I still think that you have a lot of potential as a mapmaker - it's a shame you're not getting more feedback
The attack rules still lack clarity, particularly around the river - the arrows are a bit vague, I'm afraid...
You've mentioned that the map isn't based on a real place... I'd kind of assumed it was? If it's completely fictitious, then you may went to think of some kind of backstory that would help set the scene for a battle on the river? If you can find some way of telling a story through the map, you could be onto something... your graphics are of a very good standard, but the idea as it stands currently doesn't seem to have garnered much support from the rest of the community, which is a real shame.
If you're going to make this idea work, then you need to find/create some kind of hook... If not, and the map continues to flounder, I would suggest turning your (obvious) talent to a different project
