Moderator: Cartographers
owenshooter wrote:or you could keep the guns at +1, but make the bonus automatically added to the gun... never thought of that before.. as far as the planes go, there are some really good ideas in here. when someone lands on a plane bonus, it is just too hard to get them off of it, and often times it is the end of the game if they hold it for their turn... still love the map... but these bonus updates are an interesting fix...-0Knight2254 wrote:As I stated earlier the only effective points on the map are going to be the AA guns because they are +1 by holding 1 territory while you potentially have to hold 4 isolated points for +3? This makes little sense to me.

not even with the small white storage tank symbol on it the same as with the legend.timl2k9 wrote:The oil tap is not obvious to me to be part of oil storage, this could use visual improvement.

Huh? What?! Noooo! We're playing a tournament on it, and its our home map.MrBenn wrote:It's been a while since the change was announced - the next step is for the map to be withdrawn for new games. We'll give it a couple of weeks for existing games to disappear before implementing any changes.
Forza AZ wrote: I don't know if somebody already made this suggestion:
The Planes bonusses are unique for this map, so I don't want to remove them, but having the Planes as normal starting territories favours the starting team in most of the games, so I would suggest having the Planes start as neutrals (maybe just 1, so they are easy to grab, but at least you have round 1 to break your opponents bonusses and not having yourself in a lost position before you even took your first turn).






Yes. It is too small, and not easy to perceive as a hexagon. It's vague.cairnswk wrote:not even with the small white storage tank symbol on it the same as with the legend.timl2k9 wrote:The oil tap is not obvious to me to be part of oil storage, this could use visual improvement.
first time this has ever been mentioned i beleive.
Was that a joke, or was it a truth?MrBenn wrote:the map will be relaunched and available again at some point on December 7th

I think that's the pointGilligan wrote:Was that a joke, or was it a truth?MrBenn wrote:the map will be relaunched and available again at some point on December 7th
(FYI Pearl Harbor was on December 7, 1941)
Well, who's to say that the games will be done by the 7th?InsomniaRed wrote:I think that's the pointGilligan wrote:Was that a joke, or was it a truth?MrBenn wrote:the map will be relaunched and available again at some point on December 7th
(FYI Pearl Harbor was on December 7, 1941)If not, good coincidence

The choice of date was deliberate, soGilligan wrote:Well, who's to say that the games will be done by the 7th?InsomniaRed wrote:I think that's the pointGilligan wrote:Was that a joke, or was it a truth?MrBenn wrote:the map will be relaunched and available again at some point on December 7th
(FYI Pearl Harbor was on December 7, 1941)If not, good coincidence


Completely agreed. Why the hell not just make a Pearl 2 map? Some of us love it just like it is, "warts and all".aspalm wrote:extremely disappointed. i reiterate my earlier statement that this is one of the best, if not THE best trips/quads maps available. i agree that the drops can be unfair in a singles game, but why does every board have to cater to singles games? for those who complain here's a suggestion: don't play Pearl Harbor in a singles game.
instead we have to go and ruin a perfectly good board. i agree with those who say the strategy just devolved into take and hold the AA's, because this immediately makes any plane bonuses impossible. ridiculous.

i fully agree, such a travesty, all for some suckhole crybabiesaspalm wrote:extremely disappointed. i reiterate my earlier statement that this is one of the best, if not THE best trips/quads maps available. i agree that the drops can be unfair in a singles game, but why does every board have to cater to singles games? for those who complain here's a suggestion: don't play Pearl Harbor in a singles game.
instead we have to go and ruin a perfectly good board. i agree with those who say the strategy just devolved into take and hold the AA's, because this immediately makes any plane bonuses impossible. ridiculous.