Game #10376425: 4 Players,
Standard,
No Spoils,
Sequential,
Chained,
50 Rounds
Standard Tournament:
2012 Adjacent Attacks Label: Round 02 - Game 08
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 4
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- 50 Rounds
- Round Length
- 24 Hours
4 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
50 Rounds |
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops. |
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
 | Europa: | 61 Territories, 13 Continents, Min Reinforcements: 3 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2012-01-05 05:00:17 - Game has been initialized
2012-02-08 12:46:23 - vegnagun was kicked out for missing too many turns
2012-03-07 08:55:29 - saraith eliminated OliverFA from the game
2012-03-09 23:49:28 - saraith eliminated ricthefirst from the game
2012-03-09 23:49:28 - saraith won the game
2012-03-09 23:49:28 - vegnagun lost 13 points
2012-03-09 23:49:28 - OliverFA lost 29 points
2012-03-09 23:49:28 - ricthefirst lost 31 points
2012-03-09 23:49:28 - saraith gained 73 points
2012-01-15 13:42:24 - OliverFA: but the exception is only about killer neutrals. Normal neutrals also follow the rule
2012-01-15 13:43:48 - OliverFA: ok first turn without attacking Baltics. One turn left.
2012-01-15 13:44:31 - OliverFA: Sorry I did not see that it has not been red's turn yet. So it's still two turns left without attacking Baltics
2012-01-16 17:12:40 - ricthefirst: now its one turn ;)
2012-01-16 20:24:51 - OliverFA: Yes. One turn now ;-)
2012-01-18 19:12:25 - OliverFA: and zero turns now
2012-01-19 19:28:59 - OliverFA: Oh... I see that I did the dirty job for Saraith
2012-01-23 21:36:20 - ricthefirst: we need to do something about saraith
2012-01-23 21:38:22 - OliverFA: I agree ;-)
2012-01-23 21:38:48 - ricthefirst: maybe I'll just let the two titans fight it off and try to survive
2012-01-23 21:40:54 - ricthefirst: saraith, just a heads up, you might want to look at oliver getting eastern europe next turn, after he takes my territory in it
2012-01-26 23:37:10 - OliverFA: Ritchie, vegnagun. I propose a truce in the Turney border
2012-01-26 23:37:50 - OliverFA: If you accept, I wil retire to Turkey and won't attack Bulgaria, Greece, Crete or Cyprus. And you won't attack Turkey
2012-01-26 23:38:10 - OliverFA: To break the agreement, we need to warn one turn in advance
2012-01-27 00:58:52 - ricthefirst: I agree to that
2012-01-28 16:36:13 - vegnagun: agree
2012-01-29 16:17:47 - OliverFA: Good! Thanks for agreeing
2012-01-29 16:19:41 - OliverFA: I retired from Bulgaria as promised
2012-01-30 09:37:44 - saraith: I disagree.
2012-01-31 23:10:21 - OliverFA: I disagree with your disagreement ;)
2012-02-02 19:23:54 - OliverFA: For the record. I have no intention to attack from Turkey, but I am matching Greece's armies as an extra protection
2012-02-02 23:50:47 - ricthefirst: vegnagun, we're both the weakest players, there's no use in us attacking each other at the hellenic-balkin states border
2012-02-02 23:51:00 - ricthefirst: *balkan
2012-02-05 02:28:14 - ricthefirst: sorry oliver, I had to break it
2012-02-05 23:23:17 - OliverFA: In fact the truce was only about Turkey. But if it wasn't, that would have been abut ugly ;-)
2012-02-06 15:53:07 - ricthefirst: I know it was only at the turky border, but I still wanted you to know that my plan was not to keep reaking you at this point, it all depends on yellows options
2012-02-06 15:53:25 - ricthefirst: for example, last turn, yellow had no chance at breaking you, so I had to do it
2012-02-09 00:27:14 - ricthefirst: well, this adds a new dimension to the game...
2012-02-09 00:27:59 - ricthefirst: green, does the truce between turkey, greece and bulgaria still stand?
2012-02-10 23:28:04 - OliverFA: It is. Unless you want to break it
2012-02-11 02:33:16 - ricthefirst: I'm all to keep it, I like the way our arrangement has gone so far
2012-02-11 20:01:54 - OliverFA: Sure. You can't complain ;)
2012-02-13 13:23:39 - saraith: I, on the other hand, can indeed complain.
2012-02-13 19:22:10 - ricthefirst: well, if you want saraith, we can have a truce at the France-italy border
2012-02-13 19:22:28 - ricthefirst: same as oliver, 1 turn notice before attack
2012-02-15 00:38:47 - saraith: we kinda have an effective truce there anyway.
2012-02-15 00:39:36 - saraith: besides, you and I both know that if we start beating on each other, Oliver will sweep us both.
2012-02-15 00:41:21 - saraith: so... not really a truce, more like a Mutual Understanding.
2012-02-21 15:18:11 - ricthefirst: I know understand why the germans failed: it's hard defending on two fronts
2012-02-21 18:54:04 - OliverFA: Yes it is :-S
2012-02-21 18:54:46 - OliverFA: But you are doing pretty well
2012-02-23 01:02:53 - ricthefirst: not so well anymore...
2012-02-27 10:37:04 - saraith: dammit... I meant to attack Norway from Sweden, but I mis-clicked.
2012-02-27 21:51:07 - OliverFA: Don't worry. You could attack it legally so the mistake is not important
2012-02-28 02:11:58 - saraith: thanks Oliver :)
2012-03-01 09:03:29 - OliverFA: You are welcome ;-)
2012-03-05 23:49:15 - OliverFA: Good game
2012-03-08 00:05:48 - ricthefirst: gg saraith
2012-03-08 00:05:56 - ricthefirst: gg Oliver
2012-03-09 23:50:29 - saraith: Very good game, gentlemen. Thank you.