
Eastern Special Agent II
Congratulations to the winner - ViperOverLord
(Relentless – Assassin)
Your superiors have identified two missions that they brief you on:
- Sources have identified a weakness in the Western defence infrastructure located in the Western United States, particularly Death Valley, California. Various key individuals have been identified as holding the blue prints and access codes to defense systems and military bases in the region. Your task is to kill the targets identified to you, obtain their access codes and blue prints and disarm the defence systems.
Those successful in the first mission will then be assigned to eliminate Western Agents operating in Iraq. These agents must be eliminated as they are plotting to enable American economic control of the province. Assassinate them!
Further parts of the storyline as it evolved:
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Again, you find a message written in the steam on the mirror of your hotel bathroom ...
Thank you for your successful work my friend. Now you must destroy your western target in Iraq to enable us to reach our objective.
Rich rewards await you if you are successful.
By now you will have all received your initial instructions on where to rendez-vous.
Make sure you set-off within 24 hours or we will be forced to recruit alternative agents.
This mission is urgent.
Once you have received details of your targets you must make hasty progress. Slow agents will be removed from our books (see 'relentless' section of your contract).
X.
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If you take any longer than that more than once, or miss a turn completely, then you are eliminated from the tournament. Simple! (The match then continues, although it is then replayed with one fewer player if the eliminated player wins).
This tournament is a simple knock-out. There will be just one match (for each player) in each round.
The idea is that we have a very fast tournament.
Tournament Structure
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Final - 1 x 4-Player Match on the War on Iraq map.
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Matches will be Sequential with No Spoils, Adjacent Reinforcements and Fog of War.
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Players must have a 97% attendance record, have played a minimum 25 matches, and not have dropped out from one of my tournaments previously! Freemiums welcome, although beware that the tournament starts as soon as we have enough players.
Players will have 24 hours to join their matches from when the joining PM is sent. Failure to do so will result in a reserve being sought (harsh, I know).
Winners of each match should PM the Tournament Organiser.
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For the first round, reserves will be drawn from the reserve list.
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