Suggestion for a Babyloln 5 map

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Lord Arioch
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Suggestion for a Babyloln 5 map

Post by Lord Arioch »

Babylon 5
Mapmaker(s):
Have no idea how many teritories u can/could make of it...

Movement between area with eleveator, some other maps have this with highways and trains and stuff.

Its babylon 5:) nah seriously it could be fun, idont know shit about how to make it but i thought someone else might be intrested in giving it a go...

Image idea here:
http://www.frostjedi.com/vex/html/babyl ... on_map.htm


Just an idea to the community feel free to do or not as u please:)!
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DearCyrus
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Re: Suggestion for a Babyloln 5 map

Post by DearCyrus »

A space station map would be cool, but you might want to go your own route, because getting permission to use a licensed franchise like that will be difficult.
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Aleena
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Re: Suggestion for a Babyloln 5 map

Post by Aleena »

I agree - make your own space station...
You can also have players control aspects of the system for bonuses - like Air Generator, Power Room, Food Supply, ect...

The ideas of what you can do is limitless...
Just have fun, use your imagination, and create your own....

You can call it Babyloln 6 ...
For the name Babylon is not copy righted due to the fact that it is a name of an ancient city.
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Industrial Helix
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Re: Suggestion for a Babyloln 5 map

Post by Industrial Helix »

Aleena wrote:I agree - make your own space station...
You can also have players control aspects of the system for bonuses - like Air Generator, Power Room, Food Supply, ect...

The ideas of what you can do is limitless...
Just have fun, use your imagination, and create your own....

You can call it Babyloln 6 ...
For the name Babylon is not copy righted due to the fact that it is a name of an ancient city.


Right, but Babylon in the context of a space station or ship or whatever is copyrighted.
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Lord Arioch
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Re: Suggestion for a Babyloln 5 map

Post by Lord Arioch »

Aha i never even considered that.... damn!
But a space station should be cool. But i have nooo idea how to do it. So someone else have tovtake the idea to the next lvl:)
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DearCyrus
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Re: Suggestion for a Babyloln 5 map

Post by DearCyrus »

I would be willing to help you with graphics if you think you could hold down the gameplay side. Pm me if you want to talk it out... I am a fan of classic style play myself, but aleena is an avid poster in this forum and she seems to have a lot of out of the box ideas that seem popular around here... That might be a start. ;)
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Aleena
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Re: Suggestion for a Babyloln 5 map

Post by Aleena »

lol....

Don't know if I should be flattered or insulted :)


lol....

And I do have 101 ideas on this style map beyond a simple style....

But - I like simple maps too - over all - just have fun with it....
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DearCyrus
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Re: Suggestion for a Babyloln 5 map

Post by DearCyrus »

Flattered, to be sure... :) I wish I had more creative gameplay ideas, at least to implement on my maps. In real life my friends and I made an epic 16 player version of RISK! August 31st will be our 5th annual game.
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Aleena
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Re: Suggestion for a Babyloln 5 map

Post by Aleena »

I'll pencil in a small island between Africa and Austrillia...

Call it Dr Evil's Island...
And I'll boost-up the number of starting units I start with - to balance out the game - and we can make it the first 17 player Ultimate Annual Risk Game....


Sounds like fun, I'll bring the beer and chips.....
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DearCyrus
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Re: Suggestion for a Babyloln 5 map

Post by DearCyrus »

www.totaldiplomacy.com/RiskGameCommunit ... topic.aspx

Brace yourself though; it is quite a read, lol. You should get your friends together and play a game!
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Aleena
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Re: Suggestion for a Babyloln 5 map

Post by Aleena »

Wish I could, don't have any...
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DearCyrus
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Re: Suggestion for a Babyloln 5 map

Post by DearCyrus »

Awww. Go to a comic shop... im sure you will make 15 friends like that! *snap*
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