Is this an admission to being a multi??turtlerobot wrote:I used to play a long time ago, and I lost my old account.
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Is this an admission to being a multi??turtlerobot wrote:I used to play a long time ago, and I lost my old account.
I guess the suggestion is to allow them 1 speed game at the time, or 1 every hour or 1 every day,, not 1 and than thats it..TheForgivenOne wrote:Yeah, but they are just going to ditch the old account, leaving a ton of accounts taking up more space on the server. Freemium players usually keep it to 1 or 2 other accounts, not play 1 game, ditch, 1 game, ditch, 1 game, ditch.
And most games on this site aren't 2 months. A majority of the games I join, only take about 1-2 weeks, tops. If you are joining big games with settings that generally take a long time to finish, that's the users fault.
Also, many of the normal paying customers don't tend to like playing inexperienced players in speed games. That's why they join them, because you have a good chance that they will play experienced members (Minus the odd cook or cadet that joins).
I don't get why we should. It takes away from the paying customer. Plus we do have times throughout the year when Freemiums can play speed games on certain maps.anonymus wrote:I guess the suggestion is to allow them 1 speed game at the time, or 1 every hour or 1 every day,, not 1 and than thats it..TheForgivenOne wrote:Yeah, but they are just going to ditch the old account, leaving a ton of accounts taking up more space on the server. Freemium players usually keep it to 1 or 2 other accounts, not play 1 game, ditch, 1 game, ditch, 1 game, ditch.
And most games on this site aren't 2 months. A majority of the games I join, only take about 1-2 weeks, tops. If you are joining big games with settings that generally take a long time to finish, that's the users fault.
Also, many of the normal paying customers don't tend to like playing inexperienced players in speed games. That's why they join them, because you have a good chance that they will play experienced members (Minus the odd cook or cadet that joins).
/
It was close to an admission, but I got the admission in chat. He has been busted.donkeylove wrote:Is this an admission to being a multi??turtlerobot wrote:I used to play a long time ago, and I lost my old account.


They get this, like at Halloween, St. Patty's, and the World cup (And any other holiday we do free speed games on).chapcrap wrote:I do support the occasional speed game for freemiums, but not 1 all the time. Pay up cheapo!

To be honest, I don't think 1, 2, 3, 4, or 5 makes a difference in whether people will pay or not. I'd actually say only 3-5 because 1-2 minute turn times are actually a disadvantage to someone new to the site. (I've added this info into my OP. Thanks for your comment).Hornet95 wrote:Quick point of information: Give freemies access to 1, 2, 3, 4, and 5-minute classic
-OR- 5 minute only?
I'd be in favor of 5-minute only. 1, 2, 3 and 4 gives away too much.
Also, I wonder if there would be a way to limit it on freemiums to 10, 25, 50, or 100 speed games per month?
Hornet95 wrote:Another quick comment: us freemios get quasi-speed games by looking for 1v1 games started by a fellow freemium. We all know we want speed games. And, most of us are THAT cheap.
Like I said before. The percentage of freeloaders will probably stay the same, but if you increase the pool, you still increase revenue. And I think this suggestion would increase retention by quite a bit. It's not like CC has much to lose. This is a very limited gametime that is free elsewhere and needed for competition and user retention.cooldeals wrote:We all know many people are cheap and just RT, but even if the percentage of active members paying doesn't change due to this, I think the percentage of active members would increase due to increased retention of new recruits, and thus the total number of paying members would also increase.

From a freemium perspective myself, I think this should really be limited in scope to new players of some sort (maybe those with less than 25 games played or something). Enough to give the newbies a real taste for the speed games, and get them wanting more (instead of getting stuck in their four games having to wait longer than 24 hours just to make one move).chapcrap wrote:I think speed games is one of the biggest thing that people pay for. I'm not sure that this would increase revenue... Although, I do like more people on the site. So, if that would do it, then I don't know that I'd have a major issue myself.
