Random map generator

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dakky21
Posts: 2339
Joined: Mon Feb 11, 2008 3:27 am
Gender: Male
Location: Rijeka, Croatia

Random map generator

Post by dakky21 »

What CC is missing the most ... is new maps everyday! I belive this is impossible but I must write it to be sure...

A script that would create an image of a map (grass, water, roads, mountains, deserts, unpassables, obstacles, bonuses etc.) and create a new, unique gameplay map every time it is started. Of course that may lead to dis-balance, but that is a part of "random" too.

Every single RTS game have a "custom" map where the map generator makes the map... so why not here?
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DoomYoshi
Posts: 10728
Joined: Tue Nov 16, 2010 9:30 pm
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Location: Niu York, Ukraine

Re: Random map generator

Post by DoomYoshi »

The XML would have to line up with where the graphics are drawn. Not easy to do using raster. But in Vector...
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skychaser
Posts: 138
Joined: Mon Aug 01, 2011 11:22 pm

Re: Random map generator

Post by skychaser »

Hard to do and not that useful.
The fun is about winning at known maps who pass through a process of distilling and have some meaning.
chapcrap
Posts: 9686
Joined: Sun Feb 03, 2008 12:46 am
Gender: Male
Location: Kansas City

Re: Random map generator

Post by chapcrap »

skychaser wrote:Hard to do and not that useful.

Well put.

I don't see this as being something as is a viable option. Especially when we are well over 200 maps.
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