This tourney is part of the CC Olympics Event. You need do nothing but sign up for this event. For more info, see this page: http://www.conquerclub.com/forum/viewto ... 1&t=206502
As a reminder, you must purchase premium to play in this tourney due to game load. Also, as a reminder, this tourney may or may not be one of the major tournies to award a participation ribbon.
Quick link to the scoring spreadsheet
56 players will celbrate the 1956 Olympics. Due to a high game load, you must be premium to enter. For the purposes of the CC Olympics, all games must begin by the end of August, so you will get invites very quickly.
The 1956 Winter Olympics were held in Italy. (The modern practise of having Winter and Summer Olympics in different years did not begin until 1994.)Wikipedia wrote:The 1956 Summer Olympics, officially known as the Games of the XVI Olympiad, were an international multi-sport event which was held in Melbourne, Victoria, Australia, in 1956, apart from the equestrian events, which were held five months earlier in Stockholm, Sweden. Equestrian events could not be held in Australia due to quarantine regulations. This was the second Olympics not to be held entirely in one country, the first being the 1920 Summer Olympics. The 1956 Games were the first to be staged in the Southern Hemisphere, as well as the first to be held outside Europe and North America.
This oddball Olympiad, held on opposite sides of the planet, presents you with a unique challenge. You will have games in sets of six, three on Australia representing the main body of the Summer games at the Melbourne site, one on Nordic Nations representing the Equestrian events at the Stockholm site, and two on Italy representing the Winter Games.
For each set of four games, you must win games on two different continents for your score to count! In other words, at least one in Australia and at least one in either Nordic or Italy. This should be quite easy at the beginning with 1v1 games, but it will get much harder as we proceed to 4-, 7- and 8- player games! Be forewarned. It doesn't matter how brilliant your victories on one side of the world, if you don't score at least one on the other continent, you will score nothing for that round! Yes, It's rough. Winning Olympic medals is not for the faint of heart!
In addition, after every round there will be a bonus game on other maps to celebrate specific bits of XVI Olympiad trivia. You score points for winning bonus games regardless of how well you played the main set.
Settings: All games will be Automatic and Sequential, with 24-hour rounds and a 20-round limit. Other settings will vary.
Sets:
set 1
Games 1 to 3 on Australia, Game 4 on Nordic Nations, Games 5 & 6 on Italy.
Games 1, 3, and 5 are sunny, Game 2, 4, and 6 are foggy.
Games 2 to 4 have trench, Games 1, 5, and 6 have no trench.
2 points per win.
No score unless you win at least one game on each continent.
set 1 bonus
4-player Standard, Zombie spoils, Unlimited forts, no fog, no trench.
5 points per win.
set 2
Games 1 to 3 on Australia, Game 4 on Nordic Nations, Games 5 & 6 on Italy.
Games 1 to 5 are all Sunny, only Game 6 is foggy.
Games 2, 4, and 6 are trench, Games 1, 3, and 5 are no trench.
6 points per win.
No score unless you win at least one game on each continent.
set 2 bonus
4-player Assassin, Flat Rate, Parachute, Foggy, No Trench.
5 points if you win by killing your target, 2 points if someone else kills your target or you win by round limit.
set 3
Games 1 to 3 on Australia, Game 4 on Nordic Nations, Games 5 & 6 on Italy.
Games 1, 3 and 5 are sunny, Games 2, 4, 6 are foggy.
Game 3 is trench, all others are no trench.
3 points per win.
No score unless you win at least one game on each continent.
set 3 bonus
8-player Terminator, Sunny Escalating, Chained, No Trench.
1 point per kill plus 3 for the game win.
set 4
Games 1 to 3 on Australia, Game 4 on Nordic Nations, Games 5 & 6 on Italy.
Games 1 and 6 are foggy, all others are sunny.
Games 3 and 5 have zombie spoils, all others are escalating.
8 points if you win by killing your target, 4 points if someone else kills your target or you win by round limit.
No score unless you win at least one game on each continent.
set 4 bonus
Polymorphic Trips, No Spoils, Fog, Chained, No Trench.
4 points per win.
set 5
Games 1 to 3 on Australia, Game 4 on Nordic Nations, Games 5 & 6 on Italy.
All games will be No Spoils, Chained, Fog, No trench.
4 points per win.
No score unless you win at least one game on each continent.
set 5 bonus
Polymorphic Dubs, Escalating, Adjacent, Foggy, Trench.
4 points per win.
set 6
Games 1 to 3 on Australia, Game 4 on Nordic Nations, Games 5 & 6 on Italy.
Games 1, 3 and 5 are sunny, Games 2, 4, 6 are foggy.
1 point per kill plus 2 more for the game win.
No score unless you win at least one game on each continent.
set 6 bonus
Both games are 1v1, Chained, no Trench.
The Magyarország game is sunny escalating and the Soviet Union game is foggy nuclear.
Win just one of them and score 2 points, but if you win both you score 8!
tiebreaking criteria
- most wins
- Most wins without a partner (that is, discounting the Dubs games)
- Most perfect sweeps in the Terminators (killing all opponents on the same turn.)
- Fastest wins in the polymorphs (lowest average number of rounds to win polymorph games)
- Order of precedence (who signed up first.)






