you know who play on less popular maps to join, because the popular maps could be taken right away, leaving less popular ones empty.

Here are the number of players who can advance to the Global Finale:
2 Players qualifying from Europe
1 Player qualifying from North America
2 Players qualifying from South America, Africa, Asia, or Oceania (player winning league finals from these continents play in a 4-player singles game)
1 "Wild" player qualifying from one of the six continents

52 players in Europe, 2 players go to finale= 1 player goes to finale for every 26 players.
28 Players in North America, 1 player go to finale= 1 player goes to finale for every 28 players.
56 Players in South America, Africa, Asia, 2 players go to finale= 1 player goes to finale for every 28 players.

--UNLESS SPECIFIED, ALL GAME SETTINGS OTHER THAN THE MAP SHALL BE CHOSEN BY THE PLAYER WITH THE HIGHER RATING. DIVISIONS WILL PLAY INDEPENDENTLY OF EACH OTHER, SO ONE DIVISION MAY BE FINISHED WITH 1V1 PLAY WHILE ANOTHER IS NOT. THIS ALSO APPLIES TO LEAGUES AS WELL--
Sorry, but no BETA maps!
[spoiler=North American League]
North American League
(27/28 Players, 7 Divisions)
Stage 1 All Divisional Games are 1 vs. 1, Double Elimination, Player with less losses chooses settings (if equal, player with higher rating chooses)

NYC Division (FULL) (4)
danfrank
twbenson
dboeke
loganstone
Chicago Division (FULL) (4)
Riskmaniac31
Godzilla1519
realistic

San Francisco Division
(FULL) (4)
inonzuk
jjbnum3
J.C. I Rocc
mojolukasmojo
Charleston Division (FULL) (4)
charliemcq
asuman1179
morleyjoe
coacheberhardt

Vancouver Division
(FULL) (4)
wyld chyld
shakeycat
bobafart
Mr. Consociation

Greenland Division
(FULL) (4)
Yut
giappone
danielschmidt
WascallyWabbit
Montreal Division (4)
jasholz
Gromph
Meph the Rogue
Mad777

Stage 1B All Games are 1 vs. 1

USA New England Finals (Remaining 2 from NYC Division)
USA Great Lakes Finals (Remaining 2 from Chicago Division)
USA West Finals (Remaining 2 from San Francisco Division)
USA Southeast Finals (Remaining 2 from Charleston Division)

Stage 2

USA Conference (Winners from Stage 1B, play in singles 4 player game)

Canada Greenland Conference* (to be played either on Canada or Greenland, based on rank)
(Winners from Vancouver, Montreal, Greenland divisions, 3 player singles)

Stage 2B
Wildcard Finals* (Second place team from Canada Greenland Conference, and third place team from USA Conference, 1 vs. 1, to be played on either Canada, Greenland, or USA, based on rank)

Stage 3
North American Final (Top 2 from USA conference, winner of Canada Greenland Conference, and winner of Wildcard Finals.)
Singles, 4 Player game. Winner Proceeds to Global Finale, 2nd place enters 6th Player Battle![/spoiler]

[spoiler=South American League--FULL]South American League (FULL)
Stage 1 All Division Games are 1 vs. 1, Double Elimination, Player with less losses chooses settings (if equal, player with higher rating chooses)
Brazil Division (FULL) (4)
agressivo
sccn
Lich13
Backside
Haiti Division (FULL)
ETROPAL
I_AM_BOGEY
Maverick0711
ParadiceCity9
Jamaica Division (FULL) (4)
Falkomango
J_A
pitters31
thiago.gramacho
Stage 2
Caribbean Islands Conference
(Top 2 from Jamaica and Haiti divisions, 4 player singles)
Stage 3
South American Final (Top 2 from Brazil Division, Top 2 from Stage 2, play 4-player singles game, Winner goes to Rest of World Qualification Championship!)[/spoiler]

[spoiler=European League]European League (40/52 Players, 13 Divisions)
Stage 1 All Division Games are 1 vs. 1, Double Elimination, Player with less losses chooses settings (if equal, player with higher rating chooses)
Block A
England Division (FULL)
m33
TODRICH
Meneses Scandia
Monsterblood
Ireland Division (4)
evilkingjay
General Flashman

Scotland Division [FULL)
GreenBaize
Jobiwan
prufrockln51

scottishleaf
[i]Wales Division
(FULL)
kjsnyi
totalacid1
welshbean
gandalfthegrey
Block B
San Marino Division (4)
tokle
MagicianMan
Malta Division (4)
phillipm
Blinkadyblink
Pirlo
Italy Division (4)
fusibaseball
Block C
France Division (4)
erico777034
aross123
HugoAce

Germany Division
(FULL) (4)
WorldCup4James
Jimmy V
DresdenSooner
uckuki

Block D
Netherlands Division (FULL) (4)
risker89
stijn85
GandhisFlip
uptothemax
Luxembourg Division (4)
ViperOverLord
Krissan
BlackKnight_6

Block E
Portugal Division (FULL)
acores2005
Zorbas
Aalmeida17
Xpanhol
Iceland Division (4)
benga
yournamenhere
Stage 2

British Isles Conference
(Winners from Block A, 4 player singles game)

Mediterranean* Finals (to be played either on San Marino, Malta, or Italy, based on rank)
(Winners from Block B, 3 player singles game)


Franco-German* Finals (to be played either in France, or Germany, based on rank)
(Remaining 2 from each division in Block C, 4 player game)

Porto-Icelandic* Finals (to be played either in Portugal or Iceland, based on rank)
(Remaining 2 from Portugal Division, Remaining 2 from Iceland Division, 4 player singles game)

BeNeLux Conference
(Remaining 2 from Netherlands Division, Remaining 2 from Luxembourg Division, 4 player game)

Stage 2B

Wildcard Finals* (Second place teams from all 5 conferences, 5 player singles game, to be played either in France, Germany, Portugal, Iceland, BeNeLux, San Marino, Malta, Italy, or British Isles, based on rank.)

Stage 3
European Final (Winners from Stage 2, and winner of Wildcard Finals)
Singles, 6 Player game. Last 2 Remaining Proceed to Global Finale, 3rd place enters 6th Player Battle![/spoiler]
[spoiler=African League]African League (10/16 Players, 4 Divisions)
Stage 1 All Division Games are 1 vs. 1, Double Elimination, Player with less losses chooses settings (if equal, player with higher rating chooses)

Egypt: Nubia Division (4)
danalan
General Kevin
Egypt: Upper Division (4)
krikee
Egypt: Lower Division[/i] (4)
edwardo1
Seamus Corrigan
Mr. Mitchell

Madagascar Division
(FULL) (4)
Leehar
montyghan
i am liam horpt
Baron Von PWN

Stage 2

African Final (Winners from each division)
Singles, 4 Player game. Winner Proceeds to Rest of World Qualification Championship![/spoiler]
[spoiler=Asian League]Asian League (9/20 Players, 5 Divisions)
Stage 1 All Division Games are 1 vs. 1, Double Elimination, Player with less losses chooses settings (if equal, player with higher rating chooses)

Greater China Division (4)
karel
Hong Kong Division (4)
clark.travis
drzephyr
Indochina Division (4)
peanutman
Japan Division (4)
johnboss13
RedBaron0
angaralı
Middle East Division (4)
tomer8009
fethedenfatih

Stage 1B

Wildcard Finals* (Second place teams from Stage 1, to be played on Greater China, Hong Kong, Indochina, Japan, or Middle East, based on rank.)

Stage 2
Asian Final (Winners from Stage 1, plus winner of Wildcard Finals.)
Singles, 6 Player game. Winner Proceeds to Rest of World Qualification Championship!
[/spoiler]
[spoiler=Oceanic League]Oceanic League
(5/8 Players, 2 Divisions)
Stage 1 All Division Games are 1 vs. 1, Double Elimination, Player with less losses chooses settings (if equal, player with higher rating chooses)

Australia Division (FULL) Double elimination
Swordstealer22
porcho25
giantrascal
spidey
Philippines Division (4) Double elimination
sddwoof
Stage 2
Oceanic Final (Winner from each division)
Singles, 1 vs. 1. Winner Proceeds to Rest of World Qualification Championship!
[/spoiler]
Rest of World Qualification Championship

4 player singles game on either South America, Africa, Asia, Oceania (based on ranking); Manual Troop placement, escalating spoils, adjacent reinforcements, no fog of war, sequential turns.
Last 2 remaining advance to Global Finale, 3rd place enters 6th Player Battle.


The 6th Player Battle
3 player singles game (3rd place from Rest of World Qualification Championship, 3rd place from European Final, 2nd place from North American Final, played on any continent map (based on ranking)
Winner proceeds to Global Finale as the "6th player"


Global Finale

Host Map: Classic or World 2.1 (To be determined through voting), 6 Player Singles Game, Manual Troop Placement, Escalating Spoils, Adjacent Reinforcements, No fog of war, Sequential Turns.

Last 2 from European Final, winner of North American final, last 2 from Rest of Word Qualification Championship (featuring winners of South American, African, Asian, and Oceanic Finals). and winner of the "6th Player Battle".

Winner of the Global Finale is the winner of the tournament!

*These games do not have a set map: The player with the higher rank shall choose which map is to be used.

Note: I will need 5 reserves to take the place of any dropped-out players or “deadbeats.” If needed, the reserves will be randomly selected to take the place of absent players.
Once the first, divisional games have been created, players will have 72 hours to join the games, or they shall be replaced by reserves for the rest of the tournament.

This is a pretty massive tournament, so any help will be greatly appreciated, just send me a P.M. If you have any questions also send me a P.M.

Thanks,
WorldCup4James
Last edited by WorldCup4James on Sat Jul 24, 2010 11:13 am, edited 209 times in total.
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tokle
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Re: 50 Modern Maps of the World: From City to Globe

Post by tokle »

Sign me up for san marino, please.
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ViperOverLord
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Re: 50 Modern Maps of the World: From City to Globe

Post by ViperOverLord »

In for Luxembourg.
High Score: #76 3053
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Leehar
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Re: 50 Modern Maps: From City to Globe (2/136)

Post by Leehar »

Africa it is, though I'm not such a fan of the egypt maps >_< (I actually think I like asia the most...hmm)

Anyway, if it's going to be a grand finale, on a huge map. Would World 2.1 be a better option?
show
YoBFelip
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Re: 50 Modern Maps: From City to Globe (2/136)

Post by YoBFelip »

malta please
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WorldCup4James
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Re: 50 Modern Maps: From City to Globe (5/136)

Post by WorldCup4James »

PLEASE VOTE FOR THE FINAL, HOST MAP:

VOTE FOR EITHER CLASSIC MAP, WITH 6 PLAYERS, OR WORLD 2.1, WITH 8 PLAYERS.

The advantages of World 2.1 are that more players can qualify from tougher leagues (namely Europe and North America), although it is a VERY complex and large map with something like 113 territories.
The advantage of Classic map is that it is the original map of Risk, not very complex, and all players know how to play on it (there are no tricky rules), but less people qualify.
Just post a reply, the map with the most votes will be used in the finale.
Currently, World 2.1 is set to be the host map.
Thanks,
WorldCup4James

This here is some justification for why I close all voting; we're playing on a Classic map:
http://www.conquerclub.com/game.php?game=4078967
This is after 8-12 months...how is that gonna end?
Last edited by WorldCup4James on Tue Jun 08, 2010 8:31 am, edited 1 time in total.
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ETROPAL
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Re: 50 Modern Maps: From City to Globe (5/136)

Post by ETROPAL »

haiti
http://chipv.freehostia.com/scoreboard. ... 1&st=Score

Puis,c'est très difficile pour moi d'essayé de comprendre la langue de Shakespeare, alors parler moi pas ou parler moi en français, la langue de molière.
johnboss13
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Re: 50 Modern Maps: From City to Globe (6/136)

Post by johnboss13 »

japan please
YUT
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Re: 50 Modern Maps: From City to Globe (7/136)

Post by YUT »

Yut Please: Greenland, no spoils, fog, chained.
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I_AM_BOGEY
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Re: 50 Modern Maps: From City to Globe (8/136)

Post by I_AM_BOGEY »

bogey in please haiti :mrgreen:
evilkingjay
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Re: 50 Modern Maps: From City to Globe (10/136)

Post by evilkingjay »

in plz Ireland
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highest rank: 792
August 2, 2010
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m33
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Re: 50 Modern Maps: From City to Globe (11/136)

Post by m33 »

in plz eng
GreenBaize
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Re: 50 Modern Maps: From City to Globe (11/136)

Post by GreenBaize »

In plz, Scotland :)
stijn85
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Re: 50 Modern Maps: From City to Globe (11/136)

Post by stijn85 »

I'm in for the netherlands
Jobiwan
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Re: 50 Modern Maps: From City to Globe (11/136)

Post by Jobiwan »

in plz, scotland
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stuart133
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Re: 50 Modern Maps: From City to Globe (11/136)

Post by stuart133 »

I might be a noob, but what the hell :P

England plz
Also as a Freemium player, how many slots will I need to hold open at the start of the tournament? I can't tell if it's 1 or 2.
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Re: 50 Modern Maps: From City to Globe (16/136)

Post by scottishleaf »

in please

Scotland
Swordstealer22
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Re: 50 Modern Maps: From City to Globe (16/136)

Post by Swordstealer22 »

in plz, don't care which map. happy t play any that still have open slots
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stuart133
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Re: 50 Modern Maps: From City to Globe (5/136)

Post by stuart133 »

WorldCup4James wrote:PLEASE VOTE FOR THE FINAL, HOST MAP:

VOTE FOR EITHER CLASSIC MAP, WITH 6 PLAYERS, OR WORLD 2.1, WITH 8 PLAYERS.

The advantages of World 2.1 are that more players can qualify from tougher leagues (namely Europe and North America), although it is a VERY complex and large map with something like 113 territories.
The advantage of Classic map is that it is the original map of Risk, not very complex, and all players know how to play on it (there are no tricky rules), but less people qualify.
Just post a reply, the map with the most votes will be used in the finale.
Currently, World 2.1 is set to be the host map.
Thanks,
WorldCup4James

This here is some justification for why I close all voting; we're playing on a Classic map:
http://www.conquerclub.com/game.php?game=4078967
This is after 8-12 months...how is that gonna end?


But now this is unfair for those in the European and American leagues. There are more players in these leagues and still only 1 will get through. I am not complaining per se, but that is one game out of many on World 2.1. I personally think that 2.1 would be better in terms of both gameplay and fairness. On the other hand I have played a lot of RL risk so I am better on classic. Just thought I would add my thoughts to this.

Stuart
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WorldCup4James
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Re: 50 Modern Maps: From City to Globe (18/136)

Post by WorldCup4James »

I will still keep it 8 players, just on the Classic map. Thanks for putting in input, im hoping other people comment.
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stuart133
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Re: 50 Modern Maps: From City to Globe (18/136)

Post by stuart133 »

Ahh, cool. Even though I am unlikely to get that far, I reckon that match will be pretty epic.
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WorldCup4James
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Current Voting Status

Post by WorldCup4James »

CURRENT VOTING STATUS as of June 9, 1:17 P.M. US Eastern Time:

Votes in favor of Classic: 8

Votes in favor of World 2.1: 6
Last edited by WorldCup4James on Wed Jun 09, 2010 12:16 pm, edited 10 times in total.
evilkingjay
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Re: 50 Modern Maps: From City to Globe (18/136)

Post by evilkingjay »

Just got the message...was going to vote for classic.
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montyghan
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Re: 50 Modern Maps: From City to Globe (18/136)

Post by montyghan »

madagascar pls
TODRICH
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Re: 50 Modern Maps: From City to Globe (19/136)

Post by TODRICH »

In England
Locked

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