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That's a ridiculous comment. Portland pedestrians actually obey traffic signals, which does annoy some folks from out of town, but is actually best for everyone involved.rutherfoo wrote:You should really add entitled douchebags meandering slowly and obliviously across half the borders, because Portland seems to have the WORST pedestrians I've ever had to drive around, especially in the Pearl District.
Thanks ian - I am very swamped at work at the moment, but I intend to make these changes in the coming weeks.iancanton wrote: now that the must-see bonuses are auto-deploy, we need to reduce the bonus of the zones in which they're located: sw from +2 to +1, se from +5 to +4 and nw from +3 to +2. ne theoretically goes from +8 to +7 but, when i look at it again so long after the map was stamped for gameplay, even +7 still seems a lot for an 8-region, 6-border zone that contains an auto-deploy: i recommend +5.
the max bonuses also seem on the high side when compared with similar bonuses in vancouver and chicago; i wonder whether +3 for yellow and +5 for red or blue are more appropriate (being equal to the number of stations).
lostatlimbo, can u note in the opening post the fact that the yellow line has 3 start positions, so that this isn't missed when the xml is compiled?
ian.
shake it up? that's what I've been doing for the past 22 revisions!RedBaron0 wrote: To be honest, we are both in agreement that there is just something missing here. The map looks good but is missing something, it's not really capturing Portland. Where's the Northwestern flavor? You've got a good playable surface, but it's just colors and pathes. It really is missing a texture too. Myself and thenobodies are going to at some point further discuss the map and give more help and direction in this matter, but please look into shaking things up and adding different textures and backgrounds.
Agreed - this gave me a good laugh.jwithington wrote:That's a ridiculous comment. Portland pedestrians actually obey traffic signals, which does annoy some folks from out of town, but is actually best for everyone involved.rutherfoo wrote:You should really add entitled douchebags meandering slowly and obliviously across half the borders, because Portland seems to have the WORST pedestrians I've ever had to drive around, especially in the Pearl District.
I live in portland, and I don't love the map. It looks tacky and cluttered. All the extremely bright colors don't remind me of Portland at all. It's so green and lush here, yet only one part on the map is actually green. The bright wild colors don't fit at all, to me. The orange, purple and teal all look bad. As for those "must-see" things in there, I could understand the rose garden, and maybe the submarine/OMSI, but the airport? What major city doesn't have a stupid airport. And the Nike thing is really annoying.lostatlimbo wrote:Honestly, everyone I've shown it to who actually lives here loves it - including myself. I've got a lot of positive feedback here and spent uncountable hours tweaking and re-thinking this map for something that looks clean, playable and Portland-esque.RedBaron0 wrote: To be honest, we are both in agreement that there is just something missing here. The map looks good but is missing something, it's not really capturing Portland. Where's the Northwestern flavor? You've got a good playable surface, but it's just colors and pathes. It really is missing a texture too. Myself and thenobodies are going to at some point further discuss the map and give more help and direction in this matter, but please look into shaking things up and adding different textures and backgrounds.

I would love to find the routes you two manage to find, because I was specifically talking about jaywalkers. The difference I found between this city and other major cities is at least the pedestrians elsewhere actually HURRY across the street, rather than saunter across streets mid-block, without looking either way.lostatlimbo wrote:Agreed - this gave me a good laugh.jwithington wrote:That's a ridiculous comment. Portland pedestrians actually obey traffic signals, which does annoy some folks from out of town, but is actually best for everyone involved.rutherfoo wrote:You should really add entitled douchebags meandering slowly and obliviously across half the borders, because Portland seems to have the WORST pedestrians I've ever had to drive around, especially in the Pearl District.


PDX is regularly rated as one of the best airports nationally. I agree its not a huge draw, but when I added the icon (after others complained they couldn't figure out that it was an airport), it seemed to fit in. I'm not opposed to dropping this as an auto-deploy. I think the Nike thing is kind of funny, but also agree its not a huge draw.rutherfoo wrote: As for those "must-see" things in there, I could understand the rose garden, and maybe the submarine/OMSI, but the airport? What major city doesn't have a stupid airport. And the Nike thing is really annoying.
If you look at older maps, I had the Fremont bridge on there and was told to drop it for gameplay. I had much nicer bridges that stood out and was told they were too strong and couldn't be dimensional. I can't seem to please anyone with the bridges, so I'm stumped. I'll try a new bridge look one more time, but I'm not going to add Fremont again. No one outside of Portland knows or cares what bridges are what - they just want good gameplay.rutherfoo wrote:I think if you put the Freemont bridge on there, it would look really good, and would finally start looking more like Portland; it was designed and built to look good and appealing to the eye, to contrast the other, somewhat ugly bridges we already had.
Those are the actual colors of the MAX lines. I'm not going to change them, but I'll play around with a new color scheme and perhaps they'll fit in better there. MAX transit has recently added a 4th line that is green, but it overlaps a lot and I think adding it at this point would be far too cluttered.natty_dread wrote:The train lines: I'm not a huge fan of the red, yellow & blue combination. I'd like it better if you changed the yellow line into green, but that's just my opinion, and you may have reasons for the colours (maybe the lines are colour coded like that in real world, I don't know...)
Didn't know that - thanks for the advice!natty_dread wrote:Also: your map image looks a bit fuzzy. I noticed you have saved it as a JPEG in photobucket. In case you don't know, photobucket recompresses all JPG:s, which screws with the image. If you save the image as PNG then photobucket can't mess with it.
I actually started this map a good 7 months before Chicago - complete with the MAX & Transit Center (*cough*The Loop*cough*) bonus.DubWarrior wrote: This one looks a bit like the industrial Chicago map to me.
Okay, I see where you're coming from too. My point to though is the things being suggested are just cosmetic changes. A layer of texture beneath at 30% opacity or so, alter the colors of the territories a bit, and your attractions, for lack of a better term, should attract our attention. Everything else is generally solid and ready to go. All these changes do is bring the entire map together and tie it together in a nice neat green bow.lostatlimbo wrote:Honestly, everyone I've shown it to who actually lives here loves it - including myself. I've got a lot of positive feedback here and spent uncountable hours tweaking and re-thinking this map for something that looks clean, playable and Portland-esque.
I've seen plenty of maps in worse shape pass through without so much scrutiny. I get that there isn't a great deal of community interest in a smaller US city, but I just wanted to put something on the site that is A) unique, B) enjoyable to play and look at and C) captures the Portland I know - and this is about as close as it gets.
In short - I've done all the shakeups and re-vamps I'm going to do. I'll gladly make Ian's gameplay changes and I'm open to any minor tweaks and adjustments, but I've already spent far too much time working on what feels like a dead end. This could go on for years (I've eclipsed one already) and I doubt I'd ever make the right people happy.



