[CC5] ++LEG++ V OSA [32-29] LEG Win FINAL 3/10
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codierose
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[CC5] ++LEG++ V OSA [32-29] LEG Win FINAL 3/10
Lcontacts
++LEG++ : [player]codierose[/player]
OSA : [player]nicky15[/player]
[spoiler=Clan Wars]Threads and Game Exchanges
Once a match has been decided, the TO will send the contacts for the next match a pm with guidance on thread responsibilities and deadlines for game exchanges. The next match will start no earlier than 2 weeks from this private message. The private message will encourage the clans to discuss terms privately prior to setting up the thread. However, if terms are not agreed to or the other clan is nonresponsive, it is the higher ranked clans responsibility to set up the thread with the default rules, with any agreed upon additions, within one week of the scheduled start of the war. At this point the negotiations can be finalized in public and TO intervention provided if necessary. The deadlines for game exchanges may be changed only with permission of the TO, unless the clans agree to do them faster. In 61 game wars the 1st batch will consist of (3D/3T/4Q+TB), the 2nd batch will consist of (3D/3T/4Q), and the 3rd batch will consist of (4D/4T/2Q) for each side and the batches will be 2 weeks apart. The finals will follow the same schedule as the 61 game wars but there will be no tiebreaker game exchanged during the course of the war.
Settings
Default Rules
-Only game types allowed are "Teams".
-Automatic initial troops only.
-All games must be sequential.
-All spoils, except zombie spoils*, are allowed.
-All forts, except "no forts", are allowed.
-There will be no round limits, unless otherwise noted.
-Trench is permitted in a maximum of 20% of home games (Any trench game must have a 30 round limit).
-Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads).
-No speed.
-Each clan will pick the map and settings for exactly half of the games.
-12 Hour Fog Rule will be in effect, gentlemen agreement
-New settings that are implemented after the start of the Cup will be excluded from wars unless agreed to by clans on an individual war basis and approved by the TO, as provided the Clan Wars section above.
*Zombie spoils may be included if both clans agree.[/spoiler]
exchange dates on
B1 5th Nov
B2 19th Nov
B3 3rd Dec
1st batch will consist of (3D/3T/4Q+TB)
BATCH 1
2nd batch will consist of (3D/3T/4Q)
BATCH 2
3rd batch will consist of (4D/4T/2Q)
BATCH 3
++LEG++ : [player]codierose[/player]
OSA : [player]nicky15[/player]
[spoiler=Clan Wars]Threads and Game Exchanges
Once a match has been decided, the TO will send the contacts for the next match a pm with guidance on thread responsibilities and deadlines for game exchanges. The next match will start no earlier than 2 weeks from this private message. The private message will encourage the clans to discuss terms privately prior to setting up the thread. However, if terms are not agreed to or the other clan is nonresponsive, it is the higher ranked clans responsibility to set up the thread with the default rules, with any agreed upon additions, within one week of the scheduled start of the war. At this point the negotiations can be finalized in public and TO intervention provided if necessary. The deadlines for game exchanges may be changed only with permission of the TO, unless the clans agree to do them faster. In 61 game wars the 1st batch will consist of (3D/3T/4Q+TB), the 2nd batch will consist of (3D/3T/4Q), and the 3rd batch will consist of (4D/4T/2Q) for each side and the batches will be 2 weeks apart. The finals will follow the same schedule as the 61 game wars but there will be no tiebreaker game exchanged during the course of the war.
Settings
Default Rules
-Only game types allowed are "Teams".
-Automatic initial troops only.
-All games must be sequential.
-All spoils, except zombie spoils*, are allowed.
-All forts, except "no forts", are allowed.
-There will be no round limits, unless otherwise noted.
-Trench is permitted in a maximum of 20% of home games (Any trench game must have a 30 round limit).
-Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads).
-No speed.
-Each clan will pick the map and settings for exactly half of the games.
-12 Hour Fog Rule will be in effect, gentlemen agreement
-New settings that are implemented after the start of the Cup will be excluded from wars unless agreed to by clans on an individual war basis and approved by the TO, as provided the Clan Wars section above.
*Zombie spoils may be included if both clans agree.[/spoiler]
exchange dates on
B1 5th Nov
B2 19th Nov
B3 3rd Dec
1st batch will consist of (3D/3T/4Q+TB)
BATCH 1
2nd batch will consist of (3D/3T/4Q)
BATCH 2
3rd batch will consist of (4D/4T/2Q)
BATCH 3
Last edited by codierose on Mon Mar 09, 2015 7:19 pm, edited 29 times in total.
Re: [CC5] ++LEG++ V OSA [starting soon]
OSA agrees to the terms. Start date 5th of November is good for us. GL everyone. Should be a good one. Expecting a close fought war here.
Re: [CC5] ++LEG++ V OSA [starting soon]
I feel it will be carnage. Osa troops throwing up white flags left, right and centre. Begging for mercy. 

[spoiler=TOURNEY WINS]Feudal Wars dubs freestyle
LxDS tourney: New World:
NFL 2008
Matt's 1600+ Random Round Robin
6 Nations 2010
Feudal Epic Quads[/spoiler]

- willedtowin1
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Re: [CC5] ++LEG++ V OSA [starting soon]
jcstriker wrote:I feel it will be carnage. Osa troops throwing up white flags left, right and centre. Begging for mercy.
may your crotch be infested with 1001 fleas =/

Last edited by willedtowin1 on Mon Nov 03, 2014 4:36 pm, edited 1 time in total.
Re: [CC5] ++LEG++ V OSA [starting soon]
willedtowin1 wrote:jcstriker wrote:I feel it will be carnage. Osa troops throwing up white flags left, right and centre. Begging for mercy.
may your crotch be infested with 1001 fleas =/
That extra one will be their downfall
- willedtowin1
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Re: [CC5] ++LEG++ V OSA [starting soon]
In game Game 15013439 opponents started right away and they don't want to post in chat which field they took and from where did they attack. I have 6h left to play. can someone make them give this info in the game chat. Thanks!
- willedtowin1
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Re: [CC5] ++LEG++ V OSA [starting soon]
codierose wrote:

Solid war so far
Also..... Thanks for having patience with us.
We have had a lot of re-organizing going on since Benga left.
Re: [CC5] ++LEG++ V OSA [13-11]
very close war so far - go OSA!! 
Highest Rank: 50 Score: 3359
willedtowin1 [team]: all you you sexy ass beast ....lol
[img]th.jpg[/img]
willedtowin1 [team]: all you you sexy ass beast ....lol
[img]th.jpg[/img]
- silversun6
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Re: [CC5] ++LEG++ V OSA [17-14]
Just going through the thread,
Arent both Game Game 15013945 and Game 15065199have same settings?
cheers
Arent both Game Game 15013945 and Game 15065199have same settings?
cheers
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codierose
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Re: [CC5] ++LEG++ V OSA [17-14]
silversun6 wrote:Just going through the thread,
Arent both Game Game 15013945 and Game 15065199have same settings?
cheers
Guess you didn't go over it very well skimmed these two
Game 15076000 and Game 15120105.
Your point is ?
- silversun6
- Posts: 799
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- Gender: Male
Re: [CC5] ++LEG++ V OSA [17-14]
codierose wrote:silversun6 wrote:Just going through the thread,
Arent both Game Game 15013945 and Game 15065199have same settings?
cheers
Guess you didn't go over it very well skimmed these two
Game 15076000 and Game 15120105.
Your point is ?
from you opening post with rules
-Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads).
- Keefie
- Clan Director

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Re: [CC5] ++LEG++ V OSA [17-14]
silversun6 wrote:codierose wrote:silversun6 wrote:Just going through the thread,
Arent both Game Game 15013945 and Game 15065199have same settings?
cheers
Guess you didn't go over it very well skimmed these two
Game 15076000 and Game 15120105.
Your point is ?
from you opening post with rules
-Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads).
As both clans have both made the same error, I think that this can be overlooked.

- willedtowin1
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codierose
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Re: [CC5] ++LEG++ V OSA [18-16]
willedtowin1 wrote:

- willedtowin1
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Re: [CC5] ++LEG++ V OSA [20-17]
You guys must be ready to start waving your little white flags by now tho.............
good battle so far kids..........
good battle so far kids..........
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codierose
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Re: [CC5] ++LEG++ V OSA [27-23]
looks like its going to be down to one or two games.
very close war well done everyone

very close war well done everyone

- willedtowin1
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Re: [CC5] ++LEG++ V OSA [29-25]
Good war all. Was very close.

[spoiler=TOURNEY WINS]Feudal Wars dubs freestyle
LxDS tourney: New World:
NFL 2008
Matt's 1600+ Random Round Robin
6 Nations 2010
Feudal Epic Quads[/spoiler]

- willedtowin1
- Posts: 651
- Joined: Thu May 12, 2011 4:32 pm
- Gender: Male
- Location: Halfway between the Boondocks & Timbucktoo
- willedtowin1
- Posts: 651
- Joined: Thu May 12, 2011 4:32 pm
- Gender: Male
- Location: Halfway between the Boondocks & Timbucktoo
- willedtowin1
- Posts: 651
- Joined: Thu May 12, 2011 4:32 pm
- Gender: Male
- Location: Halfway between the Boondocks & Timbucktoo







