Moderator: Community Team
saxitoxin wrote:Serbia is a RUDE DUDE
may not be a PRUDE, but he's gotta 'TUDE
might not be LEWD, but he's gonna get BOOED
RUDE
It'd sort of be interesting if you could have these alternate deadbeat rules, if you included the Round Limits on your game. So Round limits of 20, if you miss 3 turns, regardless of whether they are consecutive, the player is out. But if you are playing no round limits or higher round limits, standard rules apply, etc.macbone wrote:Or even longer games. I agree, Serbia. There are games on here that have lasted more than a thousand rounds. The site could implement some kind of percentage or something, but the "miss three turns in a row" rule seems to be simplest.
This is one scenario in which complicated rules for different games is probably not a bad thing. Since missing turns is presumably not something someone does intentionally, you shouldn't need to try to figure out whether you're going to lose the next time you miss a turn.AndyDufresne wrote:It'd sort of be interesting if you could have these alternate deadbeat rules, if you included the Round Limits on your game. So Round limits of 20, if you miss 3 turns, regardless of whether they are consecutive, the player is out. But if you are playing no round limits or higher round limits, standard rules apply, etc.macbone wrote:Or even longer games. I agree, Serbia. There are games on here that have lasted more than a thousand rounds. The site could implement some kind of percentage or something, but the "miss three turns in a row" rule seems to be simplest.
Likely would be confusing to have multiple rule sets, but fun to think about anyways.
--Andy