Hey Everyone
I read about the idea to create a Classic version map with huge bonuses. This would mean bonuses of on, two, or three for each country. The idea seems very interesting and fun. A few questions before i begin working however.
Should there be continent bonuses as well?
Should I use the same borders as the current Classic Map?
Should I included anything new land wise/country wise?
I'll try to make a map soon based on the current classic map and show the bonuses. Right now, I'm leaning towards no continent bonuses.
Input?
Classic Map On Roids
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- PimpCaneYoAss
- Posts: 185
- Joined: Fri Feb 16, 2007 3:04 pm
- Location: Connecticut
- PimpCaneYoAss
- Posts: 185
- Joined: Fri Feb 16, 2007 3:04 pm
- Location: Connecticut
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
PimpCaneYoAss wrote:Is it possible to not allow territory/continent bonuses on first turn and only give them the standard 3 or 4 (number of territoires divided by 3)
nope.
PS: bad idea.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
PimpCaneYoAss wrote:Is it possible to not allow territory/continent bonuses on first turn and only give them the standard 3 or 4 (number of territoires divided by 3)
Even if it were possible it would just delay the problem until the next round.
Taking an enemy on the battlefield is like a hawk taking a bird. Though it enters into the midst of a thousand of them, it pays no attention to any bird other than the one it has first marked.