Moderator: Community Team
I agree, and this would be too easy to abuse in freestyle games. It's a nice idea though.max is gr8 wrote:Unworkable with so many maps now unless the missions HAD to be made with a map. Otherwise they would be vague like "own the smallest continent" or "earn 15 units in a turn" on some maps it would be easy on others it would not be
HippieBroker suggested an option for card to be hidden or notiamkoolerthanu wrote:What would completing the mission do? Give a bonus of troops? Win the game?
Would your opponents be able to see your mission?
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
Yeah, I still remember some ridiculous missions like "conquer Asia and South America"JoshyBoy wrote:This idea is just like the way Risk worked when I used to play, when I was just a small child....
I fully support this idea.
Well what details do you want? There are so many maps and so many different ways that missions could be used, so I made the suggestion with idea in mind to be general cause each map is different.fumandomuerte wrote:Yeah, I still remember some ridiculous missions like "conquer Asia and South America"JoshyBoy wrote:This idea is just like the way Risk worked when I used to play, when I was just a small child....
I fully support this idea.![]()
I support this but it should be more detailed.
Sounds like a good idea.Nola_Lifer wrote:Well what details do you want? There are so many maps and so many different ways that missions could be used, so I made the suggestion with idea in mind to be general cause each map is different.fumandomuerte wrote:Yeah, I still remember some ridiculous missions like "conquer Asia and South America"JoshyBoy wrote:This idea is just like the way Risk worked when I used to play, when I was just a small child....
I fully support this idea.![]()
I support this but it should be more detailed.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".

My idea is that CC automatically creates a standard deck consisting of:Nola_Lifer wrote:Well what details do you want? There are so many maps and so many different ways that missions could be used, so I made the suggestion with idea in mind to be general cause each map is different.fumandomuerte wrote:Yeah, I still remember some ridiculous missions like "conquer Asia and South America"JoshyBoy wrote:This idea is just like the way Risk worked when I used to play, when I was just a small child....
I fully support this idea.![]()
I support this but it should be more detailed.
i know im not, maybe josh isTheForgivenOne wrote:Am i the only one doing this?
Merged older threads into this one

I'm not on enough just now due to college, so yes, you are the only one doing this.edwinissweet wrote:i know im not, maybe josh isTheForgivenOne wrote:Am i the only one doing this?
Merged older threads into this one
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
Ron Burgundy wrote:Why don't you go back to your home on Whore Island?


It may get more people to look at your thread, due to the high amount of posts. Plus we really want to clean up the forum.Nola_Lifer wrote:Just a quick question. I understand merging suggestions together helps to organize but it doesn't help my point now does it.