Game #12976126: 8 Players,
Standard,
Flat Rate,
Sequential,
Chained,
100 Rounds
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- 100 Rounds
- Round Length
- 24 Hours
8 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
100 Rounds |
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops. |
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
 | Austerlitz: | 35 Territories, 8 Continents, 1 Objectives, 3 Start Positions, Min Reinforcements: 3 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2013-07-25 05:57:39 - Game has been initialized
2013-08-19 19:15:47 - Arama86n eliminated mcshanester29 from the game
2013-08-26 04:43:58 - Arama86n eliminated Claudard from the game
2013-08-31 09:29:42 - Donelladan eliminated EdwinG from the game
2013-08-31 09:30:02 - Donelladan eliminated persianempire from the game
2013-09-11 17:53:09 - Arama86n eliminated william tennant from the game
2013-11-21 06:24:06 - Donelladan won the game
2013-11-21 06:24:06 - Arama86n lost 17 points
2013-11-21 06:24:06 - Claudard lost 13 points
2013-11-21 06:24:06 - persianempire lost 17 points
2013-11-21 06:24:06 - EdwinG lost 16 points
2013-11-21 06:24:06 - mcshanester29 lost 13 points
2013-11-21 06:24:06 - william tennant lost 14 points
2013-11-21 06:24:06 - simplyred60 lost 15 points
2013-11-21 06:24:06 - Donelladan gained 105 points
2013-07-26 08:50:57 - Claudard: Hi all, good luck and have fun
2013-07-27 00:03:40 - mcshanester29: gl all.....hey claud long time no see...how are things in TNC??
2013-07-30 10:40:15 - Claudard: Hey McShane.........We are under King Jonah's reign these days. A lot of intra clan action going on. We got a few new members. How's you clan coming along?
2013-07-31 00:26:34 - persianempire: thanks for the invite red, love this map , je suis Napoleon!!!
2013-07-31 15:11:53 - Arama86n: No problem, glad the games filled in the end :)
2013-08-03 19:53:13 - simplyred60: gl to all!
2013-08-19 19:17:03 - Arama86n: gg mcshane. Hard to justify taking somone out at a rate of 16 for 10, but hard to win if no one dies ;) I hope you understand.
2013-08-19 21:59:24 - EdwinG: This game is like a chess match. A lot of working for position in order to be able to strike a fatal blow.
2013-08-20 17:08:20 - Arama86n: Indeed Edwin. When I started playing this map I thought it looked perfect for a 8-player FR game.
2013-08-26 04:45:04 - Arama86n: gg Claudard
2013-08-27 17:25:54 - william tennant: hey red, just taking your armies these days for a spoil. We can go back and forth that way for a while if you like.
2013-08-28 05:28:48 - Arama86n: That's fine, but you left a 4 this time, and there were easier card-spots.
2013-08-30 15:43:05 - Arama86n: Nice one grabbing allied center there simplyred60. Not that I'm doing badly, or Donelledan for that matter... but all the same. nice :) catches the eye lol
2013-08-31 09:30:24 - Donelladan: gg EdwinG
2013-08-31 09:30:29 - Donelladan: gg persianempire
2013-08-31 09:44:09 - Arama86n: The plot thickens.
2013-08-31 09:45:18 - Arama86n: Impressive work there Donelladan, two kills and coming out of it with 90+ troops.
2013-08-31 11:23:03 - EdwinG: My standing plummeted in this game quickly. I was once the game leader. Persianempire's decision to take Napoleon sealed both our fates.
2013-08-31 11:23:17 - EdwinG: Well played, Donelladan!
2013-09-11 17:54:54 - Arama86n: gg william tennant
2013-09-12 00:05:12 - simplyred60: Congrats on the promotion yellow!
2013-09-12 06:59:39 - Donelladan: thx
2013-09-12 06:59:48 - Donelladan: it should be for a short time only
2013-09-14 15:14:19 - Arama86n: Aye, nicely done. Havn't been there myself yet :)
2013-09-25 05:53:55 - Arama86n: 320-265-190
2013-09-26 16:22:25 - Arama86n: You know what's good about these stack games? Map knowledge ;) After hitting Bessieres for 50 rounds in a row, we'll all be able to pick it out blindfolded when we see it in log in another game ;) haha
2013-10-19 16:03:21 - simplyred60: Red, how about a truce with a 2 round notice? 31 rounds left, it will be a stalemate all the way with yellow winning by default with his troop count.
2013-10-20 09:12:57 - Arama86n: I'll think about it.
2013-10-22 12:20:50 - Donelladan: Please, enlight me, what will a truce give you?
2013-10-22 12:21:13 - Donelladan: if you, gray, hit me, red only have to watch us losing troops and he will win the game
2013-10-23 19:52:24 - Arama86n: I'll give you a truce simplyred. Definition: Upon braking the truce two turns must be taken by each indicudual before attacking. ie, you may attack on third turn.
2013-10-23 19:52:30 - Arama86n: Happy hunting :)
2013-10-23 23:47:33 - simplyred60: Sounds good red. I agree.
2013-10-24 19:47:10 - Arama86n: aaaaah, I'm ofc assuming that the card-spot is not included in said truce ;)
2013-10-25 02:41:40 - simplyred60: Correct, only our southern borders.
2013-11-07 08:18:51 - Donelladan: smart move
2013-11-14 07:37:22 - simplyred60: ok red, your turn!
2013-11-15 23:35:19 - Arama86n: denise for arama. sorry about the miss
2013-11-16 22:17:15 - Arama86n: catnipdreams in
2013-11-17 13:59:40 - Arama86n: Arama back. Sorry for the miss guys, I must have been sloppy informing my sitters about timing during the start of my mini-vacation.
2013-11-18 03:15:46 - simplyred60: Arama, what is your opinion on the situation? You are not required to tell me of course, but we have a vested interest in succeding here.
2013-11-18 17:21:10 - Arama86n: My opinion is that I'm breaking the truce. I want to keep my options open to be able to attack you if that is in my best interest in the end.
2013-11-18 17:22:50 - Arama86n: As I read the truce, me now breaking it before my rd97 turn means I can attack you on rd99. That said I don't have any interest in attacking anyone rd99 as I see it right now, depends on what you guys do.
2013-11-18 17:25:17 - Donelladan: well as far as we have no truce together, I'd say it's ok you attack whenever you want
2013-11-18 17:25:31 - Donelladan: but if any of you want to make a truce until round 100 I am ok :D
2013-11-18 17:26:00 - Donelladan: btw, I hate being 1st to play the last round, so unfair !
2013-11-19 20:35:25 - Arama86n: I know what you mean Donelladan. I think this may be my last Standard Flat-Rate game. The round limit brings some sanity to it, but even so it usually doesn't end in a fair way, so what's the point? Anyway. Good luck to you gents, the shit's about to hit
2013-11-19 20:35:33 - Arama86n: the preverbial fan :D
2013-11-19 20:54:25 - Donelladan: "I think this may be my last Standard Flat-Rate game. " I also almost stopped those game
2013-11-21 06:23:29 - Arama86n: I failed to tap you guys untill I achieved the win. So after I was finished with that I hit simply red untill Don was in the lead again out of fairness, as he was the "rightfull winner" gg guys