Moderator: Cartographers
Fixed and was going to post. But after having my butt kicked twice by isaiah, decided to lower all bonuses.Halmir wrote:Hi there's a spelling mistake in the larger map, it should be "HMS Intrepid"

It's not the bonuses, I just had great dice this time around!koontz1973 wrote:Fixed and was going to post. But after having my butt kicked twice by isaiah, decided to lower all bonuses.Halmir wrote:Hi there's a spelling mistake in the larger map, it should be "HMS Intrepid"

what aboutJatekos wrote:In my opinion, "Region bonus 1 for 4 Minimum of 4" would be better, as "reinfocement" is used differently at CC. It would also fit to the available space.
Is this the right map for someone who wants everyone to play with a quarter of the normal reinforcements and wants everyone to reinforce not less than 4 troops at a time? Maybe in the future, there will be a map where there will be such limitations on reinforcements, but this is not that map.
This is not a big issue, but I just don't think this one word should be used on the legend in this context. I understand that this is your map and so obviously you decide.

Is this different from what I posted?natty dread wrote:"Reinforcements" refers to when you move troops after assaulting.
Territories are referred as "regions" in the game.
- 2012-07-09 12:53:48 - natty dread reinforced Yukon with 2 troops from Nunavut
"Region bonus" is more in line with CC terminology. It is strongly encouraged to be used in maps unless there is a thematic reason not to. On my Eurasia map the legend says "Region bonus is 1 for 4 regions, minimum 3 maximum 10".
- 2012-07-09 12:52:50 - natty dread received 4 troops for 14 regions
Some older maps, eg. Hive, refer them as territories, and refer the troop bonus as "territory bonus" instead of region bonus, but the convention wasn't enforced back then and grandfather clause applies here.
So all in all I think it would be preferable to change the wording to "region bonus", as that would be in line with the guidelines mapmakers are asked to follow currently.


depends on the spoils and the players. Now that the game has been live, more and more people are noticing the planes have a lot and are fighting over them more and more. What does not seem to be made clear and might need reinforcing is that the planes can shoot each other down.DoomYoshi wrote:Seems that the planes are a winning strategy for round limit games.


