[CC6] R2: LOW vs OLE - 31-12 - LOW Win FINAL 5/28
Posted: Sun Feb 28, 2016 1:21 pm
LOW contacts:
Primary: [player]chard[/player]
Secondary: [player]vexx[/player]
OLE contacts:
Primary: [player]Great-Ollie[/player]
Secondary: [player]chemefreak[/player]
Schedule:
Set 1 Exchange Date: March 6, 2016
4 doubles, 4 triples, 4 quads home games per clan
Set 2 Exchange Date: March 20, 2016
3 doubles. 3 triples, 3 quads home games per clan, plus tie breaker
Tiebreaker Game Classic Triples( Sunny, NS, Chained )
[spoiler= Rules]Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits except for “no forts” games (No forts games must have a 30 round limit)
Trench is permitted in a maximum of 50% of home games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars[/spoiler]
[spoiler= LOW Home Games][/spoiler]
[spoiler= OLE Home Games][/spoiler]
[spoiler= Tie Breaker][/spoiler]
[spoiler= LOW game counts][/spoiler]
[spoiler= OLE game counts][/spoiler]
Primary: [player]chard[/player]
Secondary: [player]vexx[/player]
OLE contacts:
Primary: [player]Great-Ollie[/player]
Secondary: [player]chemefreak[/player]
Schedule:
Set 1 Exchange Date: March 6, 2016
4 doubles, 4 triples, 4 quads home games per clan
Set 2 Exchange Date: March 20, 2016
3 doubles. 3 triples, 3 quads home games per clan, plus tie breaker
Tiebreaker Game Classic Triples( Sunny, NS, Chained )
[spoiler= Rules]Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits except for “no forts” games (No forts games must have a 30 round limit)
Trench is permitted in a maximum of 50% of home games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars[/spoiler]
[spoiler= LOW Home Games][/spoiler]
[spoiler= OLE Home Games][/spoiler]
[spoiler= Tie Breaker][/spoiler]
[spoiler= LOW game counts][/spoiler]
[spoiler= OLE game counts][/spoiler]