ahm,ahm, i feel that i done this before? anyway here we go again
Like everyone know from 26 august 2013 ,we get new revolution(new Boss of CC), and its will be good that in one place have list of achievement and implementation who will help to CC grow and be much better. So help me to fill these list. I apology if these all ready exist.
the revolution start NOW.
26 august 2013--revolution begun hey i repeat this 3 time all ready 27 august 2013-- activate 12 player games 27 august 2013-- add cancel invitation in waiting games 28 august 2013--clan name on player profile next to username 29 august 2013--accept all invitations link 29 august 2013--start a game menu add invite player option 29 august 2013--increase from 50 to 100 awaiting games 19 september--Blocked Manual Troops Option when Only 1 Starting Territory 19 september--hide dead players on game 19 september--search for games with 13+ players on game finder 19 september--Clan Page availabile from main page 19 september--Clan Admin Upgrade - Phase 2 of our rolling updates to Clan Admin - integrates Clan Wars, Games and Players and provides a Clan Scoreboard of sorts 19 september--no fortification option in game settings 19 september--multiple game creation 20 september 2013--play with BOTS 20 september--new header design 20 september--new slideshow on main page 20 september--permabanned players have right to appeal 11 October-- parachute reinforcment 11 october--battle royal medal 11 october--bot medal 11 october--polymorphic medal 11 october--comunity achivement medal 2 november--new scoreboard (monthly MVP award) 2 november--new BOT Saxibot 2 november--profil score ranges 2 november--bot upgrades 2 november--rename colour codes 2 november--medal backend 2 november--increase delete time for tourney games 2 november--map making enhancement 23 november--zombie spoils 23 november--new web page design 23 november--html email template 23 november--sequential games with 12 players 23 november--Fully Reserved Games removed from Game Searches 23 november--Show Teammate Spoils 23 november--List Player Colours in the Instructions tab 23 november--Beta Maps Link in Game 23 november--Maps Page Enhancement 23 november--Tournament Medals for more than 30 Tournaments won 23 november-- 23 november--
Last edited by Qwert on Tue Nov 26, 2013 1:03 pm, edited 12 times in total.
OliverFA wrote:So are 12 player games part of the new revolution or the old revolution?
It was apart of El Jefe's, but bigWham fast tracked it. From the sounds of it, under El Jefe, we would have been waiting a bit longer.
Bingo.
I began work under El Jefe, but bigWham helped with the push to get it out. The other features included in the update were his doing as well .
Many great works are begun by one administration and finished by another. [bigimg]http://upload.wikimedia.org/wikipedia/commons/thumb/d/db/Avignon%2C_Palais_des_Papes_by_JM_Rosier.jpg/800px-Avignon%2C_Palais_des_Papes_by_JM_Rosier.jpg[/bigimg]
“Life is a shipwreck, but we must not forget to sing in the lifeboats.” ― Voltaire
TeeGee wrote:clan tab on player profiles next to username
not sure why that is needed. that info was already in the dropdown menu.
It will also help new users to start recognizing the competitive clans vs user groups. Plus a lot of times I go to a players wall, I won't check the dropdown to see if they are in active clan, now it is something I see right away.
Was probably small effort that does not take anything away from your experience here.
taking a break from cc, will be back sometime in the future.
TeeGee wrote:clan tab on player profiles next to username
not sure why that is needed. that info was already in the dropdown menu.
That way you can immediately see what clan if any a user is in I guess
but now fucks with a TO's ability to copy/paste usernames for tournaments
You go to their wall to do this? How do you get there? Couldn't you copy their name from wherever you are linking from? I have always copied from a secondary post in the thread.
taking a break from cc, will be back sometime in the future.
2013-09-06 15:10:14 - Game has been initialized 2013-09-06 15:10:14 - Seulessliathan has a score of 2555. 2013-09-06 15:10:14 - Kabanellas has a score of 2378. 2013-09-06 15:10:14 - Arama86n has a score of 2130. 2013-09-06 15:10:14 - Donelladan has a score of 2857. 2013-09-06 15:10:14 - ancessus has a score of 2149.
Can I assume they changed it so points are deducted calculated on the score of players when game started now, instead of at the time the game finished as before?
Arama86n wrote:2013-09-06 15:10:14 - Game has been initialized 2013-09-06 15:10:14 - Seulessliathan has a score of 2555. 2013-09-06 15:10:14 - Kabanellas has a score of 2378. 2013-09-06 15:10:14 - Arama86n has a score of 2130. 2013-09-06 15:10:14 - Donelladan has a score of 2857. 2013-09-06 15:10:14 - ancessus has a score of 2149.
Can I assume they changed it so points are deducted calculated on the score of players when game started now, instead of at the time the game finished as before?
I think it's just for disclosure purposes to provide more useful info
We will now start recording scores for players at the start and end of a game. This is a partial implemention of Archiving Ranks! Hopefully, this will allow for future updates involving scores, and perhaps more Add-Ons and tools for any developers who are interested in using this feature.
Arama86n wrote:2013-09-06 15:10:14 - Game has been initialized 2013-09-06 15:10:14 - Seulessliathan has a score of 2555. 2013-09-06 15:10:14 - Kabanellas has a score of 2378. 2013-09-06 15:10:14 - Arama86n has a score of 2130. 2013-09-06 15:10:14 - Donelladan has a score of 2857. 2013-09-06 15:10:14 - ancessus has a score of 2149.
Can I assume they changed it so points are deducted calculated on the score of players when game started now, instead of at the time the game finished as before?