Mini-war: EMB vs CC [7-5] [FINAL] [EMB Win]
Posted: Tue Dec 04, 2012 4:17 pm
Welcome to the mini Clan War between Empire Mate Building, and the Crazy Canucks
2 quads, 2 trips, 2 dubs each
Game Exchange 12/05
Games Start 12/08
[spoiler=Set-up]- 12 total games
- 4 doubles
- 4 triples
- 4 quads
- Each clan member can only participate in 5 games per clan war
- Each clan will pick the map and settings for exactly half of the games.
- Each map can only be used once per clan.
- There will be no freestyle, speed, manual deployments, beta maps, trench, or nuclear spoils games allowed
- FOW rule in place. (in simple terms, "for the first turn in FOW games either wait 12 hours (or until opponents declare a snap is taken in game chat) or don't conquer or annihilate an opponents region" - meaning taking a neutral = ok, depleting opponent's region=ok). If someone screws up, cut and paste in game chat. And post adjoining territories that can no longer be seen.
-Timing out in Escalating games will not be tolerated by any players or clans that abuse this.
First offense of a team: the game will be remade.
Any additional offenses of a team (in the re-made game)- the game will not be considered as a win for the offending clan. If they do win, then the game will be declared a draw. In these circumstances, games may still count towards other statistics, such as ranking systems.
If a clan has been penalized (as above) for the two offenses, then commits a single further offense in any other game, the same penalty will apply: the game will not be considered as a win for the offending clan. If they do win, then the game will be declared a draw. In these circumstances, games may still count towards other statistics, such as ranking systems.
Timing-out, missing turns or dead beating in No Spoils or Flat Rate games will not be investigated, or result in any penalties.
-late game penalty - If games take more than 3 days to fill (home) from the game-exchange deadline, then the game will be re-made as a Random game (escalating,chained, sunny).[/spoiler]
Semi-informal, just an opportunity to get EMB and CC members acquainted with Clan Gaming
[spoiler=EMB Home Games]Dubs:
Third Crusade no spoils, chained, fog Game 12042591 - EMB
Japan escalating, chained, sunny Game 12039514 - Canucks
Trips:
Charleston flat rate unlimited fog Game 12039528 - EMB
D-Day: Omaha Beach no spoils, chained, fog Game 12039532 - Canucks
Quads:
Antarctica no spoils unlimited fog Game 12039534 - EMB
Feudal Epic escalating chained fog Game 12039536 - Canucks[/spoiler]
[spoiler=Crazy Canucks Home Games]Doubles
Game 12032201 New World - EMB
Game 12041163 Peloponesian War - EMB
Triples
Game 12036755 Northwest Passage - EMB
Game 12031336 AOR1 - Canucks
Quads
Game 12036219 WW2 Europe - EMB
Game 12032370 First Nations Americas - Canucks[/spoiler]
2 quads, 2 trips, 2 dubs each
Game Exchange 12/05
Games Start 12/08
[spoiler=Set-up]- 12 total games
- 4 doubles
- 4 triples
- 4 quads
- Each clan member can only participate in 5 games per clan war
- Each clan will pick the map and settings for exactly half of the games.
- Each map can only be used once per clan.
- There will be no freestyle, speed, manual deployments, beta maps, trench, or nuclear spoils games allowed
- FOW rule in place. (in simple terms, "for the first turn in FOW games either wait 12 hours (or until opponents declare a snap is taken in game chat) or don't conquer or annihilate an opponents region" - meaning taking a neutral = ok, depleting opponent's region=ok). If someone screws up, cut and paste in game chat. And post adjoining territories that can no longer be seen.
-Timing out in Escalating games will not be tolerated by any players or clans that abuse this.
First offense of a team: the game will be remade.
Any additional offenses of a team (in the re-made game)- the game will not be considered as a win for the offending clan. If they do win, then the game will be declared a draw. In these circumstances, games may still count towards other statistics, such as ranking systems.
If a clan has been penalized (as above) for the two offenses, then commits a single further offense in any other game, the same penalty will apply: the game will not be considered as a win for the offending clan. If they do win, then the game will be declared a draw. In these circumstances, games may still count towards other statistics, such as ranking systems.
Timing-out, missing turns or dead beating in No Spoils or Flat Rate games will not be investigated, or result in any penalties.
-late game penalty - If games take more than 3 days to fill (home) from the game-exchange deadline, then the game will be re-made as a Random game (escalating,chained, sunny).[/spoiler]
Semi-informal, just an opportunity to get EMB and CC members acquainted with Clan Gaming
[spoiler=EMB Home Games]Dubs:
Third Crusade no spoils, chained, fog Game 12042591 - EMB
Japan escalating, chained, sunny Game 12039514 - Canucks
Trips:
Charleston flat rate unlimited fog Game 12039528 - EMB
D-Day: Omaha Beach no spoils, chained, fog Game 12039532 - Canucks
Quads:
Antarctica no spoils unlimited fog Game 12039534 - EMB
Feudal Epic escalating chained fog Game 12039536 - Canucks[/spoiler]
[spoiler=Crazy Canucks Home Games]Doubles
Game 12032201 New World - EMB
Game 12041163 Peloponesian War - EMB
Triples
Game 12036755 Northwest Passage - EMB
Game 12031336 AOR1 - Canucks
Quads
Game 12036219 WW2 Europe - EMB
Game 12032370 First Nations Americas - Canucks[/spoiler]