Pick your own Mystery Mafia Endgame:Whats your Function?
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- rishaed
- Posts: 1052
- Joined: Fri Jul 20, 2007 8:54 pm
- Location: Somewhere in the Foundry forums looking for whats going on!
Pick your own Mystery Mafia Endgame:Whats your Function?
Signups are starting Now. They will last 2 weeks or until the game fills.
The Opening post will be updated Soon (Likely tomorrow by Thursday), but I am rather busy right now, but wanted to get signups going for the game.
Game Balance is NOT guaranteed, but will be a fun interesting game with many different interactions.
Game will start in N0 with actions, but no kill.
Scum/Town Ratio fixed, but randomized among the roles (aka just because something seems like it would always be town, doesn't mean that it is.)
I welcome all players, but you must be active.
This is an absolute NV game. (So even if you don't get your initial picks an empty role will be assigned to you randomly).
For Picks: Send me 2 (Numbers between 1-16). After all requests are sent in the list will be randomized and I will go from the top down, so that the people who sign up first or send in their numbers first aren't guaranteed to be first in the role picks.
Rules and other things will be added later.
[spoiler=Players]1. Endgame422The Long War died D1
2. Strike WolfNuke Lynched D1
3.madmitch
4.WingCmdr GinkapoPandora's Box died D1
5.Virus90Teddy Bear
6.StreakerKryptonite
7.PtloweJack-in-the-Box died D1
8.Dakky21Boot to the Head died D1
9.Hotshot53Mr.Morton
10.aageTime Master died D1
11.MarashuPM Restriction Generator died D1
12.Iron Butterfly
13.TimWoodberryMisunderstood Bandits died D1
14.bosaardbeitjePerfectionist died D1[/spoiler]
[spoiler=rules](Rules stolen from Chapcrap and changed to preferences)
1. Moderator
1. If I make a mistake( ), I will try and fix it.
2. I have the final word. Do not try to argue.
3. Vote Counts will come every day or as asked. (If I just did one, then don't ask.)
2. Voting, Lynching, and Ending the Day
a. All votes and unvotes must be in color and I would really prefer bold. If they are not, they will not be tallied.
b. You are not required to unvote before placing a new vote.
c. Lynching requires a majority of the town vote, once the majority has been reached any unvotes will not be counted. The majority is half the player's alive +1.
d. You may vote ‘no lynch’ to end the day without a death.
e. Without a Majority I will enforce a No Lynch.
3. Day/Night Lengths
a. All days will be 10 days and will end at 12pm EST. (Or the next time I get on after this has expired)
b. All nights will be 48 hours.
c. Extensions
An extension may be granted for a day if requested by 3 separate people.
Extensions will be for 48 hours.
There can be two extensions per day and no night extensions will be given.
4. Be attentive and active in the game
. You must post at least once every 96 hours (4 days)
First time not posting, will result in a prod.
Second time will probably result in being replaced.
a. Try not to double post except to EBWOP.
b. If something prevents you from participating for a long period of time, announce it in this thread, the vacation thread, AND via PM to rishaed.
5. What Not To Do (Breaking these rules can earn you a mod kill)
. Do not quote any PM's you receive from the moderator or another player. You may say your name, role, associated abilities.
a. The game will not be discussed outside this thread, unless your role specifically says you can.
b. Do not edit/delete previous posts.
c. You cannot talk at night in this game.
d. Once your death scene has been posted, you can no longer post anything related to the game.
6. Behavior
. Be nice and do not make personal jabs at other game players.
a. Try not take anything personal.
b. Understand that some players may be new, be accomodating.
c. As much as possible keep it clean, I’m not a big fan of cussing, too much and I may give a warning, then if it continues modkill.
7. Have fun![/spoiler]
[spoiler=quicktopics]http://www.quicktopic.com/51/H/byJLMj5TZHu
http://www.quicktopic.com/51/H/YTqeptTaLbY
http://www.quicktopic.com/51/H/ABnp97ByUmx6
http://www.quicktopic.com/51/H/hDCpqhbgakHX[/spoiler]
[spoiler=scenes]N0 Scene
D1 Lynch Scene[/spoiler]
Please Keep in Mind that I have adjusted rules (Day length here) for this game. The length will be 10 days for all Days including D1 and the game will begin at N0 w/ no Kills.
HAVE FUN!
TFO will me acting as a co-mod this game. So I request that once the game starts please send all Night Actions/ Questions to BOTH me and TFO. Hopefully this will allow him to feel comfortable when beginning to mod his first planned game (See his CYOC thread in the Mafia Sub Forum)
The Opening post will be updated Soon (Likely tomorrow by Thursday), but I am rather busy right now, but wanted to get signups going for the game.
Game Balance is NOT guaranteed, but will be a fun interesting game with many different interactions.
Game will start in N0 with actions, but no kill.
Scum/Town Ratio fixed, but randomized among the roles (aka just because something seems like it would always be town, doesn't mean that it is.)
I welcome all players, but you must be active.
This is an absolute NV game. (So even if you don't get your initial picks an empty role will be assigned to you randomly).
For Picks: Send me 2 (Numbers between 1-16). After all requests are sent in the list will be randomized and I will go from the top down, so that the people who sign up first or send in their numbers first aren't guaranteed to be first in the role picks.
Rules and other things will be added later.
[spoiler=Players]1. Endgame422The Long War died D1
2. Strike WolfNuke Lynched D1
3.madmitch
4.WingCmdr GinkapoPandora's Box died D1
5.Virus90Teddy Bear
6.StreakerKryptonite
7.PtloweJack-in-the-Box died D1
8.Dakky21Boot to the Head died D1
9.Hotshot53Mr.Morton
10.aageTime Master died D1
11.MarashuPM Restriction Generator died D1
12.Iron Butterfly
13.TimWoodberryMisunderstood Bandits died D1
14.bosaardbeitjePerfectionist died D1[/spoiler]
[spoiler=rules](Rules stolen from Chapcrap and changed to preferences)
1. Moderator
1. If I make a mistake( ), I will try and fix it.
2. I have the final word. Do not try to argue.
3. Vote Counts will come every day or as asked. (If I just did one, then don't ask.)
2. Voting, Lynching, and Ending the Day
a. All votes and unvotes must be in color and I would really prefer bold. If they are not, they will not be tallied.
b. You are not required to unvote before placing a new vote.
c. Lynching requires a majority of the town vote, once the majority has been reached any unvotes will not be counted. The majority is half the player's alive +1.
d. You may vote ‘no lynch’ to end the day without a death.
e. Without a Majority I will enforce a No Lynch.
3. Day/Night Lengths
a. All days will be 10 days and will end at 12pm EST. (Or the next time I get on after this has expired)
b. All nights will be 48 hours.
c. Extensions
An extension may be granted for a day if requested by 3 separate people.
Extensions will be for 48 hours.
There can be two extensions per day and no night extensions will be given.
4. Be attentive and active in the game
. You must post at least once every 96 hours (4 days)
First time not posting, will result in a prod.
Second time will probably result in being replaced.
a. Try not to double post except to EBWOP.
b. If something prevents you from participating for a long period of time, announce it in this thread, the vacation thread, AND via PM to rishaed.
5. What Not To Do (Breaking these rules can earn you a mod kill)
. Do not quote any PM's you receive from the moderator or another player. You may say your name, role, associated abilities.
a. The game will not be discussed outside this thread, unless your role specifically says you can.
b. Do not edit/delete previous posts.
c. You cannot talk at night in this game.
d. Once your death scene has been posted, you can no longer post anything related to the game.
6. Behavior
. Be nice and do not make personal jabs at other game players.
a. Try not take anything personal.
b. Understand that some players may be new, be accomodating.
c. As much as possible keep it clean, I’m not a big fan of cussing, too much and I may give a warning, then if it continues modkill.
7. Have fun![/spoiler]
[spoiler=quicktopics]http://www.quicktopic.com/51/H/byJLMj5TZHu
http://www.quicktopic.com/51/H/YTqeptTaLbY
http://www.quicktopic.com/51/H/ABnp97ByUmx6
http://www.quicktopic.com/51/H/hDCpqhbgakHX[/spoiler]
[spoiler=scenes]N0 Scene
D1 Lynch Scene[/spoiler]
Please Keep in Mind that I have adjusted rules (Day length here) for this game. The length will be 10 days for all Days including D1 and the game will begin at N0 w/ no Kills.
HAVE FUN!
TFO will me acting as a co-mod this game. So I request that once the game starts please send all Night Actions/ Questions to BOTH me and TFO. Hopefully this will allow him to feel comfortable when beginning to mod his first planned game (See his CYOC thread in the Mafia Sub Forum)
Last edited by rishaed on Wed Oct 28, 2015 1:18 pm, edited 28 times in total.
- Endgame422
- Posts: 496
- Joined: Mon Oct 21, 2013 2:35 pm
- Location: Colorado
-
strike wolf
- Posts: 8345
- Joined: Fri May 19, 2006 11:03 pm
- Gender: Male
- Location: Sandy Springs, GA (just north of Atlanta)
Re: Pick your own Mystery Mafia [0/14-16]
I'll join.
Maxleod wrote:Not strike, he's the only one with a functioning brain.
- WingCmdr Ginkapo
- Posts: 1225
- Joined: Thu Sep 26, 2013 3:57 pm
Re: Pick your own Mystery Mafia [5/14-16]
In please.
Numbers: 1-1
Numbers: 1-1
-
strike wolf
- Posts: 8345
- Joined: Fri May 19, 2006 11:03 pm
- Gender: Male
- Location: Sandy Springs, GA (just north of Atlanta)
Re: Pick your own Mystery Mafia [6/14-16]
I thought we were supposed to PM the numbers
Maxleod wrote:Not strike, he's the only one with a functioning brain.
- rishaed
- Posts: 1052
- Joined: Fri Jul 20, 2007 8:54 pm
- Location: Somewhere in the Foundry forums looking for whats going on!
Re: Pick your own Mystery Mafia [6/14-16]
strike wolf wrote:I thought we were supposed to PM the numbers
You are
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

Re: Pick your own Mystery Mafia [6/14-16]
In if you explain what the numbers are for. If you randomize anyway why do you need us to pick numbers?
- rishaed
- Posts: 1052
- Joined: Fri Jul 20, 2007 8:54 pm
- Location: Somewhere in the Foundry forums looking for whats going on!
Re: Pick your own Mystery Mafia [6/14-16]
aage wrote:In if you explain what the numbers are for. If you randomize anyway why do you need us to pick numbers?
I randomize the order in which the roles get picked (as in Player List, not number list). Each Number corresponds to a Role, and if you do not get either of your numbers, then I will assign a random role to you (Most assuredly NV), and as many people who have the same situation so as to prevent some people from knowing which numbers are already picked, apart from the ones that you did not get.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

-
ptlowe
- Posts: 413
- Joined: Thu Jun 29, 2006 10:38 pm
- Gender: Male
- Location: Killing your armies...
- Contact:
Re: Pick your own Mystery Mafia [6/14-16]
im in
Do you want to know who you are? Don't ask. Act! Action will delineate and define you.
Thomas Jefferson
Thomas Jefferson
- rishaed
- Posts: 1052
- Joined: Fri Jul 20, 2007 8:54 pm
- Location: Somewhere in the Foundry forums looking for whats going on!
Re: Pick your own Mystery Mafia [6/14-16]
aage wrote:In if you explain what the numbers are for. If you randomize anyway why do you need us to pick numbers?
Aage did i explain the numbers well enough for you or do you still have doubts?
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

Re: Pick your own Mystery Mafia [6/14-16]
rishaed wrote:strike wolf wrote:I thought we were supposed to PM the numbers
You are![]()
Strategy
- Endgame422
- Posts: 496
- Joined: Mon Oct 21, 2013 2:35 pm
- Location: Colorado
Re: Pick your own Mystery Mafia [6/14-16]
Streaker wrote:rishaed wrote:strike wolf wrote:I thought we were supposed to PM the numbers
You are![]()
Strategy
Too bad i already picked 1-1 well before you.
- rishaed
- Posts: 1052
- Joined: Fri Jul 20, 2007 8:54 pm
- Location: Somewhere in the Foundry forums looking for whats going on!
Re: Pick your own Mystery Mafia [7/14-16]
Sure.
Also Updated. For the players information (I will Post the Rules: I promise) I am still considering day length and other things right now so please be patient. Possible day lengths are either 7/10. (Probably 10 for D1 no matter what). I should be able to finish considerations by tomorrow.
Thanks Your friendly Mod.
Also Updated. For the players information (I will Post the Rules: I promise) I am still considering day length and other things right now so please be patient. Possible day lengths are either 7/10. (Probably 10 for D1 no matter what). I should be able to finish considerations by tomorrow.
Thanks Your friendly Mod.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

Re: Pick your own Mystery Mafia [6/14-16]
rishaed wrote:aage wrote:In if you explain what the numbers are for. If you randomize anyway why do you need us to pick numbers?
Aage did i explain the numbers well enough for you or do you still have doubts?
I suppose so. What I don't understand is how I should determine what numbers to send in, because I have no idea what number corresponds to what role. People are sending in 1-1 for "strategic purposes", but since it's unclear what 1 represents I don't see the strategic element.
I'll pm you random numbers I guess.
Re: Pick your own Mystery Mafia [10/14-16]
Sign me up.
-
strike wolf
- Posts: 8345
- Joined: Fri May 19, 2006 11:03 pm
- Gender: Male
- Location: Sandy Springs, GA (just north of Atlanta)
Re: Pick your own Mystery Mafia [11/14-16]
Come on. Just need 3 more.
Maxleod wrote:Not strike, he's the only one with a functioning brain.
- rishaed
- Posts: 1052
- Joined: Fri Jul 20, 2007 8:54 pm
- Location: Somewhere in the Foundry forums looking for whats going on!
Re: Pick your own Mystery Mafia [11/14-16]
strike wolf wrote:Come on. Just need 3 more.
Just curious are open games still being put in the newsletter each month?
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

Re: Pick your own Mystery Mafia [11/14-16]
rishaed wrote:strike wolf wrote:Come on. Just need 3 more.
Just curious are open games still being put in the newsletter each month?
If you didn't notice, the newsletter isn't going out anymore. So... the answer is no.
- Iron Butterfly
- Posts: 2711
- Joined: Sun Jan 20, 2008 2:10 pm
- Location: New York City
Re: Pick your own Mystery Mafia [11/14-16]
illplay

[url=http://www.conquerclub.com/forum/viewforum.php?f=341][img]http://i1025
- rishaed
- Posts: 1052
- Joined: Fri Jul 20, 2007 8:54 pm
- Location: Somewhere in the Foundry forums looking for whats going on!
Re: Pick your own Mystery Mafia [12/14-16]
Does anyone have any idea of people who would be active and willing to play so that i may query them?
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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