[CCXIV] R1: ACES (30) vs LION (13) - ACES Wins - Fnl 3/28/24

Finished challenges between two competitive clans.

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LFAW
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[CCXIV] R1: ACES (30) vs LION (13) - ACES Wins - Fnl 3/28/24

Post by LFAW »

ACES vs LION

War Page: https://www.conquerclub.com/public.php? ... WarId=4720
43 Game War
14 Doubles, 14 Triples, 14 Quadruples and a Tie-breaker game

Contacts
ACES LION Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by January 21st 23:59 CCT and Round 2 to be exchanged by February 4th 23:59 CCT
Clans will have 1 week to fill games (both home and away).
  • Round One - 3 Dubs + 4 Trips + 4 Quads chosen by each clan
  • Round Two - 4 Dubs + 3 Trips + 3 Quads chosen by each clan plus a Tie-breaker (Trips Classic, no spoils, chained, sunny created by ACES)
War Terms
  • Only game types allowed are "Teams" (Polymorphic is not considered a team game)
  • All games must have automatic initial troop deploy (no manual)
  • All games must be sequential (no freestyle)
  • All games must have 24 hour round length (no speed)
  • All spoils are allowed except zombie spoils
  • All forts are allowed except "no forts"
  • There is no limit on the number of trench games
  • Round limits are not allowed
  • Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
  • Beta maps are not allowed
  • In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged"
  • 12 Hour Fog of War Rule will not be in effect
  • New settings that are implemented after the start of the Cup will be excluded from wars
Last edited by LFAW on Sat Mar 30, 2024 6:02 am, edited 39 times in total.
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Re: [CCXIV] R1: ACES (0) vs LIONs (0)

Post by LFAW »

Games

Round One

ACES Home

Dubs
Game 22985679 ACES
Game 22985680 ACES
Game 22985681 ACES

Trips
Game 22985682 ACES
Game 22985684 ACES
Game 22985685 LION
Game 22985686 ACES

Quads
Game 22985687 ACES
Game 22985688 LION
Game 22985689 ACES
Game 22985690 ACES

LION Home

Dubs
Game 22985578 ACES
Game 22985584 ACES
Game 22985591 ACES

Trips
Game 22985593 ACES
Game 22985597 LION
Game 22985607 ACES
Game 22986311 LION

Quads
Game 22985612 ACES
Game 22985614 ACES
Game 22985615 ACES
Game 22985616 ACES


Round Two

ACES Home

Dubs
Game 23014481 ACES
Game 23014482 ACES
Game 23014483 LION
Game 23014484 LION

Trips
Game 23014485 ACES
Game 23014486 LION
Game 23014487 ACES

Quads
Game 23014488 LION
Game 23014489 ACES
Game 23014490 LION

LION Home

Dubs
Game 23014889 LION
Game 23014896 ACES
Game 23014899 ACES
Game 23014901 LION

Trips
Game 23014904 LION
Game 23014930 ACES
Game 23015941 ACES

Quads
Game 23014910 ACES
Game 23014911 LION
Game 23014912 ACES

Tiebreaker
Game 23014491 ACES
Last edited by LFAW on Sat Mar 30, 2024 6:02 am, edited 33 times in total.
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Re: [CCXIV] R1: ACES (0) vs LION (0)

Post by TrafalgarLaw01 »

ACES agrees to the terms
Spoiler
[quote="LFAW"][size=150][b][color=#D10527]ACES[/color] vs [color=#0000FF]LION[/color][/b][/size] War Page: 43 Game War 14 Doubles, 14 Triples, 14 Quadruples and a Tie-breaker game [b]Contacts[/b] [b][color=#D10527]ACES[/color][/b] [list][*]1st contact and privs holder: [player]LFAW[/player] [*] 2nd contact and privs holder: [player]Trafalgarlaw01[/player][/list] [b][color=#0000FF]LION[/color][/b] [list][*]1st contact and privs holder: [player]Davekettering[/player] [*] 2nd contact and privs holder: [player]*Pixar*[/player][/list] [b]Schedule and Round Breakdown[/b] Two rounds - [b][color=#F9943B]Round 1 to be exchanged by January 21st 23:59 CCT and Round 2 to be exchanged by February 4th 23:59 CCT Clans will have 1 week to fill games (both home and away).[/color][/b] [list][*]Round One - 3 Dubs + 4 Trips + 4 Quads chosen by each clan [*]Round Two - 4 Dubs + 3 Trips + 3 Quads chosen by each clan plus a Tie-breaker (Trips Classic, no spoils, chained, sunny created by ACES)[/list] [b]War Terms[/b] All default rules and settings listed in this thread: https://www.conquerclub.com/forum/viewtopic.php?f=441&t=240459[/quote]
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Re: [CCXIV] R1: ACES (0) vs LION (0)

Post by davekettering »

LIONs agree with the terms below. Good luck with the war. Should be fun.

Dave


TrafalgarLaw01 wrote:ACES agrees to the terms
Spoiler
[quote="LFAW"][size=150][b][color=#D10527]ACES[/color] vs [color=#0000FF]LION[/color][/b][/size] War Page: 43 Game War 14 Doubles, 14 Triples, 14 Quadruples and a Tie-breaker game [b]Contacts[/b] [b][color=#D10527]ACES[/color][/b] [list][*]1st contact and privs holder: [player]LFAW[/player] [*] 2nd contact and privs holder: [player]Trafalgarlaw01[/player][/list] [b][color=#0000FF]LION[/color][/b] [list][*]1st contact and privs holder: [player]Davekettering[/player] [*] 2nd contact and privs holder: [player]*Pixar*[/player][/list] [b]Schedule and Round Breakdown[/b] Two rounds - [b][color=#F9943B]Round 1 to be exchanged by January 21st 23:59 CCT and Round 2 to be exchanged by February 4th 23:59 CCT Clans will have 1 week to fill games (both home and away).[/color][/b] [list][*]Round One - 3 Dubs + 4 Trips + 4 Quads chosen by each clan [*]Round Two - 4 Dubs + 3 Trips + 3 Quads chosen by each clan plus a Tie-breaker (Trips Classic, no spoils, chained, sunny created by ACES)[/list] [b]War Terms[/b] All default rules and settings listed in this thread: https://www.conquerclub.com/forum/viewtopic.php?f=441&t=240459
[/quote]
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Re: [CCXIV] R1: ACES (0) vs LION (0)

Post by Caymanmew »

LFAW wrote:ACES vs LION

War Page:
43 Game War
14 Doubles, 14 Triples, 14 Quadruples and a Tie-breaker game

Contacts
ACES LION Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by January 21st 23:59 CCT and Round 2 to be exchanged by February 4th 23:59 CCT
Clans will have 1 week to fill games (both home and away).
  • Round One - 3 Dubs + 4 Trips + 4 Quads chosen by each clan
  • Round Two - 4 Dubs + 3 Trips + 3 Quads chosen by each clan plus a Tie-breaker (Trips Classic, no spoils, chained, sunny created by ACES)
War Terms
  • Only game types allowed are "Teams" (Polymorphic is not considered a team game)
  • All games must have automatic initial troop deploy (no manual)
  • All games must be sequential (no freestyle)
  • All games must have 24 hour round length (no speed)
  • All spoils are allowed except zombie spoils
  • All forts are allowed except "no forts"
  • There is no limit on the number of trench games
  • Round limits are not allowed
  • Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
  • Beta maps are not allowed
  • In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged"
  • 12 Hour Fog of War Rule will not be in effect
  • New settings that are implemented after the start of the Cup will be excluded from wars
Approved
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Re: [CCXIV] R1: ACES (0) vs LION (0)

Post by LFAW »

All R1 games exchanged, ACES are in the process of accepting invites for the away games.

Time to neuter some stray cats.

LETS GO ACES!!! =D>
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Re: [CCXIV] R1: ACES (2) vs LION (0)

Post by TrafalgarLaw01 »

First Blood to ACES. =D> =D> =D>
With a second game already won by game objective.

New clan/Third Div going for premier league clan. :-$
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Re: [CCXIV] R1: ACES (5) vs LION (1)

Post by LFAW »

All games exchanged for Round 2 successfully. ACES already joining LION home games.

Current score stands at 5 - 1. ACES GOING PLACES!!!
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Re: [CCXIV] R1: ACES (9) vs LION (2)

Post by rockfist »

Any updates here?
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Re: [CCXIV] R1: ACES (9) vs LION (2)

Post by Doc_Brown »

Seems like with leaners somewhere around 15-3 (ACES) coming out of the first batch! Clearly my bracket is going to be quite wrong after all. That's okay. Someone had to be the contrarian. I had LIONs in the semifinals, but I'll predict you guys make it to the semifinals at this point instead.
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Re: [CCXIV] R1: ACES (9) vs LION (2)

Post by TrafalgarLaw01 »

Doc_Brown wrote:Seems like with leaners somewhere around 15-3 (ACES) coming out of the first batch! Clearly my bracket is going to be quite wrong after all. That's okay. Someone had to be the contrarian. I had LIONs in the semifinals, but I'll predict you guys make it to the semifinals at this point instead.
I am very happy to say "I told you so"

I have ACES 17 - Lions 6 with decided games and strong leans in total. (15-3 first Batch yeah, but possibly 18-4 for the first set)
And even more small leans. So unless something very weird happen ACES should go through
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Re: [CCXIV] R1: ACES (10) vs LION (4)

Post by i-andrei »

I love weird stuff
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Re: [CCXIV] R1: ACES (9) vs LION (2)

Post by Donelladan »

Doc_Brown wrote:. I had LIONs in the semifinals, but I'll predict you guys make it to the semifinals at this point instead.
I wonder why you'd think LION or ACES can both beat FALL, seeing as FALL just lost in the finals against you with just 2 game difference. Or you think both clans are already on TOFU level ?
Not saying it's impossible that ACES beat FALL, but to me clearly FALL is the favorite to go to the semis.
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Re: [CCXIV] R1: ACES (10) vs LION (4)

Post by rockfist »

Don,

I don’t know Doc’s exact thinking but:

We won, but we had many close competitions to win, we were good enough to do that and happy about it, but we were not dominant. Based on our results and my assessment of the game play I can’t say that fallen was definitely better than Rep or S&M. I think there is possibility more parity between clans now than ever. It comes down to who is motivated and who is hot and it appears ACES are. Fallen will be concentrating on CL since they have a lead there and this a good chance of winning that. That makes a match with a hot motivated ACES worth watching.
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Re: [CCXIV] R1: ACES (9) vs LION (2)

Post by detlef »

rockfist wrote:Any updates here?
It's 13-8 in finished games.
We have 8 more that are as good as over
4 more that are very much leaning that way (they have 2)
2 more that we're leading but not by a lot (they have 3)
3 are up in the air. Like, 2 rail SA esc which you can basically never tell until it starts to get real.
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Re: [CCXIV] R1: ACES (22) vs LION (9)

Post by LFAW »

Current Score 22 - 9 giving ACES their fifth clan war win and our first in the Conquerors Cup.

We would like to thank LION and in particular Davekettering and *Pixar* for the smooth nature of the negotiations and for making and filling games quickly. Although the score suggests a one-sided affair, many of the games were anything but!

We made a promise when the clan started. The old guard will have to accept second place from now on and let their trophy cabinets collect some dust.

FALL. We are coming for you.
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Re: [CCXIV] R1: ACES (22) vs LION (9) - ACES Wins

Post by IcePack »

:lol: My biggest complaint is ACES is to similar to the old ACE clan in name and imagery

But nice finish and should be fun watching the FALL war
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Re: [CCXIV] R1: ACES (22) vs LION (9) - ACES Wins

Post by detlef »

IcePack wrote::lol: My biggest complaint is ACES is to similar to the old ACE clan in name and imagery
My biggest complaint is that we're too likable and handsome
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Re: [CCXIV] R1: ACES (22) vs LION (9) - ACES Wins

Post by IcePack »

detlef wrote:
IcePack wrote::lol: My biggest complaint is ACES is to similar to the old ACE clan in name and imagery
My biggest complaint is that we're too likable and handsome
Sounds like what an agent of a chaotic empire might say….OH WAIT
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Re: [CCXIV] R1: ACES (22) vs LION (9) - ACES Wins

Post by detlef »

IcePack wrote:
detlef wrote:
IcePack wrote::lol: My biggest complaint is ACES is to similar to the old ACE clan in name and imagery
My biggest complaint is that we're too likable and handsome
Sounds like what an agent of a chaotic empire might say….OH WAIT
Guilty as charged?
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Re: [CCXIV] R1: ACES (25) vs LION (9) - ACES Wins

Post by TrafalgarLaw01 »

Stalingrad and Monsters could still go either way But Most likely result is 30-13 ACES victory.

Thanks for the war LION
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Re: [CCXIV] R1: ACES (30) vs LION (13) - ACES Wins

Post by LFAW »

Final score 30-13. Ggs
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Re: [CCXIV] R1: ACES (30) vs LION (13) - ACES Wins - Fnl 3/2

Post by groovysmurf »

Congratulations to ACES!

War complete, privs removed, achievements issued, topic moved
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