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Script: Ready Turns - Version 1.0.2
Posted: Sat May 10, 2014 9:23 am
by dgz345
Ready Turnsby: [player]chipv[/player]
What does it do?- Adds the number of games where it's your turn to Central Command
Where do I get it?Install the userscript from here:
http://tools.conquerclub.com/readyturns/Should work on all browsers supporting
TampermonkeyChanges in version 1.0.2: by [player]dgz345[/player]- for upcoming changes.
[spoiler=version history]
Changes in version 1.0.1: by [player]dgz345[/player]- Works on Https now
Changes in version 1.0.0: by [player]dgz345[/player]- Updated for poly support[/spoiler]
How do I use this?
Re: Script: Ready Turns - Version 1.0.0
Posted: Tue May 13, 2014 10:19 am
by InnyaFacce
With the latest version of FireFox [ 29.0.1.5239 ]
The Ready Turns display no longer shows Username in the Status Bar
Also does not refresh if multiple tabs are open
Re: Script: Ready Turns - Version 1.0.0
Posted: Tue May 13, 2014 11:27 am
by dgz345
InnyaFacce wrote:With the latest version of FireFox [ 29.0.1.5239 ]
The Ready Turns display no longer shows Username in the Status Bar
Also does not refresh if multiple tabs are open
dont really know what you mean with username in statusbar.
and the script does not refresh manually. but on every page load.
everytime you load it gets your userid then an api call on your active games and return the amount that its your turn in
Re: Script: Ready Turns - Version 1.0.0
Posted: Wed May 14, 2014 1:49 am
by InnyaFacce
dgz345 wrote:InnyaFacce wrote:With the latest version of FireFox [ 29.0.1.5239 ]
The Ready Turns display no longer shows Username in the Status Bar
Also does not refresh if multiple tabs are open
dont really know what you mean with username in statusbar.
This was for Speed Turns not Ready Turnsand the script does not refresh manually. but on every page load.
What good is the script if your off surfing somewhere else and don't refresh the CC Tab or Page
At least with the Speed Turns add-on it would auto refresh for youeverytime you load it gets your userid then an api call on your active games and return the amount that its your turn in
Re: Script: Ready Turns - Version 1.0.0
Posted: Wed May 14, 2014 5:31 am
by dgz345
have you tried this script?
ill update the description
this is not a notifier. it adds a label like when you got new pm in the inbox. but it shows next to myGames how many turns you have
Re: Script: Ready Turns - Version 1.0.0
Posted: Wed May 14, 2014 9:07 am
by InnyaFacce
dgz345 wrote:have you tried this script?
ill update the description
this is not a notifier. it adds a label like when you got new pm in the inbox. but it shows next to myGames how many turns you have
Yes I have tried the script
That is how I knew that it does not refresh with multiple tabs open
Also it does not refresh unless you refresh the page or go to another area in CC
The FireFox add-on [ Speed Turns ] does the same thing but,
It shows the same info in the status bar as well as beside the My Games link
Also has an auto refresh feature which you can adjust the time interval it refreshes
You can also use it for ...
User View
Sitter View
Team View
Combined View
Re: Script: Ready Turns - Version 1.0.0
Posted: Wed May 14, 2014 9:20 am
by dgz345
i dont really understand what you are implying.
this script only shows how many games its your turn in.
and the script is not created by me
Re: Script: Ready Turns - Version 1.0.0
Posted: Wed May 14, 2014 10:04 am
by InnyaFacce
dgz345 wrote:i dont really understand what you are implying.
this script only shows how many games its your turn in.
and the script is not created by me
I am trying to imply that this script could use more options
I am sure that some of the options from the add-on [ Speed Turns ]
Could be implemented to make the Ready Turns Script more valuable to the user
Possible Options :::
Refresh every [ x ] seconds
Show the same info in the Status Bar [ helps when surfing ]
Options for other User Views : User View - Sitter View - Team View - Combined View
Not sure if these options are able to be implemented into the script
But, they would be very helpful to the User
You may not have written the script but, you are able to alter it
Changes in version 1.0.0: by dgz345
- Updated for poly support
Re: Script: Ready Turns - Version 1.0.0
Posted: Wed May 14, 2014 11:05 am
by dgz345
InnyaFacce wrote:Refresh every [ x ] seconds
possible, but i dont see why.
InnyaFacce wrote:Show the same info in the Status Bar [ helps when surfing ]
i dont think this is possible. as altering the browser ui from a userscript
InnyaFacce wrote:Options for other User Views : User View - Sitter View - Team View - Combined View
there is a script called Watch this game.
and dont really know how it should be implemented.
InnyaFacce wrote:You may not have written the script but, you are able to alter it
Changes in version 1.0.0: by dgz345
- Updated for poly support[/b]
everyone is able to alter it as its a userscript/javascript the code isnt hidden
hope this answered most of your questions
Re: Script: Ready Turns - Version 1.0.2
Posted: Sun Jan 11, 2015 9:45 pm
by JamesKer1
The add-on shows Central Command as "My Games" still in most instances, but every once in a while it shows correctly.
Also, I've got two numbers for the Central Command Tab -" My Games [ 23 turns ] [ 23 ] " is how it displays.
No biggie, just whenever you get time

I know there are more pressing issues.