Fog Of War!
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xabigerrard
- Posts: 75
- Joined: Sat Feb 02, 2008 8:27 am
Fog Of War!
Ok, first off I'm going to give the game number and declare that I have no problem with the player as a person ( although I may have cursed at him a couple of times in game chat, for which I'll apologize for if deemed necessary ). Game No: 7050631. Doubles, Sydney Metro.
Also please move this topic if it's not in the correct forum.
Ok my gripe ( and clearly the gripe of many others I have spoken with ) is with the rules regarding Fog Of War, as the rules stand I see absolutely no point in the format at all and the game may as well be sunny if players are allowed to continue to pass on the type of information that has been given in the above game by the Yellow player.
After reading the game chat it will become clear as to why I am disappointed with a) The actions of certain players who use the rules as some kind shield to defend ( in my opinion) poor game etiquette, and b) Why CC cannot see the benefits of playing a Fog of War game using only the information that can be gained in the game log without the need for players to give away troop numbers, positions, bonuses held...etc. My understanding for the game to be Foggy would be just that, ie: You can't see what your opponents are doing or what troop numbers they have or where up until the point you move closer to them and uncover the area for yourself.
I understand that moderating such games and players to a virtual no information policy in game chat would be very hard but my opinion again is simply to make it a cardinal sin for which there would be a specific punishment and to trust CC's members to understand that if they were to be caught out via the game chat or pm, then CC would enforce whatever justice it deemed necessary. How long would it take for people to get the message? and for me and many others (50% of the players in the 3 team doubles game above would advocate a change and agree with my thoughts on it) it would enhance the gameplay and etiquette particularly for the Fog Of War format.
Whether this subject has been brought up before in the forums I have no idea, but what I do know is that a fair number of members are dismayed by how the rules particularly for Fog let them down as they would rather play the game in a different manner!
Again, I apologize if this post is not in the right place, I don't often use the forums, just to join tourneys really. I'm not looking to argue with anyone, I'm simply looking to share opinions on this matter with other members of Conquer Club.
Also please move this topic if it's not in the correct forum.
Ok my gripe ( and clearly the gripe of many others I have spoken with ) is with the rules regarding Fog Of War, as the rules stand I see absolutely no point in the format at all and the game may as well be sunny if players are allowed to continue to pass on the type of information that has been given in the above game by the Yellow player.
After reading the game chat it will become clear as to why I am disappointed with a) The actions of certain players who use the rules as some kind shield to defend ( in my opinion) poor game etiquette, and b) Why CC cannot see the benefits of playing a Fog of War game using only the information that can be gained in the game log without the need for players to give away troop numbers, positions, bonuses held...etc. My understanding for the game to be Foggy would be just that, ie: You can't see what your opponents are doing or what troop numbers they have or where up until the point you move closer to them and uncover the area for yourself.
I understand that moderating such games and players to a virtual no information policy in game chat would be very hard but my opinion again is simply to make it a cardinal sin for which there would be a specific punishment and to trust CC's members to understand that if they were to be caught out via the game chat or pm, then CC would enforce whatever justice it deemed necessary. How long would it take for people to get the message? and for me and many others (50% of the players in the 3 team doubles game above would advocate a change and agree with my thoughts on it) it would enhance the gameplay and etiquette particularly for the Fog Of War format.
Whether this subject has been brought up before in the forums I have no idea, but what I do know is that a fair number of members are dismayed by how the rules particularly for Fog let them down as they would rather play the game in a different manner!
Again, I apologize if this post is not in the right place, I don't often use the forums, just to join tourneys really. I'm not looking to argue with anyone, I'm simply looking to share opinions on this matter with other members of Conquer Club.
Re: Fog Of War!
Passing information is a form of diplomacy, although most players look down upon this. Sometimes I like to play along and pass bad information just to mess with those passing good information along.
- richardgarr
- Posts: 597
- Joined: Tue Feb 13, 2007 5:38 pm
- Location: Under your bed, with an Axe :)
Re: Fog Of War!
jpcloet wrote:Passing information is a form of diplomacy, although most players look down upon this. Sometimes I like to play along and pass bad information just to mess with those passing good information along.
what he said !

Re: Fog Of War!
jpcloet wrote:Passing information is a form of diplomacy, although most players look down upon this. Sometimes I like to play along and pass bad information just to mess with those passing good information along.
lol does that not piss off the person you feeding bad info to?

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Army of GOD
- Posts: 7192
- Joined: Tue Feb 24, 2009 4:30 pm
- Gender: Male
Re: Fog Of War!
I think it's important to be able to give out where someone is and what they're doing.
If someone takes Europe in Classic, I make sure everyone else knows.
If someone takes Europe in Classic, I make sure everyone else knows.
mrswdk is a ho
- jrh_cardinal
- Posts: 2688
- Joined: Sat May 16, 2009 7:15 pm
- Gender: Male
Re: Fog Of War!
Army of GOD wrote:I think it's important to be able to give out where someone is and what they're doing.
If someone takes Europe in Classic, I make sure everyone else knows.
Why? If YOU take Europe in Classic do you think it's important that everyone else knows?
I don't get why this is difficult for some... sharing info is not the same as trucing.
I almost always don't like trucing, but I understand it in certain cases to either avoid elimination between two weak players, or to advance yourself relatively early in the game (mostly on big maps like 2.1 and Hive). This helps you win the game and is not directly conflicting with the object/rules of the game.
Sharing info can help you win the game, but it directly conflicts with the object/rules of the game. No, that's not a very good word because it's not officially against the rules, but you get my point. FOG of war means you can not see anything that is not adjacent to you. That is a particular setting that you choose for that sole purpose, the only thing that fog of war does is hide other players positions from you. There is an option next to it, called "sunny" or NO FOG of war. As I said, the only difference is that you now CAN see other players positions.
If you make a decision to play a game on a setting where the entire purpose of the setting is to hide a players positions from everyone else, then you should actually play the game on that setting
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Army of GOD
- Posts: 7192
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- Gender: Male
Re: Fog Of War!
jrh_cardinal wrote:Army of GOD wrote:I think it's important to be able to give out where someone is and what they're doing.
If someone takes Europe in Classic, I make sure everyone else knows.
Why? If YOU take Europe in Classic do you think it's important that everyone else knows?
No, but I'm not going to whine if someone else says that I own it in the chat.
It's a matter of preference. I don't think that giving out players' locations/bonuses in the Game Chat is at all like a sunny game. There's more to it.
mrswdk is a ho
- xxtig12683xx
- Posts: 394
- Joined: Tue Jan 09, 2007 5:01 am
- Gender: Male
- Location: Juno Beach, FL
Re: Fog Of War!
Army of GOD wrote:I think it's important to be able to give out where someone is and what they're doing.
If someone takes Europe in Classic, I make sure everyone else knows.
read the game log. and figure it out...if you cant then deal with the loss.
-tig
"there is no avoiding war, it can only be postponed to the advantage of your enemy" NM, 1502
- safariguy5
- Posts: 1449
- Joined: Fri Mar 30, 2007 9:42 pm
- Gender: Male
- Location: California
Re: Fog Of War!
Is sharing information in game chat frowned upon? Yes.
Is it against the rules and guidelines? No.
I don't deny that sharing information with other players is not sporting, but really, can you expect the mods and admins to police this? It's inherent in the format. I'm sure people want to enjoy fog games, they add an extra level of strategy to the game. I would suggest playing team games or large 6-8 player games where multiple people probably know the same things. If it's not illegal, don't expect much action against it.
Is it against the rules and guidelines? No.
I don't deny that sharing information with other players is not sporting, but really, can you expect the mods and admins to police this? It's inherent in the format. I'm sure people want to enjoy fog games, they add an extra level of strategy to the game. I would suggest playing team games or large 6-8 player games where multiple people probably know the same things. If it's not illegal, don't expect much action against it.

Re: Fog Of War!
safariguy5 wrote:Is sharing information in game chat frowned upon? Yes.
Is it against the rules and guidelines? No.
I don't deny that sharing information with other players is not sporting, but really, can you expect the mods and admins to police this? It's inherent in the format. I'm sure people want to enjoy fog games, they add an extra level of strategy to the game. I would suggest playing team games or large 6-8 player games where multiple people probably know the same things. If it's not illegal, don't expect much action against it.
Also you never know what information is true so it can be a strategy to give someone false information
Re: Fog Of War!
I like Fog games because they seem more "real". You don't know your opponents strengths or movements. You don't know what they're up to, or where they are amassing armies. If that information is passed on to you it could be useful, it could be trash. The same scenerio was used in Normandy on D-Day. It's a fact of war that information gets passed around, and some of it is true.
I can see why it would be annoying as hell, but at the same time, it's a part of the game. I can see why banning it hasn't been done, it adds a layer of mystique and uncertainty to the game.
That said, I don't typically play large multiplayer games because of time constraints, so my opinion is probably as much trash as the information [player]jpcloet[/player] says he passes around.
I can see why it would be annoying as hell, but at the same time, it's a part of the game. I can see why banning it hasn't been done, it adds a layer of mystique and uncertainty to the game.
That said, I don't typically play large multiplayer games because of time constraints, so my opinion is probably as much trash as the information [player]jpcloet[/player] says he passes around.
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xabigerrard
- Posts: 75
- Joined: Sat Feb 02, 2008 8:27 am
Re: Fog Of War!
ljex wrote:Also you never know what information is true so it can be a strategy to give someone false information
I can't recall been involved in a game where that has been the case and I almost always play Fog games. Usually the information which is normally very accurate comes streaming out because people are aware they're going to lose soon and for want of a better word it's vindictive. In fact that's the exact word, there isn't a better one!
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xabigerrard
- Posts: 75
- Joined: Sat Feb 02, 2008 8:27 am
Re: Fog Of War!
Army of GOD wrote:
It's a matter of preference. I don't think that giving out players' locations/bonuses in the Game Chat is at all like a sunny game. There's more to it.
I can't see how there is more to it? Once you have that information which you wouldn't be privvy to if indeed the map remained Foggy, all it takes is anyone with half an ounce of understanding of the game log to have a quick check through it and combined with all the info at your disposal already it's very easy to bring up an unfoggy picture in your head.
Someone else mentioned it would be difficult to moderate a no info policy which I totally agree with, what I would be really interested to know is how many members would support at least a trial in doing it....if it were possible!
- obliterationX
- Posts: 953
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- Location: Yeah
Re: Fog Of War!
You are soggy, wasteman.
- natty dread
- Posts: 12877
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Re: Fog Of War!
How about an option for fog games with game chat disabled alltogether?
The game could automatically post "gl" and "gg" on behalf of all the players...
The game could automatically post "gl" and "gg" on behalf of all the players...

Re: Fog Of War!
natty_dread wrote:How about an option for fog games with game chat disabled alltogether?
The game could automatically post "gl" and "gg" on behalf of all the players...
If this were the case, I think team games should keep the team chat. How would diplomacy work in this setting though?

