Yup, and oaktown tell that coordinates is OK.qwert wrote:Official News:Forza Az tell that xml is OK.

If no other concerns are raised in the next few days I'll send it upstairs for quenching.
Moderator: Cartographers
Yup, and oaktown tell that coordinates is OK.qwert wrote:Official News:Forza Az tell that xml is OK.

Andy has been sadly preoccupied the last week or two. Im sure he will be in here to quench a bunch of maps when he finds his feet again.The Neon Peon wrote:Been 2 weeks with no concerns raised. Ready for Quenching?
Top Score:2403natty_dread wrote:I was wrong


Well its same thing,no need to change.by Ogrecrusher » Fri Jan 23, 2009 1:40 pm
Just started my first game, spotted one small thing.
The territory is called Belorussia, the map says Belorussian
Sorry man,probably is best thing what you done in 1914.by White Moose » Fri Jan 23, 2009 11:53 pm
awwww, sweden is "unplayable territory"..
I agree with this point.Ogrecrusher wrote:Belorussian is an Adjective, Belorussia is not...
They are not the same thing...

Ok,next time when you say that something is wrong you need to specify.by Ogrecrusher » Fri Jan 23, 2009 1:40 pm
Just started my first game, spotted one small thing.
The territory is called Belorussia, the map says Belorussian
You have to hold the capitals for one turn.saaimen wrote:Ehm... Has anyone ever tried to go for the capitals?
I'm currently holding all central capitals in Game 4118472 and my turn simply ended. If they get taken back before you take a look, I can put a screenshot up.
I spent a lot of armies getting Vienna... Now I probably won't win it.
So was I supposed to win it or not? I tried it because of what I read in the corner, the 'gameplay objective'. When I noticed that it didn't really work out, I came here to check, and the first post says 'Victory condition: ...' too. So I'm guessing something's wrong with the XML or so?

Need to waith one turn, because these is how these works. I see many games who finish in that way.by saaimen » Wed Jan 28, 2009 11:05 am
Ehm... Has anyone ever tried to go for the capitals?
I'm currently holding all central capitals in Game 4118472 and my turn simply ended. If they get taken back before you take a look, I can put a screenshot up.
I spent a lot of armies getting Vienna... Now I probably won't win it.
So was I supposed to win it or not? I tried it because of what I read in the corner, the 'gameplay objective'. When I noticed that it didn't really work out, I came here to check, and the first post says 'Victory condition: ...' too. So I'm guessing something's wrong with the XML or so?
If i put 3 neutrals,then People who have drop in UK will be in big advantage,because UK worth +2 and london +1,and only need to take one territory to get +3 for 3 territory who is need to defend from 2 borders.All others will be in disadvantage,and i dont want to create these. These is all ready discused before,and these is best option for UK.Cons:
London w/ 6 neuts
Possible Fixes:
Reduce the # of neutrals on London to 3-4 instead of 6. I have seen numerous games where it just isn't feasible to take the UK due to its low contribution plus the force required to take/hold. The added bonus of Cyprus is something to think about, but then it turns the UK into a 3-border country with no way to get reinforcements to Cyprus encase something happens. Maybe put 3 on Cyprus, and 3 on London instead of 6 on London, and Cyprus being a player-occupied territory???