Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2025-11-29 04:54:04 - Lingfish: Hey - been a while :-)
2025-11-29 04:54:48 - Lingfish: oh man I hate being P2 on this map - I'm never these colours! lol
2025-11-29 04:56:24 - Lingfish: and parachute, parachute, parachute - gonna have to keep reminding myself of that
2025-11-29 18:57:22 - mdhill: Haha. Good facing you again.
2025-11-30 00:09:46 - mdhill: Oh, and I just noticed. Congrats on being Conqueror. That's impressive.
2025-11-30 01:36:11 - Lingfish: Ha thanks, it's been a lot of playing this map tbf, I haven't been branching out too much lately!
2025-11-30 02:26:42 - mdhill: My first climb into the top part of the rankings was fueled by this map, too. Though, back then, I used to play a lot of singles games with 8-12 people.
2025-12-03 22:18:18 - mdhill: I don't really have a path to victory. GG.
2025-12-03 22:25:23 - Lingfish: yeh - was a reasonable for me, first move and dice have been decent enough so not too much you can do in those situations
2025-12-03 22:25:33 - Lingfish: reasonable drop for me
2025-12-03 22:48:45 - mdhill: You exploited it perfectly.
2025-12-03 22:50:08 - Lingfish: yeh it's an interesting dynamic with the parachute
2025-12-03 22:50:37 - Lingfish: I can see how you might overrun some players if they're not paying attention
2025-12-03 22:51:52 - mdhill: I like it because if you get a bad drop, at least you have the ability to get enough troops into play to try to turn things.
2025-12-03 22:52:18 - Lingfish: Yeh I can see that - I like adjacent but the bad drop scenario is a pain