Game #12935853: 8 Players,
Standard,
Nuclear,
Freestyle,
Chained,
Fog,
Trench,
Manual
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Manual
- Play Order
- Freestyle
- Spoils
- Nuclear
- Reinforcements
- Chained
- Fog of War
- Yes
- Trench Warfare
- Yes
- Round Limit
- None
- Round Length
- 24 Hours
8 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Manual |
With manual initial troops, each region is initially populated with 1 troop and during the first round of the game players deploy the rest wherever they see fit. During this first round, you cannot see your opponents' deployments and all players can play simultaneously. |
Freestyle |
In a freestyle game it doesn't matter in which order players take their turns. Players can even play simultaneously! After the last player takes his turn, a new round begins immediately. |
Nuclear |
At the end of your turn if you have conquered at least one region you will get 'spoils.' Once you have three of the same color (or three different) these can be traded in. Nuclear Spoils means that you do not get any bonus troops for trading in. Instead each region that you trade in is 'nuked' to a single neutral troop (even if you own it). |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
Yes |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
 | Hive: | 350 Territories, 49 Continents, 6 Start Positions, Min Reinforcements: 3 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2013-08-08 04:23:22 - Game has been initialized
2013-08-12 02:31:06 - kahunah was kicked out for missing too many turns
2013-08-15 11:32:02 - General Quigley eliminated Wolfboy137 from the game
2013-08-21 23:04:11 - msommers eliminated sabbbs from the game
2013-08-30 06:25:29 - AlexEverard eliminated General Quigley from the game
2013-08-30 16:42:09 - AlexEverard eliminated wendall2000 from the game
2013-09-03 22:16:49 - AlexEverard eliminated msommers from the game
2013-09-05 12:50:30 - rockfist eliminated AlexEverard from the game
2013-09-05 12:50:30 - rockfist won the game
2013-09-05 12:50:30 - General Quigley lost 17 points
2013-09-05 12:50:30 - Wolfboy137 lost 13 points
2013-09-05 12:50:30 - AlexEverard lost 21 points
2013-09-05 12:50:30 - msommers lost 12 points
2013-09-05 12:50:30 - kahunah lost 7 points
2013-09-05 12:50:30 - sabbbs lost 15 points
2013-09-05 12:50:30 - wendall2000 lost 11 points
2013-09-05 12:50:30 - rockfist gained 96 points
2013-08-19 22:00:10 - AlexEverard: rockfist - I would be open to a truce (each keep clusters where we have majority) although I would quite understand if you dont want to!
2013-08-19 23:47:19 - rockfist: I have little choice...I think Pink walks this otherwise
2013-08-20 23:08:05 - AlexEverard: silver - how about a truce, at least until the pink peril is a little less perilous?
2013-08-21 21:11:47 - msommers: wendall, I will also offer you a truce, but only on the condition that you do not accept Alex's truce
2013-08-21 23:59:39 - AlexEverard: wendall - compare recent reinforcement rates, and calculate - what will happen if pink eats me? and what will happen if you help beat down pink? (apologies if I am teaching Sun Tzu's Art of Sucking Eggs too much)
2013-08-22 21:42:13 - AlexEverard: wendall - g16 was neutral so popped in to see who was there. pls feel free to retake.
2013-08-23 17:20:21 - AlexEverard: rockfist - could I trade you q13 for the q14 cluster?
2013-08-24 12:54:31 - msommers: looks like this one is over, well played Alex
2013-08-24 22:07:01 - AlexEverard: the wheel turns, but I dont get the feeling it is ready to stop just yet!
2013-08-25 07:53:49 - rockfist: Sorry blue but there was no warning negotiated and you were about to win
2013-08-25 21:08:38 - AlexEverard: yellow - fair dos.
2013-08-25 21:09:38 - AlexEverard: msommers - do you want our old alliance back. Could either do the 2-turns notice thing,
2013-08-25 21:10:41 - AlexEverard: or else plan to take down all others then duel for 1st/2nd, with whichever of us is smaller at that point to get first strike to level things up?
2013-08-25 21:10:45 - AlexEverard: What say?
2013-08-26 02:01:49 - msommers: will you let me regain all the clusters i have holds in?
2013-08-26 08:06:09 - AlexEverard: id like m02 cluster back, but you can have the others
2013-08-26 21:32:16 - msommers: none of the clusters are designated by m02. can you look again and tell which one it is?
2013-08-26 22:00:36 - AlexEverard: the cluster with m02 in it ... I have played this map umpteen times and only just noticed the little arrowy marks. I mean cluster K01.
2013-08-26 23:23:41 - rockfist: Silver...you are in 4th place I'm 3rd, how does attacking me help you win?
2013-08-27 12:32:00 - wendall2000: Sorry, just all round bad tactics from me. not trying to ruin the gae for everyone, just running out of places to run
2013-08-27 22:09:20 - AlexEverard: all - yellow now more dominant than either pink or myself ever achieved ... nearly same regions as evertone else put together ...
2013-08-29 17:10:16 - General Quigley: yellow is so dominant, I must be attacked therefore, lol
2013-08-29 17:10:41 - General Quigley: please finish me off, I am sufficiently disgusted; hope you do well, yellow
2013-08-29 17:54:52 - rockfist: Well Red, you laid into me, so yes I needed to attack you so it could not happen again...as to the others...I've no idea
2013-08-29 20:56:59 - AlexEverard: from the numbers it looked as if yellow was eating you already, so I thought I had better see how much I could get to first.
2013-08-29 20:57:36 - AlexEverard: plus I have v limited frontage w yellow atm.
2013-08-29 21:00:05 - AlexEverard: wendall - same reason.
2013-08-30 00:57:27 - General Quigley: I understand why you wanted to attack me, yellow, and think you were right to do so; the others' decision to will hopefully bring them poetic justice
2013-08-30 01:03:35 - General Quigley: my limited frontage with yellow did not stop me; anyway, I sincerely think yellow is the best strategist here and deseves the game; good luck!
2013-08-30 04:07:58 - msommers: i think this game has been mostly developed by the changing alliances and not so much by each person's individual strategy, but i could be wrong
2013-08-30 16:43:40 - rockfist: Blue is going to win this game unless something changes
2013-08-30 17:25:07 - AlexEverard: yellow most recent deploy=71. pink=63. me=54.
2013-08-30 17:29:56 - AlexEverard: of course, the time will come when pink and I need to fight again, but when ...?
2013-08-30 17:31:39 - AlexEverard: msommers - speaking of which, I never got a reply to he truce offer some time ago. Do you want 2 turns notice, kill yellow then duel, or stay on hair-trigger ?
2013-08-30 18:26:42 - rockfist: Most recent deploy Blue 72, me 45 :)
2013-08-30 18:27:32 - rockfist: Pink, if you and Blue go after me, one of you will kill me, but Blue will win the game...we need to work together against him
2013-08-30 18:42:18 - msommers: blue, i thought we had a two turn-notice agreement. sorry if i forget to reply. i might have typed it out and forgot to send it.
2013-08-30 18:45:27 - msommers: on that note I am giving you a two turn notice now, so round 49 is open season
2013-08-30 20:40:24 - AlexEverard: fair dos.
2013-08-30 20:43:58 - AlexEverard: yellow - you want to go 3-way ding dong, or pick a side? pink deployed 70, I deployed 53.
2013-08-31 15:27:04 - rockfist: Ok blue truce w. two turn warning? He is busting us both up bad.
2013-08-31 15:27:55 - rockfist: Any honey cell w one army should not be a violation to attack imo
2013-08-31 23:04:14 - AlexEverard: yellow - agree don both counts.
2013-09-01 08:50:10 - AlexEverard: yellow - retook where pink broke my bonus, then you took off him.
2013-09-01 13:34:24 - rockfist: No problem... I didn't know the status just saw pink when I attacked it
2013-09-02 11:36:48 - AlexEverard: Yellow - hereby 2 turnsd notice. Current R55, so digital blood to flow on R57.
2013-09-03 17:14:38 - AlexEverard: aargh, misclick (end turn when I didnt mean to). However, I think the outcome was already clear.
2013-09-03 23:02:03 - AlexEverard: gg msommers, you were a wily and tough opponent
2013-09-05 06:32:55 - AlexEverard: gg rockfist, dont mind losing to someone who plays so well!
2013-09-05 12:51:11 - rockfist: gg...I thought you had it for some time and likewise