[CC6] R2: LOW vs OLE - 31-12 - LOW Win FINAL 5/28
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Great-Ollie
- Posts: 1024
- Joined: Sun Feb 21, 2010 9:53 pm
- Gender: Male
- Location: Great white north.
[CC6] R2: LOW vs OLE - 31-12 - LOW Win FINAL 5/28
LOW contacts:
Primary: [player]chard[/player]
Secondary: [player]vexx[/player]
OLE contacts:
Primary: [player]Great-Ollie[/player]
Secondary: [player]chemefreak[/player]
Schedule:
Set 1 Exchange Date: March 6, 2016
4 doubles, 4 triples, 4 quads home games per clan
Set 2 Exchange Date: March 20, 2016
3 doubles. 3 triples, 3 quads home games per clan, plus tie breaker
Tiebreaker Game Classic Triples( Sunny, NS, Chained )
[spoiler= Rules]Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits except for “no forts” games (No forts games must have a 30 round limit)
Trench is permitted in a maximum of 50% of home games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars[/spoiler]
[spoiler= LOW Home Games][/spoiler]
[spoiler= OLE Home Games][/spoiler]
[spoiler= Tie Breaker][/spoiler]
[spoiler= LOW game counts][/spoiler]
[spoiler= OLE game counts][/spoiler]
Primary: [player]chard[/player]
Secondary: [player]vexx[/player]
OLE contacts:
Primary: [player]Great-Ollie[/player]
Secondary: [player]chemefreak[/player]
Schedule:
Set 1 Exchange Date: March 6, 2016
4 doubles, 4 triples, 4 quads home games per clan
Set 2 Exchange Date: March 20, 2016
3 doubles. 3 triples, 3 quads home games per clan, plus tie breaker
Tiebreaker Game Classic Triples( Sunny, NS, Chained )
[spoiler= Rules]Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits except for “no forts” games (No forts games must have a 30 round limit)
Trench is permitted in a maximum of 50% of home games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars[/spoiler]
[spoiler= LOW Home Games][/spoiler]
[spoiler= OLE Home Games][/spoiler]
[spoiler= Tie Breaker][/spoiler]
[spoiler= LOW game counts][/spoiler]
[spoiler= OLE game counts][/spoiler]
Re: {CC6} Round 2- LOW vs. OLE [ 0-0 ] of 43
LOW has read and agrees to the terms outlined above.
- Lindax
- Tournament Director

- Posts: 11207
- Joined: Sun Jan 20, 2008 12:58 pm
- Location: Paradise Rediscovered
Re: {CC6} Round 2- LOW vs. OLE [ 0-0 ] of 43
Approved (after editing in the colors for changes to defaults, hope I got them all).
Lx
[spoiler=op]LOW contacts:
Primary: [player]chard[/player]
Secondary: [player]vexx[/player]
OLE contacts:
Primary: [player]Great-Ollie[/player]
Secondary: [player]chemefreak[/player]
Schedule:
Set 1 Exchange Date: March 6, 2016
4 doubles, 4 triples, 4 quads home games per clan
Set 2 Exchange Date: March 20, 2016
3 doubles. 3 triples, 3 quads home games per clan, plus tie breaker
Tiebreaker Game Classic Triples( Sunny, NS, Chained )
[spoiler= Rules]Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits except for “no forts” games (No forts games must have a 30 round limit)
Trench is permitted in a maximum of 50% of home games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars[/spoiler]
[spoiler= LOW Home Games][/spoiler]
[spoiler= OLE Home Games][/spoiler]
[spoiler= Tie Breaker][/spoiler]
[spoiler= LOW game counts][/spoiler]
[spoiler= OLE game counts][/spoiler]
Lx
[spoiler=op]LOW contacts:
Primary: [player]chard[/player]
Secondary: [player]vexx[/player]
OLE contacts:
Primary: [player]Great-Ollie[/player]
Secondary: [player]chemefreak[/player]
Schedule:
Set 1 Exchange Date: March 6, 2016
4 doubles, 4 triples, 4 quads home games per clan
Set 2 Exchange Date: March 20, 2016
3 doubles. 3 triples, 3 quads home games per clan, plus tie breaker
Tiebreaker Game Classic Triples( Sunny, NS, Chained )
[spoiler= Rules]Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits except for “no forts” games (No forts games must have a 30 round limit)
Trench is permitted in a maximum of 50% of home games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars[/spoiler]
[spoiler= LOW Home Games][/spoiler]
[spoiler= OLE Home Games][/spoiler]
[spoiler= Tie Breaker][/spoiler]
[spoiler= LOW game counts][/spoiler]
[spoiler= OLE game counts][/spoiler]
"Winning Solves Everything" - Graeko
- IcePack
- Multi Hunter

- Posts: 16847
- Joined: Wed Aug 04, 2010 6:42 pm
- Gender: Male
- Location: California
Re: {CC6} Round 2- LOW vs. OLE [ 0-0 ] of 43
Keefie wrote:Can we have an update please. Thanks
Anyone alive here?

fac vitam incredibilem memento vivere
Knowledge Weighs Nothing, Carry All You Can
-
chemefreak
- Posts: 3451
- Joined: Mon Oct 22, 2007 2:30 pm
- Gender: Male
- Location: Columbus (Franklin Park), Ohio
Re: {CC6} Round 2- LOW vs. OLE [ 0-0 ] of 43
IcePack wrote:Keefie wrote:Can we have an update please. Thanks
Anyone alive here?
Dear god, do any of you guys communicate! GO has taken some time away from the site due to his father's illness. I am not comfortable logging in as him and changing a post. With permission, I would be happy to...

братья в рукоятках
I ♥ ++The Legion++
- IcePack
- Multi Hunter

- Posts: 16847
- Joined: Wed Aug 04, 2010 6:42 pm
- Gender: Male
- Location: California
Re: {CC6} Round 2- LOW vs. OLE [ 0-0 ] of 43
chemefreak wrote:IcePack wrote:Keefie wrote:Can we have an update please. Thanks
Anyone alive here?
Dear god, do any of you guys communicate! GO has taken some time away from the site due to his father's illness. I am not comfortable logging in as him and changing a post. With permission, I would be happy to...
No worries, just something I saw while browsing. I'll update it myself this weekend if I remember

fac vitam incredibilem memento vivere
Knowledge Weighs Nothing, Carry All You Can
Re: {CC6} Round 2- LOW vs. OLE [ 14-6 ] of 43
Really thought this would be a lot closer than this. Nice work LOW
Re: [CC6] R2: LOW vs OLE - 31-11 of 43
The final game in this challenge has now completed. Final score is LOW 31 and OLE 12.
- Lindax
- Tournament Director

- Posts: 11207
- Joined: Sun Jan 20, 2008 12:58 pm
- Location: Paradise Rediscovered
Re: [CC6] R2: LOW vs OLE - 31-11 of 43
chard wrote:The final game in this challenge has now completed. Final score is LOW 31 and OLE 12.
Thank you. Please have GO update the OP and the title.
Lx
"Winning Solves Everything" - Graeko
- Lindax
- Tournament Director

- Posts: 11207
- Joined: Sun Jan 20, 2008 12:58 pm
- Location: Paradise Rediscovered
Re: [CC6] R2: LOW vs OLE - 31-12 [FINAL] 5/28
Privileges removed, databases updated, medals issued, topic moved.
Lx
Lx
"Winning Solves Everything" - Graeko
