Moderator: Community Team
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
simple yet...elegantpatrickaa317 wrote:Hate to be that guy but if you don't like it, then don't play it.
Oh, really? let me get back to you on this one....I have some thinking to do about my lifeskychaser wrote:Just to say it plainly, there's abosolutely NO strategy at freestyle.

I hate when that happensmr. CD wrote:I'm going to say something crazy here:
What if... both people would try to get the victory objective?
But... but... that'd mean they have a conflict and they'd have to, they'd have to... fall back on strategy to make sure they get it. NOOOOOOOOO!


that would be constructive but what skychaser suggested was for games that are already underway. basically it would take away he double turn aspect with freestyle. This would make it easier to brake objectives. It would hurt people who take bonuses in the last few seconds who are hoping to begin and get large troop deployment.betiko wrote:I thought this was meant to be a constructive suggestion, such as 5 minutes waiting time once every player had joined a freestyle game so a team or the last player to join don't have necesairly the starting advanage.

I was not thinking about large troops but instant win.jsnyder748 wrote:that would be constructive but what skychaser suggested was for games that are already underway. basically it would take away he double turn aspect with freestyle. This would make it easier to brake objectives. It would hurt people who take bonuses in the last few seconds who are hoping to begin and get large troop deployment.betiko wrote:I thought this was meant to be a constructive suggestion, such as 5 minutes waiting time once every player had joined a freestyle game so a team or the last player to join don't have necesairly the starting advanage.
betiko wrote:I thought this was meant to be a constructive suggestion, such as 5 minutes waiting time once every player had joined a freestyle game so a team or the last player to join don't have necesairly the starting advanage.
this is 100% part of the strategy, if you know how to play the game you don't let your opponent with tons of time and the possibility to go for obj easily. know your timings man.skychaser wrote:I was not thinking about large troops but instant win.jsnyder748 wrote:that would be constructive but what skychaser suggested was for games that are already underway. basically it would take away he double turn aspect with freestyle. This would make it easier to brake objectives. It would hurt people who take bonuses in the last few seconds who are hoping to begin and get large troop deployment.betiko wrote:I thought this was meant to be a constructive suggestion, such as 5 minutes waiting time once every player had joined a freestyle game so a team or the last player to join don't have necesairly the starting advanage.
And there's no conflict at these games. May have conflict or so but it's more an exception than anything. A once in a 2000 games situation at least.
At these games one just waits till round n, exchanges and go for the objective at the last second. Then one finishes and uses a tool to start one's round as fast as possible and win. It's good and reasonable if its 1x1 but it's used only as legal farming. 2 or maybe 3 of the people know the strategy and they "bet" the points of the ones who don't know and join since they join an already lost game for not having either the knowledge, the tools or the fast internet connection.

eddie2 wrote:it would hurt speed games even more, they have declined over the last year due to the 1 min rounds.. this would just totally eliminate players playing more than 1 game at once.
I don't know if that's completely different... I didn't understand that's what the latest suggestion wanted. There is a different suggestion that I can merge it with. I'll have to look later.nicestash wrote:Whoa! The suggestions are COMPLETELY different chapcrap!
The original one wants a delay at the beginning of the first turn while the most recent one wants a delay for every turn!
it only delays an hour but still is a pain and does so even on manual deploy so you cannot even place your troops.Darthpikachu wrote:okay so I just want to get this straight...if a friend and I want to play a freestyle game, and we don't have premium membership, we will now have to wait 12 hours after we start the game to be able to play? coz that kinda defeats the purpose, if I have read this correctly.