When I set up a polymorphic game and set for 10 players, with two armies per team, I get an error message saying it can only be created with two players.
Addled Brain wrote: Tue Nov 18, 2025 11:33 am
What's the issue with polymorphic games being played with more than two players ?
They have always been only 2 players but each player can have 2-4 colors within the player. So you set it to two players, 4 colors would look like an 8 player game but contrilled just by two
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Thanks, IcePack and Kingm. I appreciate that they have always been that way. I wonder why more players can't participate in a game, except that that's the rules.
I don't mean for this to be contentious. I just would like to play team games, with several teams, where I can command all the colors on my team. I feel like a team game would be much more satisfying for me if the other player(s) on my team had the same vision. I was under the notion that that was what polymorphic games were about.
I'm only wondering if there's some technical reason why that can't work. For instance : I'd like to set up a game with 5 teams, for example, where each of the five players would control two colors .. a total of 10 colors for the game, 5 teams. I feel that would make for a very exciting game.
They do have doubles were you can have 4 or maybe even 5 teams in 1 game, if you can find a friend that will do exactly as you say. You will have what you want. That also means it is possible for them to code polymorphic games as you describe. you can ask them in suggestions if they will, I doubt they'll do it tho. Until then, try poly with 4 slots. Much more strategy involved.
Thanks, Williams. I haven't found a teammate yet who will play as I ask, without getting insulted, because they all think they have better ideas. I'd love to find a teammate who shares my sensibilities.
I find, only a minimum of three teams or three players makes for a balanced, interesting game. Two-player or two-team games quickly become unbalanced and tend to end quickly.
Unfortunately, none of my suggestions of the programming team have been accepted yet so, I have little hope of this idea coming to fruition.