[spoiler=Rules of Engagement]Only game types allowed are "Teams" (Polymorphic is not considered a team game) All games must have automatic initial troop deploy (no manual) All games must be sequential (no freestyle) All games must have 24 hour round length (no speed) All spoils are allowed except zombie spoils (negotiable) All forts are allowed except "no forts" (negotiable) There will be no round limits except for “no forts” games (No forts games must have a 30 round limit) Trench is permitted in a maximum of 50% of home games (negotiable) Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) (negotiable) Beta maps are not allowed Each clan will pick the map and settings for exactly half of the games Games will be exchanged in 2 sets (negotiable) At least half of the quads games will be exchanged in the first set 12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations) 12 hour Fog of War in effect. The rule does not apply to conquest maps or those games where the team going first just deploys/forts without attacks. If the rule is broken, the offending team has to reveal what was conquered (if any) and those territories that would have been otherwise visible. if not remedied, the offended team can opt for remake before playing their next turn. If opting for remake, the offended team has to make time-stamped post request in the game chat to make it valid. New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)[/spoiler] Maximum amount of games a player can participate in is 18 [spoiler= Player Usage]16 chakon 16 Chris98 15 rockfist 15 The_Samurai 12 grt 12 loutil 12 Ltrain 10 danervinsucks 10 schiballs 8 catnipdreams 8 Dako 8 Doc_Brown 8 fusibaseball 7 currahee68 7 hjelp 7 Redfelt 7 tankgirl99 6 EBConquer 6 Kexor 6 macbone 6 Namliam 6 riverj 5 cmbdiesel 5 hopalong 5 spanishclaret 5 theheadholes 5 trapyoung 4 CaronylKluster 4 jabajabba 4 jdmcinty 3 Bazza 3 casper 3 drpall 3 lokisgal 3 mikiesdios 3 puffball 3 superrag 3 TheProwler 2 Al B. Damned 2 Anthrax821 2 Blitzkrieg Frank 2 EASTOFEDEN 2 MudPuppy 2 PROFITS 2 Reaper616 2 thelord 2 wamd9060 1 cpusurfer 1 csol4846 1 elfish_lad 1 Godd 1 trlester[/spoiler]
Round 2: 49 Games, including 1 Tie-Breaker Game 24 Home Games
8 Doubles
8 Triples
8 Quads
Set 1[created and exchanged by 30th May (3D,3T,6Q+tiebreaker] Tiebreaker [game][/game] Classic
TOFU Dubs Trips Quads
RET Dubs Trips Quads
Set 2[created and exchanged by 20th June (5D,5T,2Q)] TOFU Dubs Trips Quads
RET Dubs Trips Quads
[spoiler=Rules of Engagement]Only game types allowed are "Teams" (Polymorphic is not considered a team game) All games must have automatic initial troop deploy (no manual) All games must be sequential (no freestyle) All games must have 24 hour round length (no speed) All spoils are allowed except zombie spoils (negotiable) All forts are allowed except "no forts" (negotiable) There will be no round limits except for “no forts” games (No forts games must have a 30 round limit) Trench is permitted in a maximum of 50% of home games (negotiable) Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) (negotiable) Beta maps are not allowed Each clan will pick the map and settings for exactly half of the games Games will be exchanged in 2 sets (negotiable) At least half of the quads games will be exchanged in the first set 12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations) 12 hour Fog of War in effect. The rule does not apply to conquest maps or those games where the team going first just deploys/forts without attacks. If the rule is broken, the offending team has to reveal what was conquered (if any) and those territories that would have been otherwise visible. if not remedied, the offended team can opt for remake before playing their next turn. If opting for remake, the offended team has to make time-stamped post request in the game chat to make it valid. New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)[/spoiler] Maximum amount of games a player can participate in is 18 [spoiler= Player Usage]TOFU
RET[/spoiler]
Re: [CC6] Round 3: TOFU (0) vs (0) RET
Posted: Fri May 20, 2016 4:24 am
by Donelladan
Good luck RET, I didn't bet on you in my bracket but I think you can do it and I'll cheer for you. Merde
Re: [CC6] Round 3: TOFU (0) vs (0) RET
Posted: Fri May 20, 2016 4:29 am
by Arama86n
Greetings RET! Good luck, have fun. And as always, please do try to avoid dripping blood on the carpet.
Are you feeling all right hop? Not like you to be so sober, short, and to the point Maybe I've just come to expect a constant stream of greatness and giggles. I shall look at readjusting my expectations.
Re: [CC6] Round 3: TOFU (0) vs (0) RET
Posted: Tue May 24, 2016 9:11 pm
by hopalong
Arama86n wrote:
hopalong wrote:gl all
Are you feeling all right hop? Not like you to be so sober, short, and to the point Maybe I've just come to expect a constant stream of greatness and giggles. I shall look at readjusting my expectations.
i was saving my wit and banter for ATN ... still readjusting to a new opponent that i am less familiar with.
fear not - i have plenty of verbal diarhea stored up for in-game chat.
Arama86n wrote:Greetings RET! Good luck, have fun. And as always, please do try to avoid dripping blood on the carpet.
Re: [CC6] Round 3: TOFU (3) vs (2) RET
Posted: Wed Jun 15, 2016 9:35 am
by Ltrain
I reeeeally want to win this series... 2 of 5 of my games are almost over and will be wins. Yay!
Re: [CC6] Round 3: TOFU (3) vs (2) RET
Posted: Fri Jun 17, 2016 5:56 pm
by grt
Ltrain wrote:I reeeeally want to win this series... 2 of 5 of my games are almost over and will be wins. Yay!
Don't we all
3 of my games are over and all wins
Re: [CC6] Round 3: TOFU (10) vs (5) RET
Posted: Thu Jun 30, 2016 1:55 pm
by loutil
I got the first set 15 - 7 for TOFU with 3 undecided.
Re: [CC6] Round 3: TOFU (12) vs (6) RET
Posted: Wed Jul 06, 2016 9:54 am
by Namliam
Arms Race dubs is a win! Cat and I rocked it! It was a very satisfying win!
Re: [CC6] Round 3: TOFU (24) vs (12) RET
Posted: Tue Jul 19, 2016 10:55 pm
by rockfist
It's official we are on to the semi finals.
Good war RET, cleanly played with no problems getting games filled on time ect.
Re: [CC6] Round 3: TOFU (24) vs (12) RET
Posted: Tue Jul 19, 2016 11:56 pm
by hopalong
thnx for the war, RET.
Re: [CC6] Round 3: TOFU (24) vs (12) RET
Posted: Tue Jul 19, 2016 11:57 pm
by IcePack
2/4 decided for the semis
Re: [CC6] Round 3: TOFU (26) vs (12) RET
Posted: Thu Jul 21, 2016 1:11 am
by The_Samurai
Well done, TOFU ! Pleasant war, except for the score Good luck in the next round !
Re: [CC6] Round 3: TOFU (26) vs (12) RET
Posted: Mon Jul 25, 2016 11:59 pm
by Arama86n
The_Samurai wrote:Well done, TOFU ! Pleasant war, except for the score Good luck in the next round !
Cheers, good luck to you guys in your future endeavours.
Re: [CC6] Round 3: TOFU (31) vs (12) RET
Posted: Thu Jul 28, 2016 5:30 pm
by gigi_b
Holy cow! This looks bad and I'm rather emphatic with you guys as I (we)'ve taken a similar beating from OSA. Came here following my predictions here viewtopic.php?f=438&t=213781&start=300#p4822198 (and you've f**ing cost me a point! why did you have to lose this badly?! )
Now, given the damage we've taken from you in the past I'm rather glad that we're not facing them in comps...just bad for the spirit...
Re: [CC6] Round 3: TOFU (31) vs (12) RET
Posted: Fri Jul 29, 2016 1:36 am
by The_Samurai
lol - yes we were slaughtered in this one. We're now facing TOP in MC1. Let's hope we don't visit the butchery again ...
gigi_b wrote:Holy cow! This looks bad and I'm rather emphatic with you guys as I (we)'ve taken a similar beating from OSA. Came here following my predictions here viewtopic.php?f=438&t=213781&start=300#p4822198 (and you've f**ing cost me a point! why did you have to lose this badly?! )
Now, given the damage we've taken from you in the past I'm rather glad that we're not facing them in comps...just bad for the spirit...
Re: [CC6] Round 3: TOFU (37) vs (12) RET - [TOFU WINS]