********************************************************** War Page Link ********************************************************** Spoiler
[size=175][color=#4000FF][b]Round 1: Created ASAP [/b][/color]
[color=#4000FF][b]Round 2: Created by Saturday May 25 [/b][/color][/size]
Spoiler
[color=#804040][list]
[*]Only game types allowed are "Teams". (Polymorphic is not considered a team game)
[*]All games must have automatic initial troop deploy. (no manual)
[*]All games must be sequential. (no freestyle)
[*]All games must have 24 hour round length. (no speed)
[*]All spoils are allowed except zombie spoils.
[*]All forts are allowed except noforts
[*]There is no limit on the number of trench games allowed per war.
[*]There will be no round limits except for Trench games. In those games, they are optional to the home clan's choice
[*]Each map can only be used twice per clan per clan war but can only be used once per game type. (dubs/trips/quads)
[*]Beta maps are not allowed.
[*]Each clan will pick the map and settings for exactly half of the games.
[*]Games will be exchanged in 2 sets.
[*]In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
[*]At least half of the quads games will be exchanged in the first set.
[*]12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
[*]New settings that are implemented after the start of the Cup will be excluded from wars. (negotiable with specific approval of TO)
Tie-breaker game for all the rounds will be Triples on Classic ESC Chained Fog (does not count toward player game maximum)
[/color][/list]
Other Player and Map rules as part of the tournament found HERE:RULES
Tie-breaker played in Round 2: (Trips Classic, ESC, Ch, Foggy created by DBD)
BATTLE GAMESSpoiler
[b][size=150][color=#FF0000][u]DBD[/u][/color][/size][/b]
[color=#804040][b][u]Quads[/u]:[/b]
[b]1.[/b][game]23881641[/game]: - Baseball
[b]2.[/b][game]23881642[/game]: - Africa
[b]3.[/b][game]23881644[/game]: - Jamaica
[b]4.[/b][game]23881646[/game]: - Feudal Epic
[b][u]Trips[/u]:[/b]
[b]1.[/b][game]23881648[/game]: - Cricket
[b]2.[/b][game]23881649[/game]: - Monsters
[b]3.[/b][game]23881650[/game]: - Spanish Armada
[u]Dubs[/u]:
[b]1.[/b][game]23881651[/game]: - Eurasia
[b]2.[/b][game]23881656[/game]: - Poker Club
[b]3.[/b][game]23881658[/game]: - Battle For Iraq![/color]
[color=#804040][b]**********************************************************[/b][/color]
[color=#4000FF][b][size=150][u]RGV[/u][/size][/b][/color]
[color=#804040][b][u]Quads[/u]:[/b]
[b]1.[/b][game]23884314[/game]: - Chinese Checkers
[b]2.[/b][game]23884308[/game]: - Clandemonium
[b]3.[/b][game]23884305[/game]: - Texan Wars
[b]4.[/b][game]23884300[/game]: - Salem's Switch
[b][u]Trips[/u]:[/b]
[b]1.[/b][game]23884318[/game]: - Texan Wars
[b]2.[/b][game]23884316[/game]: - Caribbean Islands
[b]3.[/b][game]23884315[/game]: - Age Of Realms 2: Magic
[u]Dubs[/u]:
[b]1.[/b][game]23884323[/game]: - Soviet Union
[b]2.[/b][game]23884322[/game]: - Operation Drug War
[b]3.[/b][game]23884321[/game]: - Age Of Merchants[/color]
Spoiler
[color=#804040][b]**********************************************************[/b][/color]
[size=150][b][color=#804040][u]TIE-BREAKER[/u]:[game]23912481[/game][/color][/b][/size]
[color=#804040][b]**********************************************************[/b][/color]
[b][size=150][color=#FF0000][u]DBD[/u][/color][/size][/b]
[color=#804040][b][u]Quads[/u]:[/b]
[b]1.[/b][game]23914600[/game]: - Supermax: Prison Riot!
[b]2.[/b][game]23912415[/game]: - Balkan Peninsula
[b]3.[/b][game]23912417[/game]: - Texan Wars
[b][u]Trips[/u]:[/b]
[b]1.[/b][game]23912420[/game]: - Treasures Of Galapagos
[b]2.[/b][game]23912438[/game]: - Age Of Realms 2: Magic
[b]3.[/b][game]23912461[/game]: - Feudal War
[b]4.[/b][game]23912463[/game]: - Iberia
[u]Dubs[/u]:
[b]1.[/b][game]23912469[/game]: - Solar System
[b]2.[/b][game]23912470[/game]: - Arms Race!
[b]3.[/b][game]23912471[/game]: - 2014 World Cup[/color]
[color=#804040][b]**********************************************************[/b][/color]
[color=#4000FF][b][size=150][u]RGV[/u][/size][/b][/color]
[color=#804040][b][u]Quads[/u]:[/b]
[b]1.[/b][game][/game]: -
[b]2.[/b][game][/game]: -
[b]3.[/b][game][/game]: -
[b][u]Trips[/u]:[/b]
[b]1.[/b][game]23911179[/game]: - Chicago
[b]2.[/b][game]23911178[/game]: - Dark Continent
[b]3.[/b][game]23911173[/game]: - Feudal War
[b]4.[/b]
[u]Dubs[/u]:
[b]1.[/b][game]23911183[/game]: - Woodboro
[b]2.[/b][game]23911182[/game]: - City Mogul
[b]3.[/b][game]23911181[/game]: - WWI Gallipoli[/color]
Razorvich wrote:High Score: 2569 [player]TeeGee[/player] has my PW... Wall him if I get below 1 Hour in CLAN GAMES ONLY !!
********************************************************** War Page Link ********************************************************** Spoiler
[size=175][color=#4000FF][b]Round 1: Created ASAP [/b][/color]
[color=#4000FF][b]Round 2: Created by Saturday May 25 [/b][/color][/size]
Spoiler
[color=#804040][list]
[*]Only game types allowed are "Teams". (Polymorphic is not considered a team game)
[*]All games must have automatic initial troop deploy. (no manual)
[*]All games must be sequential. (no freestyle)
[*]All games must have 24 hour round length. (no speed)
[*]All spoils are allowed except zombie spoils.
[*]All forts are allowed except noforts
[*]There is no limit on the number of trench games allowed per war.
[*]There will be no round limits except for Trench games. In those games, they are optional to the home clan's choice
[*]Each map can only be used twice per clan per clan war but can only be used once per game type. (dubs/trips/quads)
[*]Beta maps are not allowed.
[*]Each clan will pick the map and settings for exactly half of the games.
[*]Games will be exchanged in 2 sets.
[*]In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
[*]At least half of the quads games will be exchanged in the first set.
[*]12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
[*]New settings that are implemented after the start of the Cup will be excluded from wars. (negotiable with specific approval of TO)
Tie-breaker game for all the rounds will be Triples on Classic ESC Chained Fog (does not count toward player game maximum)
[/color][/list]
Other Player and Map rules as part of the tournament found HERE:RULES
Tie-breaker played in Round 2: (Trips Classic, ESC, Ch, Foggy created by DBD)