the obnoxiously complicated and very long tourn [CANCELED]

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redhedge47
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the obnoxiously complicated and very long tourn [CANCELED]

Post by redhedge47 »

This is the obnoxiously complicated tournament and this tournament will be using the obnoxiously complicated format but before we start here are a couple requirements
If you want to participate in this tournament you need to give all foes playing 2nd chance
You must have 1 spot open for the entire tournament
If you have a question you must PM me with the subject magical banana all other questions will be discarded
unless states otherwise the setting are Auto Seq Esc Chained
DISCLAMER: if as a result of this tournament you commit suicide I am not responsible :lol:

Round 1 24 players
Map World 2.1 Terminator nuke
All players will be put in 8 player games with players with a similar score to them
After the game people will be sorted into Quads the top 4 players and the bottom 4 players

Round 2 24 players
Map Conquer man Quads escalating
The quads will all play round robin style on this map the team with the least wins is eliminated

Round 3 20 players
Map BeNeLux Dubs no spoils
The quads will split into dubs and they will play each other best 2 out of 3 the two teams with the least wins are eliminated

Round 4 16 players
Map WWII Europe dubs freestyle
The dubs will stay the same and play dubs royal (4 teams) the first team eliminated in each group is out

Round 5 12 players
Map Forbidden City triples unlimited no spoils
The remaining players will be randomly placed in triples and play best out of 3 the team withe least wins is eliminated

Round 5.5 9 players
Map poker club 1v1v1 foggy
The triple second to last will play itself the first player to lose is eliminated

Round 6 8 players
Map random Quads
The players will be put back into quads and play each other until one team has won 5 games the other team is eliminated

Round 7 4 players
Map Asia Assassin
Players will play one assassin game first kill is out

Round 8 3 players
Map Classic manual troops
You will play a game at classic first person to die is out

Round 9 2 players
Map All of the above
The 2 remaining will play 1v1 at every map starting with classic and working your way up first player to win four games wins
Last edited by redhedge47 on Mon Feb 20, 2012 6:01 pm, edited 13 times in total.
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redhedge47
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Re: the obnoxiously complicated and very long tournament [0/

Post by redhedge47 »

Players
1 [player]grady12345[/player]
2 [player]J_Indr[/player]
3 [player]buster582[/player]
4 [player]ScootChina[/player]
5 [player]pridekiller[/player]
6 [player]Gift Box?[/player]
7 [player]Gabriel13[/player]
8 djeris
9 youpicae
10 Serreski
11 bikri
12 GhoStedar
13 taneuse
14 Gazdad
15 heatz
16 Swanster
17 blindman30
Last edited by redhedge47 on Tue Feb 21, 2012 9:32 pm, edited 17 times in total.
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redhedge47
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Re: the obnoxiously complicated and very long tournament [0/

Post by redhedge47 »

reserved
chapcrap
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Re: the obnoxiously complicated and very long tournament [1/

Post by chapcrap »

For all of the rounds, what are the other settings other than the 1 you list? We will need to know all the settings in every round.

In Round 3, how are you deciding how to split the quads team into doubles? Randomly?

Can you better explain Round 5.5? I don't understand it.

What happens if there is a tie at some point? You need to explain tiebreakers.

Last, I'm not sure this tournament will finish within a year. So, I think you'll need to try to find a way to shorten it up. You can make the rounds shorter and make less rounds. Whatever you need to, but some things will have to be changed.
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redhedge47
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Re: the obnoxiously complicated and very long tournament [1/

Post by redhedge47 »

chapcrap wrote:1. For all of the rounds, what are the other settings other than the 1 you list? We will need to know all the settings in every round.

2. In Round 3, how are you deciding how to split the quads team into doubles? Randomly?

3. Can you better explain Round 5.5? I don't understand it.

4. What happens if there is a tie at some point? You need to explain tiebreakers.

5. Last, I'm not sure this tournament will finish within a year. So, I think you'll need to try to find a way to shorten it up. You can make the rounds shorter and make less rounds. Whatever you need to, but some things will have to be changed.

1. I will add this to the notices unless stated otherwise the setting are Auto Seq Esc Chained

2. the quads will be split in half

3. round 5.5 is a way to get eight players left I needed 8 players for round 6

4. the players will play a tie breaker game

5. sure thing I will shorten it
chapcrap
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Re: the obnoxiously complicated and very long tournament [1/

Post by chapcrap »

redhedge47 wrote:
chapcrap wrote:1. For all of the rounds, what are the other settings other than the 1 you list? We will need to know all the settings in every round.

2. In Round 3, how are you deciding how to split the quads team into doubles? Randomly?

3. Can you better explain Round 5.5? I don't understand it.

4. What happens if there is a tie at some point? You need to explain tiebreakers.

5. Last, I'm not sure this tournament will finish within a year. So, I think you'll need to try to find a way to shorten it up. You can make the rounds shorter and make less rounds. Whatever you need to, but some things will have to be changed.

1. I will add this to the notices unless stated otherwise the setting are Auto Seq Esc Chained

2. the quads will be split in half

3. round 5.5 is a way to get eight players left I needed 8 players for round 6

4. the players will play a tie breaker game

5. sure thing I will shorten it

1. Looks Good

2. I meant to ask how will you decide how they are split. Randomly?

3. Can you just explain round 5.5? I understand that it's to get to 8, I just don't know how it works.

4. What will the map and settings be for tiebreakers?

5. Looks good.

I think it looks a lot better now. Thanks for the quick initial response.
J_Indr
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Re: the obnoxiously complicated and very long tournament [1/

Post by J_Indr »

i'm in
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redhedge47
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Re: the obnoxiously complicated and very long tournament [1/

Post by redhedge47 »

chapcrap wrote:
redhedge47 wrote:
chapcrap wrote:1. For all of the rounds, what are the other settings other than the 1 you list? We will need to know all the settings in every round.

2. In Round 3, how are you deciding how to split the quads team into doubles? Randomly?

3. Can you better explain Round 5.5? I don't understand it.

4. What happens if there is a tie at some point? You need to explain tiebreakers.

5. Last, I'm not sure this tournament will finish within a year. So, I think you'll need to try to find a way to shorten it up. You can make the rounds shorter and make less rounds. Whatever you need to, but some things will have to be changed.

1. I will add this to the notices unless stated otherwise the setting are Auto Seq Esc Chained

2. the quads will be split in half

3. round 5.5 is a way to get eight players left I needed 8 players for round 6

4. the players will play a tie breaker game

5. sure thing I will shorten it

1. Looks Good

2. I meant to ask how will you decide how they are split. Randomly?

3. Can you just explain round 5.5? I understand that it's to get to 8, I just don't know how it works.

4. What will the map and settings be for tiebreakers?

5. Looks good.

I think it looks a lot better now. Thanks for the quick initial response.


2. yes.

3. The triple who was in second to last plays itself the first player to die is eliminated.

4. The settings as the round they are in.
chapcrap
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Re: the obnoxiously complicated and very long tournament [2/

Post by chapcrap »

Everything looks good here!! Thanks for the answers red.
buster582
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Re: the obnoxiously complicated and very long tournament [2/

Post by buster582 »

in please
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ScootChina
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Re: the obnoxiously complicated and very long tournament [3/

Post by ScootChina »

in please
pridekiller
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Re: the obnoxiously complicated and very long tournament [4/

Post by pridekiller »

ill play
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Gift Box?
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Re: magical banana

Post by Gift Box? »

sounds like a real pain in the ass,..In please
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Gabriel13
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Re: the obnoxiously complicated and very long tournament [5/

Post by Gabriel13 »

I'm in :D
djeris
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Re: the obnoxiously complicated and very long tournament [6/

Post by djeris »

in please.
youpicae
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Joined: Sun Nov 13, 2011 8:56 am

Re: the obnoxiously complicated and very long tournament [7/

Post by youpicae »

in please
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Serreski
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Joined: Sat Mar 07, 2009 7:03 am

Re: the obnoxiously complicated and very long tournament [9/

Post by Serreski »

in pls
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bikri
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Location: B.C. Canada

Re: the obnoxiously complicated and very long tournament [10

Post by bikri »

IF there's any room left, I'm in please...
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GhoStedar
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Re: the obnoxiously complicated and very long tournament [10

Post by GhoStedar »

I'll give it a shot.
Good luck to all and to all a good fight!

Top personal score: 1853
Top personal rank: Captain
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taneuse
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Re: the obnoxiously complicated and very long tournament [10

Post by taneuse »

in please
grady12345
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Re: the obnoxiously complicated and very long tournament [13

Post by grady12345 »

I'm in.
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Gazdad
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Re: the obnoxiously complicated and very long tournament [13

Post by Gazdad »

in please
heatz
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Location: Lincolnshire

Re: the obnoxiously complicated and very long tournament [15

Post by heatz »

Count me in :D
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Swanster
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Re: the obnoxiously complicated and very long tournament [15

Post by Swanster »

yeah count me in please
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General Bax
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Re: the obnoxiously complicated and very long tournament [15

Post by General Bax »

in pls
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