Moderator: Cartographers
this seems to be a vazlid point, but also I will get back to you after trying a few games with the neutral bowler..mr. CD wrote:Have to play a few games first, but I'm afraid that although this does make it slightly more balanced it also takes away a lot of fun. One of the great things of this map was that you had to fight for the field every turn as well as trying to get and break bonuses around. Now the field is hardly interesting anymore in the first few turns turning it in just another go get the bonuses map. Actually this might not make the drop less important, now I come to think about it. The player starting the game doesn't have to worry about the field anymore, there's not gonna be happening anything interesting down there anyway, so he can just focus on the bonuses. If you ask me a great part of the fun in this map has been taken away without getting much back for it.





Yes, well there were a few people who posted something with rather large pauses between them, in 3 and a half month just a few people said something about it, which happens on any map. Nothing was said about implementing it and I don't have the time to give alternate views everywhere. If it'd actually be asked to a few frequent players, you might get alternate views, like you've got 4 in a few hours instead of just a few in some months.cairnswk wrote:Guys, this was done in response to previous page postings that no-one bothered to counter with alternate views so here yo-u have it.
I don't think it is the end of the world, PLay the new style games for a while and see what the results are, and then if it cotinues to be totally wrong then we can change it back or alter it again.
Just stumble on this change and I must agree!Spino wrote:Hi all !
This map is one of my favorite, and here's what I think:
The bowler looks to give a big advantage to the player who controls it. But I think the map was well designed to balance this:
Indeed, from the bowler you can only assault neutral PC's, other fielders or big neutral batter. Thus, there is no easy extra-bonus to take from it. In addition, you should better not play batter AND fielders at the same time because of -1 bonuses, and if you succeed to take it, the fielder bonus is not easy to protect from all sides.
Then, my opinion is that even if a +2 auto-deploy is always nice to control, and even if it is often good to fight for it, loosing it does not give mean that you loose the game. A +2 or +3 bonus is always better to hold than an isolated +2 auto-deploy.
Making is start 1 neutral is no good idea, it would just give a free spoil to the first player in addition of the bowler.
The presence of the bowler is the glamor and the uniqueness of this map as said Jimboy. Please leave it as is
Spino wrote:Hi all !
This map is one of my favorite, and here's what I think:
The bowler looks to give a big advantage to the player who controls it. But I think the map was well designed to balance this:
Indeed, from the bowler you can only assault neutral PC's, other fielders or big neutral batter. Thus, there is no easy extra-bonus to take from it. In addition, you should better not play batter AND fielders at the same time because of -1 bonuses, and if you succeed to take it, the fielder bonus is not easy to protect from all sides.
Then, my opinion is that even if a +2 auto-deploy is always nice to control, and even if it is often good to fight for it, loosing it does not give mean that you loose the game. A +2 or +3 bonus is always better to hold than an isolated +2 auto-deploy.
Making is start 1 neutral is no good idea, it would just give a free spoil to the first player in addition of the bowler.
The presence of the bowler is the glamor and the uniqueness of this map as said Jimboy. Please leave it as is
+1 No, neutral bowler.Spino wrote:Hi all !
This map is one of my favorite, and here's what I think:
The bowler looks to give a big advantage to the player who controls it. But I think the map was well designed to balance this:
Indeed, from the bowler you can only assault neutral PC's, other fielders or big neutral batter. Thus, there is no easy extra-bonus to take from it. In addition, you should better not play batter AND fielders at the same time because of -1 bonuses, and if you succeed to take it, the fielder bonus is not easy to protect from all sides.
Then, my opinion is that even if a +2 auto-deploy is always nice to control, and even if it is often good to fight for it, loosing it does not give mean that you loose the game. A +2 or +3 bonus is always better to hold than an isolated +2 auto-deploy.
Making is start 1 neutral is no good idea, it would just give a free spoil to the first player in addition of the bowler.
The presence of the bowler is the glamor and the uniqueness of this map as said Jimboy. Please leave it as is



